Best Fallout game

What is the best fallout game that you have played?

  • Fallout

    Votes: 40 29.0%
  • Fallout 2

    Votes: 46 33.3%
  • Fallout Tactics: BoS

    Votes: 3 2.2%
  • Fallout : BoS/PoS you choice

    Votes: 3 2.2%
  • Fallout 3

    Votes: 1 0.7%
  • Fallout: New Vegas

    Votes: 42 30.4%
  • Fallout Shelter ( I know, for completeness)

    Votes: 1 0.7%
  • Fallout 4

    Votes: 2 1.4%

  • Total voters
    138
I don't see the point in trashing someone like you on here just because you differ in opinion. A little diversity never hurts, while I respectfully disagree with your opinion I could understand from someone elses' point of view. Just because i'm in love with Fallout 1 and 2 don't expect me to be an asshole to another reasonable Fallout fan that happens to like New Vegas the most and Fallout 3 a little bit. A little teasing here and there but playful teasing. :P
Who ever liked F3? Dear God, not F3. It's even worse in my opinion than F2. At the very least, 2's plot wasn't nearly as idiotic as 3's.

Now, mind you, 3 ain't exactly the worst game ever, but it's barely average, let alone alright.
 
Who ever liked F3? Dear God, not F3. It's even worse in my opinion than F2. At the very least, 2's plot wasn't nearly as idiotic as 3's.

Now, mind you, 3 ain't exactly the worst game ever, but it's barely average, let alone alright.
Must of been thinking of Zig than.
 
Fallout 1 is my favorite, maybe for partly nostalgic reasons, but the plot, atmosphere, music, writing, humor... it is complete. I'll always remember seeing the opening movie the first time. I get that a lot of gamers would be turned off by the subpar graphics. And the inventory system does kind of suck.. That said, it's such a durable game. You can do anything.

Fallout New Vegas is splendid, it's my go-to game for a Fallout fix. The story is cool (and flexible), there are great characters, kick-ass equipment, the "western" feel.. It's almost perfect except for the stoooopid bugs that still happen --- the game will freeze, hang during loading, sometimes crash --- after awhile I can't overlook that. I always come back, though. FNV is a must-play.

Fallout 2 is flat out awesome, improves on 1 in many ways, except it is lighter on the atmosphere, and it winks at the fourth wall too much. Bigger game world and better inventory system. It's more of what made 1 great.

Fallout Tactics, is an underrated game. I know a lot of the die-hards hate it, but I always found Tactics to be a helluva lot of fun. You have to go in knowing it's a squad-based tactical game, with a fairly linear story, and within that you build whatever character & team the game allows. Of all the early Fallout games, the graphics/sound of Tactics still hold up.

Fallout 3 is a fun sandbox to run around in, although the story is ridiculous and some of the areas (Little Lamplight...) are so bad it almost kills the game entirely. (My opinion.) What it has is a good world, and if you play on PC and have access to mods you can have a blast just banging around the capital wasteland. It's more stable than FNV, and that matters when you wanna run around for a couple hours.

I've started Fallout 4 recently, and can't rate it yet. So far... the world is interesting & there's a ton to do.
 
Must of been thinking of Zig than.

What, me? I enjoy Fallout 3 as a game, not as a Fallout game. It has a bunch of flaws and is fundamentally a less engaging game with less depth and worse writing, and at no point would I consider Fallout 3 the best Fallout game.

I voted for NV because I thought it had the best balance of content and progression. To a further extent than the originals, it still feels like an uninterrupted and organic experience no matter where you head as soon as you leave Goodsprings, whereas in 1 and 2 there's still a little bit of a feel of "you should go that way first, but do whatchu want" in it. It's probably just me, though.

But I guess it speaks more to Obsidian having two games worth of experience in the series than to the gameplay perspective. Usually, the way it's supposed to go is when a developer has worked on previous games in the series, their next one is better. Black Isle/Obsidian did that perfectly, Bethesda's either still learning or has already given up.
 
Bethesda has also been very highly praised in the past and has really never received so much fan backlash on this scale. They've had no reason to change until now.
 
What's actually good about Fallout 3, apart from it being slightly better then Fallout 4? I never understood this. Writing sucks, combat sucks, graphics suck, exploration sucks (for most part) and overall gameplay sucks.
 
What's actually good about Fallout 3, apart from it being slightly better then Fallout 4? I never understood this. Writing sucks, combat sucks, graphics suck, exploration sucks (for most part) and overall gameplay sucks.
Lone Wanderer: [Intelligence] "So you fight the Good Fight with your voice on Galaxy News Radio?"
Yeah that's totally intelligent.
 
