Bethesda announces another E3 press conference

Hmm, I guess I can agree with Mr Fish here. Thing is, Fallout 4 is one of those cases where an individual is working a job not even half appreciated by consumer, but they make the big bucks (not sure if Bethesda's employees are getting paid all those 750 million they got the first week). I don't know if it's comparable to a toxic environment that still get them paid so well, but it's kind of similar. Honestly, I do felt sorry for anyone working in BGS that, the first month of Fallout 4 release, the game was shit upon everywhere. At this point, though, are any of them okay with working there? Seriously, their earned reputation for the 'game being buggy but still enjoyable' is at danger, as modders gets pissed off with how Bethesda handle their site and the situation. Anybody working at BGS should, at this point, aware that most of the PC audience are getting pissed off, too, so if they keep getting bugged by their upper brass to work the game half-heartedly, they would only hurt themselves knowing full well they've had a hand on releasing pieces of shit.

There are lots of job opportunity, even in gaming industry, especially now that it's going mainstream. Heck, after looking through Codex's interview with Chris Avellone and discussions about him, seems like the guy is looking to make his own studio someday, though he's having some personal issues nowadays that need to be taken care of . My advice? Anybody working at BGS who KNOW they can do more should just follow Avellone's footsteps and go freelancing, since there's tons of developers out there who can use their hands and even the indie ones, and maybe even join Avellone's dream studio one day.

Edit: Even following Avellone's advice for Millim, we got Linkedin nowadays that makes looking for job easier, so communication is all you need. Maybe even register an account on the Codex, since many, MANY game developers(!) frequently post and follow any discussion over there.
 
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It would be much easier if we could just fire all the idiots responsible for taking the franchise towards this direction, like Todd Sweet Lies Howard, Emil and Pete Hines. Unfortunately, the big companies don't work this way.

They most likely would fire those lowest class workers, while keeping Toddie boy as a face of the marketing team.
No of course not, Integrity < Money. That's how it works. I mean I don't agree with it, but I can understand it. Todd and his little helpers, Emil and Pete bring tons of sweet green in to the company. The last thing they will do is to change anything. So yeah, if Bethesda would really struggle, they will most probably fire the lowest people first. And then just dumb down their content even more so a 3 year old can play Fallout 6 on a smartphone, because it sells ...

Here's a rant.
Now I get it that if you have a college debt and you got 3 screeching brats to feed along with downpayments and mortgages and shit you need to take care of then you need to think practically, selling out is the practical choice. But why exactly should I feel pity for a dumbass that made bad life decisions and ended up in that position? For example, someone skates their skateboard and fall and breaks their arm, his nerves are now fucked up and he will have limited movement in his arm for the rest of his life. Why should I give a shit? He was the dumbass that thought that standing on a board with wheels, going at a high speed and trying to perform tricks with it without proper safety equipment was a phenomenal idea. Why should I feel pity for him making a dumb fucking mistake that resulted in a permanent disability?
The mistake here is, that we think from our persepctive about a franchise we have grown up with and love. You can be to passionate about something as well, you know.
But at the end of the day, it's still just a game. Not blood diamonds. Infact, doing the stuff that seems right here, would be actually unprofessional for anyone working in the gaming/creative industry. You're describing people as dumbass simply because they are doing their job - working with an IP they don't know and bought by someone who they have no real interest in. This happens all the time. And I am sure you consume a ton of products without giving it a second thought, simply because you don't it or care about it enough. I just find it a bit ... weird to complain about the usual worker drone here of selling their souls ... while sipping on your coke and typing from a computer with coltan inside. If you know what I mean.

Did you never had a point in your live where you had to do something soul crushing but you did it anyway, because at the end of the month what counts is what you might eat? It's almost every job these days. You're runing a super market? How much food do you have to throw away that could feed countless of people? You're a mathematician? How much work do you have to do for assurances that might screw over their clients? And so on. You're assuming that people at Bethesda who make the concept art, programming, writing quests etc. actually even care so much. I doubt they do. Not when almost every job becomes a routine at some point. You're simply given a task to do. And if you're not doing it, someone else will. While you won't get another job. That's the reality.

One way or another. We are all sluts. That's simply the honest truth. We are not talking about art here. We are talking about products after all. Products we consume at our leisure. No one of us here is obliged to buy Beths products.
 
