Bethesda E3 Showcase Tonight, Stream Links

Well in New Vegas they went out of their way to fix FO3's problems even when they only had 18 months. Hope is the last thing to die.
 
I'm pretty sure Bethesda would allow Obsidian just as much leeway as they were allowed with New Vegas, since any spinoff made by them is essentially an attempt for Bethesda to make some nostalgia-bucks off of No Mutants Allowed, and if it's not the kind of game we want to play; not even the Bethesdrones will be interested in it.
 
False. NMA type old fans are at MOST a couple percent of new vegas sales. Did you know it sold more than 3? I call it the "Matrix Reloaded Effect".
 
Bethtards and Fallout 3 fanboys have been out in force lately. LOL here is a rant from a fanboy from the nexus forums:
You all whine too much. "Oh someguy is taking too long. Oh bethesda sucks at making games even though they all receive game of the year. Oh whine.. Oh people don't like consequences which is why they liked Fallout 3 better." Can you name one consequence in Fallout New Vegas? One? I've played it extensively, yes. "Oh bethesda is marketing it for Minecraft because they added settlement building, a feature that millions of true fans have requested for years." No matter what someone does, you guys will always find a way to complain about something. Tell me, did the creator of wasteland defense market that mod for Minecraft players, or Fallout fans? Or what about RTS? Was that marketed for Minecraft?

All in all, I will enjoy Fallout 4 extensively, and when someguy2000 releases NVB3, I will enjoy that too. I'll be happy to know that you guys wasted so much time waiting for something because it took too long, has settlement building, or has a voiced character. I hear Call of Duty takes a year to make and no settlement building. Maybe you could try that?
Honestly I love Fallout New Vegas and Fallout 3. There are things both games do better than the other, but to say that "oh bethesda sucks at making games because the world wasn't as rebuilt" or "oh bethesda games don't have consequences" is ridiculous. You do remember the nuclear bomb in Megaton, right? The one that you could detonate? And the citadel which could be nuked from orbit? Aside from that, I feel the unrebuilt worldspace in Fallout 3 is justified to an extent. It's the former capital of America. The GECK hadn't been released yet. (which remember, THE GECK WAS RELEASED ON THE WEST COAST.) If you think that the world would be on the path towards civilization 200 years after undergoing the most catastrophic event that could possibly happen (and one people could survive), without the help of the GECK, you don't understand radiation and nuclear war at all.
Rant over.

:seriouslyno:
 
He is right about New Vegas Bounties 3 and someguy2000 though. He is one of the better modders over at Nexus. New Vegas Bounties is a constant in my load order.
 
He is right about New Vegas Bounties 3 and someguy2000 though. He is one of the better modders over at Nexus. New Vegas Bounties is a constant in my load order.

Same here! Love NVB, reason why I got a PC was because of someguy's mods. But the stupid fanboy shit for Fallout 4. This is why I HATE hype. Brings out the worst in people.
 
Fallout 3 fans, what can you say? :shrug: That's not to say I didn't enjoy 3. I did. It was dumb but fun. Dumb fun and there is nothing wrong with a little dumb fun every now and then, hell I play Skyrim with that mindset. Plus I like exploring a lot when I play games and 3 and Skyrim filled that need. I will admit that 3 was my first Fallout game. :freak: But after I played 3 I went and bought 1 and 2 and found myself liking them more despite them having out dated graphics. I have always said that good games are like wine. They get better with age.
 
I don't think the majority of Fallout 1 / 2 fans hate Fallout 3, after all it was Beths first crack at the franchise and it was massively better than Oblivion. However, this is the second Beth fallout and the third first person Fallout, so it's not unreasonable that people want to see that Beth would fix old problems and step up their storytelling.

