Bethesda announces another E3 press conference

At this point I don't think anyone at Bethesda actually likes role playing games.

New Vegas is so much more memorable than Fallout 4. Even the robo-dog that you save in New Vegas has more interesting and original writing.

Rex also has some interesting backstory. Like how before he was the King's dog, he was actually Caesar's personal guard dog. And also how in Old World Blues if you completed Rex's quest beforehand or at least have him as a companion he and that other robodog you can make (Roxie?) make robopuppies and it's both hilarious and adorable.
 
Rex also has some interesting backstory. Like how before he was the King's dog, he was actually Caesar's personal guard dog. And also how in Old World Blues if you completed Rex's quest beforehand or at least have him as a companion he and that other robodog you can make (Roxie?) make robopuppies and it's both hilarious and adorable.
:lmao: Even the narration and translated barks for the ending slide for that was hilarious and strangely heartwarming. The mental image of "a small army of Boston terrifiers that gnawed and devoured anything in their path" was worth the detour to build Roxie.
 
maybe, but still nick valentine is my favorite of all series :)
Only good memorable trait about him is that he's voiced by Stephen Russell, other than that it's another shitty Bethesda character.

At this point I don't think anyone at Bethesda actually likes role playing games.
It took you this long to realize this? As if Oblivion or Skyrim weren't enough evidence that Bethesda is just going to Bethesda.
 
It took you this long to realize this? As if Oblivion or Skyrim weren't enough evidence that Bethesda is just going to Bethesda.
Oblivion could've been a misstep, it was a very ambitious title (Radiant AI and whatnot) from the start and one could blame its failures on that. Fallout 3 however, that cemented Bethesda as the cockamaney buttholes they are today.
 
Doom expansion, Dishonored 2, Prey 2, and maybe wolfenstein 2. the only stuff i care about
 
Contraptions workshop DLC leaks, I guess this'll be at E3.
BcS9vOL.jpg

NMA thread for Contraptions Workshop
Doom expansion, Dishonored 2, Prey 2, and maybe wolfenstein 2. the only stuff i care about
I'm still kind of hoping for a Quake remake. Bethesda's really excelled in remaking classic FPSes, Quake deserves the Doom/Wolfenstein treatment.
 
Last edited:
I'm still kind of hoping for a Quake remake. Bethesda's really excelled in remaking classic FPSes, Quake deserves the Doom/Wolfenstein treatment.
Yeah. Usually I'd be very sceptical about remakes of classic shooters, but I'll be damned if the newest installments of Doom and Wolfenstein aren't actually fucking brilliant. If Bethesda as a publisher stopped id Software from fucking around, I gotta hand it to them: Well done.
Now if they just took Raven Software under their wings as well to get them to make proper shooters using idTech like they used to, I'd be very happy. Hexen or Heretic 3, anyone?
Also, maybe finally finish the Quake 2/4 storyline. Fucking sequel-bait...
 
Let me know when they announce that they're going out of business. That'll really get me excited.
Well, I share your sentient, but let us not forget that 90% of the people that work at Bethesda are just normal people doing a job. We would most probably ruin the live of a lot of people here if we wish Bethesda to colapse. The leadership of Bethesda has to change. The people that are responsible for the direction of the games they make. I mean you can have the best writers in the world, if you tell them to write schlock ... what you get is ... schlock. And Beth has some talent, if you look at their concept artists. And I would imagine that this is because they get a lot of freedom in their work.
 
Well, I share your sentient, but let us not forget that 90% of the people that work at Bethesda are just normal people doing a job. We would most probably ruin the live of a lot of people here. The leadership of Bethesda has to change. The people that are responsible for the direction of the games they make. I mean you can have the best writers in the world, if you tell them to write schlock ... what you get is ... schlock. And Beth has some talent, if you look at their concept artists. And I would imagine that this is because they get a lot of freedom in their work.
If you choose to work for a bunch of scumbags and/or incompetent buffoons then I don't really feel all too sorry if you go down with the ship. You made the choice to work for them and stay there. I know game studios (sizeable triple a ones) aren't cropping up like weed but fuck it, have some damn integrity.