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so back to the old days shall we? where no investor to appease of
inXile kind of been doing this, and they have done it with Torment, too. Only now they have begin working with a publisher (Techland), and it's only for distribution purpose, since the game has been worked on mostly, but was delayed to Q1 2017 :evil:
 
Actually, if I remember right the original Fallout 1 developers had to fight a damn lot with marketing as well. Particularly after the release of Diablo 1, if I remember correctly. Even in the past, it was always about what sells.
 
If the Skyrim remaster rumors are true I'll be disappointed and somewhat excited. Would have preferred Morrowind.
 
If the Skyrim remaster rumors are true I'll be disappointed and somewhat excited. Would have preferred Morrowind.
They are and no you wouldn't prefer a Morrowind Remastered.



Pete Hine said:
To take Morrowind and then to completely rebuild it? It was an Xbox game. To completely rebuild it have it be relevant for today? That’s a pretty massive team doing a massive amount of work. With a game as old as Morrowind (2002!?) it’s not just a case of brushing up the textures a bit. You go back and look at it. Do you remember the dialogue system in Morrowind? Do you remember what it was like talking to someone and scrolling through this long list of questions. You put that out for someone that just finished Skyrim and they’re going to be like ‘What in the hell…?’
http://www.gamesradar.com/a-skyrim-...eres-why-bethesda-will-never-do-morrowind-hd/
 
Pete Hines has some sort of issue with the English Language because all he wants to do is cut dialogue.
Twitter is the perfect place for him...
"So, as our more intelligent fans may have noticed, we've made great innovations in the field of dialogue in our games. In the past a system of dialogue was ment to give the player choices, ways of expressing your character and skill checks. But really, when you get down to it, while it was kind of great we felt like we needed to add some pezaz to it. We wanted to take that system and keep the core of it all, but kind of . . streamline it a bit? You know. So now we've replaced dialogue with Dialogue®. The player can utilize Dialogue® to skip dialogue. It's secondary features are the dumping of exposition, but that's tiring to a player so we keep that to a minimum. And also accepting and completing quests. So it's more of a. . .checklist sort of, now? And this is all about embracing the idea that the player can't miss out on anything, and can access anything at any time. We don't want the player to feel like they missed something. And that's freedom. That's what RPG's are all about." -Another great speech from the venerable Todd Howard, bravely standing up to the games industry.
 
If this is a kind of joke, you have no clue how close it is to the truth.
I remember that Todd talked about the old Fallout games, praising it for its story and all that, just to say what he didn't liked about the game, was the fact that players could lock them self out of quests ... DAMN! Choices! Those are sooo hard. Players that are dicks to NPCs lock them self out of quests!


Neat! So sweet that Beth is giving console users what PC players have already for 2-3 years ... I guess you got have to milk that cow till it bleeds.
 
The mistake here is, that we think from our persepctive about a franchise we have grown up with and love. You can be to passionate about something as well, you know.
But at the end of the day, it's still just a game. Not blood diamonds. Infact, doing the stuff that seems right here, would be actually unprofessional for anyone working in the gaming/creative industry.

1. You're describing people as dumbass simply because they are doing their job -

2. working with an IP they don't know and bought by someone who they have no real interest in. This happens all the time. And I am sure you consume a ton of products without giving it a second thought, simply because you don't it or care about it enough. I just find it a bit ... weird to complain about the usual worker drone here of selling their souls ... while sipping on your coke and typing from a computer with coltan inside. If you know what I mean.

3. Did you never had a point in your live where you had to do something soul crushing but you did it anyway, because at the end of the month what counts is what you might eat?

4. It's almost every job these days. You're running a super market? How much food do you have to throw away that could feed countless of people? You're a mathematician? How much work do you have to do for assurances that might screw over their clients? And so on. You're assuming that people at Bethesda who make the concept art, programming, writing quests etc. actually even care so much. I doubt they do. Not when almost every job becomes a routine at some point. You're simply given a task to do. And if you're not doing it, someone else will. While you won't get another job. That's the reality.

5. One way or another. We are all sluts. That's simply the honest truth. We are not talking about art here. We are talking about products after all. Products we consume at our leisure. No one of us here is obliged to buy Beths products.