What's actually good about Fallout 3, apart from it being slightly better then Fallout 4? I never understood this. Writing sucks, combat sucks, graphics suck, exploration sucks (for most part) and overall gameplay sucks.
I haven't even played F4 yet and yet I know that first sentence is wrong. No even so-called RPG can be worse than F3.

Well, except Tactics. And PoS... But still, at least 4 has solid gunplay and graphics. 3 has nothing except Liam Neeson and an admittedly strong opening sequence.
 
Actually Fallout 3 has much more C&C in comparison, but apart from that... nothing else!

I think it had more choice but not more consequence. There were a lot of quests in Fallout 3 that boiled down to "do you do the good thing or the really evil thing" and the only thing this really changes a lot of the time is "what Three Dog says on the radio.

I guess when you let the ghouls into Tenpenny Tower, or you nuke Megaton all those people stay dead, but absolutely nothing keeps the raiders from coming back to the Corvega Plant.
 
Fallout 3 only had one really good thing in my oppinion, and that was The Pitt DLC specially when we have to choose which side to join, it is the only time in the whole of FO3 and it's DLCs where a choice is not black and white and there is really no good or bad side, they are all grey.
At first I sided with the slaves, but then when I played it a few more times I started siding with Ashur. Ashur is actually trying to rebuild the Pitt and getting rid of the radiation and make a real city again while using slaves which he plans on making free citizens when he succeeds, Werner (?) I got the feeling that just wants Ashur's position and will still oppress and use the slaves and I see no better future for the Pitt in his hands.
Again there is no real good or bad option and I loved that.

But The Pitt DLC could have been way better, for example it was a wasted opportunity to open more of the old city for exploration after we beat the main quest, I would love to go out there and explore the ruins around, but they were all closed by fences, just smoke and mirrors :cry:.

Point Lookout was interesting, but so much wasted potential:
  • It could have been used to make a "series B" horror/scary movie-like DLC
  • Could have introduced new creatures like mutated crocodiles, mutated pythons, etc
  • Could have made the swampfolk not be hostile on sight or even allow the player to talk to them (after all the swampfolk seem to buy and sell stuff in stores and deal with non swampfolk too)
  • Have a way of not getting all the tribals hostile
  • More stuff I can't think of at the moment
Not to mention the magic damage enemies deal to the player that is on top of the normal damage and unavoidable no matter how much DR/DT one has, really stupid thing in the Point Lookout DLC :confused:.
 
Bethesda has also been very highly praised in the past and has really never received so much fan backlash on this scale. They've had no reason to change until now.

Take a look at PAYDAY 2 and Overkill Software. Up through the first game and through a lot of the second game, Overkill was a supportive company that endlessly listened to the community and had only failed to deliver one or two things, which even then were still in the possibility of "implemented later".

But for a mere second, profits appeared a better alternative than listening to the community.

They stopped listening, they started releasing every little bit of content for DLC instead of free updates, and finally they introduced microtransactions, outright saying that they will not repeal the system and that they were disappointed people aren't buying their nickel-and-dime products.

Simply put, once the threshold of "more money" override the benefits of "good dev", then companies without a good sense of community morals will immediately switch. Fallout 4 has put Bethesda on the fence. I believe the next Elder Scrolls will be the one to tell us what Bethesda actually is.
 
Yeah the Pitt was actually well written, though it's got nothing on New Vegas's DLCs. Old World Blues is hilarious, haunting sometimes and just fun. Who knew that having not too many people still allowed a load of dialogue?
 
New Vegas, it had the best story, characters, factions and the replayability was crazy. I set myself a new challenge everytime I play it. It just gets better with age.

Then I'd have to go with Fallout 1, the atmosphere is really uncomparable to any game I've ever played, the story is depressing in small ways and it does everything to make you feel so hopeless. If anything, it feels like the series took anti-depressants afterwards because they were a bit stranger. This is the reality of the World.

I won't grade 2 or tactics since I haven't played much of them (but will do when I get round to my big Fallout playthrough).

Ranking 3, 4 and POS is really hard for me. Because it terms of playability, it goes 4, 3 and POS. But when I stop and think, 3 is by far better than 4. 3 had levels of fun which wasn't present in 4. I could replay 3 again and not be bored. It's flawed. But it's playable.

Then I'm not sure what's worse out of 4 or POS. So 4 is at least fun, but as I've mentioned elsewhere, it's like Junk food. There really isn't much substance to it and it tries to be something it's not.
POS knows what it is, and it doesn't try to act otherwise. POS would be the worse if it isn't funny how bad it is.
The sad thing is, it does some features better than 4 which makes me cry. Plus you don't have to be alone, you can share the pain with your loved one and it could bring you closer together.

Shelter is the worst kind of game, a game that's fun for five minutes, but it soon becomes shallow and boring.

So yeah, I'm sure once I get to 2 and Tactics, they would be 3rd and 4 respectively.
 
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