Of course that doesn't apply to any employee who is there under contract (if there are any) and literally can't leave without all kinds of legal shit coming down on them. Anyone else though? Any newcomer to Bethesda Game Studios? Fuck 'em.
 
If you choose to work for a bunch of scumbags and/or incompetent buffoons then I don't really feel all too sorry if you go down with the ship. You made the choice to work for them and stay there. I know game studios (sizeable triple a ones) aren't cropping up like weed but fuck it, have some damn integrity.
That's the kind of cynism that I don't get and I think NMA should leave out of the door. Because it is unreasonable hate. When you're at the choice of feeding your family, raising children, paying your debts, a house, making sure that your fridge is filled. Would you go for, naaaaw, I want to keep the integrity of a game that I don't even know.

Guys, I love Fallout. Just like all of you. And I looove throwing around vitriol at Bethesda. But at the end of day, it's a game. Not nuclear weapons. And we are talking about a game developer, not Nestle or how many people Coke is opressing in South America.
 

It would be much easier if we could just fire all the idiots responsible for taking the franchise towards this direction, like Todd Sweet Lies Howard, Emil and Pete Hines. Unfortunately, the big companies don't work this way.

They most likely would fire those lowest class workers, while keeping Toddie boy as a face of the marketing team.
 
Yeah; don't hate the player/s, hate the game/s. I'm sure, for what it's worth, Bethesda's a solid place to work at, they just happen to produce mediocre products.
 
True indeed. The executive managers (writing "departement" especially, which consists in two dudes) are to blame for the direction of their games, not their teams. It's two, three people who are toxic for the product, at most. Even Todd Howard is not really the problem. He is not a writer, he couldn't tell a professionnal script from an amateur, but it's normal, it's not his job. His job is to make sure the titles fit their audience's expectation (they do) and are profitable (they are), and for that, let's be honest, he is not only good, he is very good.
He could be blamed for his policy with the consoles, for refusing to hire script doctors, and for refusing to admit Emil's errors. But then, it could be explained by investors pushing him : "it worked with him before, it will work again. And script doctors are expensive, cut the costs. Second writing of the script? No time. Keep the initial planning, release it before this christmas, at all costs." Hard to convince them otherwise, when your mediocre title almost makes a billion in the week day.

It's not really an industry in which you have much choice who you work for. You're lucky enough if you work for a firm that pays you and doesn't make you work for three days straight without a night of sleep. And as it happens, Bethesda has the reputation of a company which treats its employees well.
I dislike what they do, I truly, deeply do. But you gotta give to Caesar what is Caesar's.
 
I think the problem is Bethesda Game Studios specifically, which is headed by Todd and Emil, and not Bethesda Softworks, which has produced some pretty decent games recently, such as the new Doom, Dishonoured, and hell, even Fallout New Vegas. Bethesda Game Studios has consistently produced nothing but crap for a good decade now.

So if we are bringing down voodoo magic on someone, I'm just making sure we're clear on who gets the pins through their heart and who doesn't.
 
That's the kind of cynism that I don't get and I think NMA should leave out of the door. Because it is unreasonable hate. When you're at the choice of feeding your family, raising children, paying your debts, a house, making sure that your fridge is filled. Would you go for, naaaaw, I want to keep the integrity of a game that I don't even know.

Here's a rant.
Now I get it that if you have a college debt and you got 3 screeching brats to feed along with downpayments and mortgages and shit you need to take care of then you need to think practically, selling out is the practical choice. But why exactly should I feel pity for a dumbass that made bad life decisions and ended up in that position? For example, someone skates their skateboard and fall and breaks their arm, his nerves are now fucked up and he will have limited movement in his arm for the rest of his life. Why should I give a shit? He was the dumbass that thought that standing on a board with wheels, going at a high speed and trying to perform tricks with it without proper safety equipment was a phenomenal idea. Why should I feel pity for him making a dumb fucking mistake that resulted in a permanent disability?

Some people make idiotic life decisions that just pile up and then end up cornering them, forcing them to make certain decisions that go against their character to survive. I fully understand why they do it, I just refuse to feel pity for them. So someone needs money for all the dumb shit they've done in their life and throws out their integrity to work at a scummy gaming studio. Well, all right. I understand why they made that choice. But I ain't even going to be able to conjure up any crocodile tears if that studio falls apart and he's left out in the cold.