1. Don't twist my words around, that is not what I said. You mentioned a hypothetical person that got a house and kids and debts and shit, if that person is so desperately in need for money then I'd say that buying that house? Dumb. Having a bunch of money-leeches (kids) when you're clearly not financially stable enough for it? Dumb. Oh but they got accidentally pregnant, they can't turn back now can they? Abortion, adoption, they didn't make those choices and allowed for their finances to go down the toilet. Dumb. And to get both while suffering from a debt that needs to be paid, like college? Dumb. That's dumb. Working at Bethesda isn't dumb. It 'miiiight' be the choices that 'leeeaad' you to work at Bethesda which have been dumb. I have friend who I work with who is just constantly making dumb fucking decisions with his money and I keep telling him each time that it was dumb and he should've saved the money or not gotten more in debt but he never listens. That's dumb.

2. You know what the difference there is? Me consuming a product and me working at a highly publicized studio are two completely different things. I might not give too much thought to when I buy a candy bar because I don't know where to get information about the company that made the candy bar and I it never even occurs to me. I mean, are you saying that if 'you' worked at a very highly publicized company that is all over the news in the gaming world whenever they make a move, that you wouldn't look any of that stuff up, ever? I would, and I would expect others to do so too. If not to see whether or not it holds up to my moral code then at the very least to see whether or not I can speculate as to how my job prospects are for the future depending on the companies success.

3. No, I have not.

4. And like I said, I understand why people get jobs at dubious places, but just cause they're doing their job out of apathy doesn't mean that it is excusable to me. Yes, there will always be another cog to replace you, but a least you'll be a cog that didn't want to work Bethesda. And the problem in not just this gaming studio but in oh so many companies is when the people there "don't care". I mean, shit have you seen how bad littering can get? The mind-set of "don't care" is why some places are practically turning into landfills. And as to won't get another job. Yeah they will. It might take some time and they might not get the exact job they want to but they'll find another job.

5. One way or another, we're all Paris Hilton. I'm sure one can draw parallels between her and anyone else in the world and find some commonality. And hey, if you're not talking about art but rather the product then fine, you do you. But I am talking about art and I would never want to be a part, no matter how small, in a machine that is spewing out sewage waste and then demanding through a death-rattle that it be accepted as art.



Hate. . . let me tell you about hate.


Oh god, the panning in on the piece of shit arm bracelet cracked me up good. :laugh:



Pretty sure I called it, slightly improved graphics and mods.
Definitely worth a remaster of a 5 year old game. :V

"So, as our more intelligent fans may have noticed, we've made great innovations in the field of dialogue in our games. In the past a system of dialogue was ment to give the player choices, ways of expressing your character and skill checks. But really, when you get down to it, while it was kind of great we felt like we needed to add some pezaz to it. We wanted to take that system and keep the core of it all, but kind of . . streamline it a bit? You know. So now we've replaced dialogue with Dialogue®. The player can utilize Dialogue® to skip dialogue. It's secondary features are the dumping of exposition, but that's tiring to a player so we keep that to a minimum. And also accepting and completing quests. So it's more of a. . .checklist sort of, now? And this is all about embracing the idea that the player can't miss out on anything, and can access anything at any time. We don't want the player to feel like they missed something. And that's freedom. That's what RPG's are all about."
-Another great speech from the venerable Todd Howard, bravely standing up to the games industry.
Wait, are you just pulling our legs here or is that an actual quote from Toddie-boi?
 
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So with FO4 being ported to VR I wonder what LoversLab modders will do with that.
"The joy of perspective, redux"
Talking about the loverslab, as much as they must be glad to see a 64bits Skyrim coming, have you seen the trailer for the "Contraptions DLC" ? At the end, Mama Murphy at the pilori...
Isn't that the exact same animation and model than the one in the Zaz package ? Not sure it'd be wise to post the very NSFW, loverslab links, but... I'm curious what the modder is thinking about that, right now.
 
I hate all the building in the game, but looking back it would have been the perfect way to implement slavery for an evil character to be a warlord with a huge amount of slave labor, and instead of happiness for a settlement it would be a fear meter that if it got too low would have them revolt.
 
"Easy to justify. Hey, you know what the safest places in the commonwealth are? Vaults! Let's build one. There done. Boom." signed by a guy named Zetaspawn.
I think that... yeah, I might grab some popcorn and salute the OP, who just paid the Iron price for all of us.

Yeah, the OP is me. I don't know why I expected real answers when the FalloutLore section is literally people making up the dumbest excuses to cover up Bethesda's fuckups.
 
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