You aren't entitled to sympathy, empathy or pity and especially not IMO when you've made dumb life decisions that are now coming back to haunt you. I ain't gonna laugh at your misery either. But I feel nothing but apathy for you.

I'm not sitting here going "fuck every Bethesda employee, I hope they all get bumfucked by a rampaging bull and shoves its cock so hard up their ass that they die from internal bleeding muhahahaHAHAHAHAHAHAHAAAA!"

The only one's I actively despise are the ones at the top. (but even them I don't want to die cause of bullrape)

The ones in the middle? The ones at the bottom? I simply don't care about. I don't hold any strong feelings either way for them, maybe a bit of disappointment in them but that's all. Besides if they're so talented I'm sure they can come together to fund a studio of their own if Bethesda Game Studios collapsed on itself. And if they are really just in it for the money so that they can survive then maybe they should've been looking for a job on the side that they could move on to, anyone who didn't do that and felt comfy just sitting there helping ruining art? I don't care if they go down with the ship.

Yeah Bethesda Game Studios is just a video game developer but it is important to stay true to your principles regardless of who it is. Nestle, Bethesda, I don't care. People who sell out to work for scumbags are not the kind I will feel sorry for if [input company here] falls apart by the seams.

Now would I prefer if Bethesda fell apart on itself or if the incompetent buffoons in charge were removed and replaced by people who knew what the fuck RPG's are all about? Obviously I'm for the latter. But the former is far faaaar more feasible to happen than the latter IMO. So if I'm putting any betting money on either of the two it's going to be for the fall of the studio.

It's a part of my personal principles that I live by. If someone makes bad life decisions knowing the risks then don't feel pity for them, they don't deserve it. And artistic integrity is vital for any artist out there, anyone that sells out just for some cash is part of the industry that is ruining art.

It doesn't mean that someone who once sold out can't regain their artistic integrity, of course they can. And someone who made dumb life decisions who owned up to them and overcame them and something out of their control happened to them that fucked them over? I can feel pity for them then.
 
Your mistake is in thinking that any individual involved in the development of a product like Fallout 4 had a say, artistically speaking. Realistically, on a product of that scale, artistic integrity wasn't the decision of the guy that spent his time at Bethesda creating 728 variations of different windows; Todd Howard's secretary didn't make any artistic decisions; I could go on naming hypothetical Bethesda employees that didn't have a say in the direction of their games.
The point is you think that Bethesda employees say to themselves "Oh gosh darn it! Due to my bad life decisions I'm forced to work at a corporate monolith!", that's not how it works at all. Those people are probably just happy to work at a place without dickish bosses, they work from 9 to 5 and are probably happy for it.
From you're saying, it sounds as though you'd shake your fist at office workers of say, Microsoft, because you dislike Windows 10.
 
Most of them aren't thinking about it in depth just like you said. I don't find that excusable though. Yeah they're happy to have a job that they can earn money from. Maybe they should take a good look at who they're working for and what kind of impact their employer has on the world of art.

You don't have to be an artist to understand artistic integrity and why it matters.

Besides, those people working there at Bethesda Game Studios can find new jobs, but Fallout? So long as it is within Bethesda's grasp it will never be free. That's the big difference to me. The people can move on. The intellectual properties can't. So if BGS were to fall apart on itself and they were forced to sell Fallout I would be gleeful about that turn of events.

Again, I hold no ill will towards them and I would prefer it if the 10% of Bethesda were kicked out and some competent people took charge. That would mean that their intellectual properties would be treated far better 'and' no one has to lose their jobs.

But I care far more for the future of Fallout than I care for Miranda, the receptionist, who can just get a new job elsewhere. Might take her a while but I doubt it'll take her 11 years (that's when Bethesda bought Fallout right? In 2005?).
 
"Our focus-testers and marketing department say Borderlands and Far Cry are really hot right now with the casual demographic, so make Fallout 4 like that. And get to work on that Red Boots DLC" - this is how I imagine decisions are made at Beth and big studios now.

That and the writers are just awful.

By casuals for casuals.
 
Last edited:
Back
Top