I hope Todd Howard saying that they needed to take away player freedom for the sake of the story means that you can't do anything in any order and become king of the world, but need to choose one faction and help them. They did this in Skyrim so it would make sense this would feature in FO4. I hope they make them even more ambivalent in FO4, they tried to do this in Skyrim with the Legion and Stormcloaks, and sort of succeeded at times. It wasn't obviously bad vs. obviously good, both had good and bad features. That said, to make a mark as a properly good RPG in this day and age, they need to step up their game a lot. Like New Vegas level is a minimum. And I think a lot of us fear that they won't even get there.
 
I don't think the majority of Fallout 1 / 2 fans hate Fallout 3, after all it was Beths first crack at the franchise and it was massively better than Oblivion. However, this is the second Beth fallout and the third first person Fallout, so it's not unreasonable that people want to see that Beth would fix old problems and step up their storytelling.

I hope Todd Howard saying that they needed to take away player freedom for the sake of the story means that you can't do anything in any order and become king of the world, but need to choose one faction and help them. They did this in Skyrim so it would make sense this would feature in FO4. I hope they make them even more ambivalent in FO4, they tried to do this in Skyrim with the Legion and Stormcloaks, and sort of succeeded at times. It wasn't obviously bad vs. obviously good, both had good and bad features. That said, to make a mark as a properly good RPG in this day and age, they need to step up their game a lot. Like New Vegas level is a minimum. And I think a lot of us fear that they won't even get there.

I agree with your sentiments.
 
Am I the only one here that likes Oblivion? I'll even go as far as saying I love Oblivion. It's a really flawed game when it comes to the leveling system and yeah the voice acting is over the top bad at times but the story, quests and DLC are still awesome Imo. I like it a lot better than Fallout 3 and Skyrim, the only questline that was worth a damn in Skyrim was the Dark Brotherhood and maybe Dawnguard. Oblivion is easily on the same level as Morrowind for me and a lot of the people that worked on Morrowind worked on Oblivion. I thought Knights of the Nine and Shivering Isles had good writing overall but it has been a while since I've played them so don't quote me on that. Morrowind didn't have the best dialog either, remember the information vendor NPCs that had no personality? I bet some you guys here didn't know that Todd Howard was actually credited as a writer for Morrowind. Not to shit on a classic or anything though, Morrowind did have a really good main quest.
 
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THere are many people that like Oblivion. Though we should not call it something that it isnt. An RPG. Hiking simulation is O.K. Or maybe adventure game.

and a lot of the people that worked on Morrowind worked on Oblivion

Not the people that had something to say. There was quite some change between Morrowind and Oblivion in Bethesda.
 
Am I the only one here that likes Oblivion? I'll even go as far as saying I love Oblivion. It's a really flawed game when it comes to the leveling system and yeah the voice acting is over the top bad at times but the story, quests and DLC are still awesome Imo. I like it a lot better than Fallout 3 and Skyrim, the only questline that was worth a damn in Skyrim was the Dark Brotherhood and maybe Dawnguard. Oblivion is easily on the same level as Morrowind for me and a lot of the people that worked on Morrowind worked on Oblivion. I thought Knights of the Nine and Shivering Isles had good writing overall but it has been a while since I've played them so don't quote me on that. Morrowind didn't have the best dialog either, remember the information vendor NPCs that had no personality? I bet some you guys here didn't know that Todd Howard was actually credited as a writer for Morrowind. Not to shit on a classic or anything though, Morrowind did have a really good main quest.

Oblivion is good. However I'd say that in comparison to the relatively morally ambiguous background of everything (even the slavery debate when you look into the nuances of it) that was in Morrowind, Oblivion was a place where I'd say I can point to and tell you "Here! This is where they started to dumb down all of their major writing to a set of 'GOOD VERSUS EVIL', 'WHITE COWBOY vs BLACK COWBOY!' plots!"
When you look into it, Dagoth Ur is only really an absolute evil bad guy if you're the kind of player who didn't give enough of a shit to open some of the books and actually read some of the character dialogue. Dagoth Ur's goals (at least what he tells you) certainly don't sound all that bad. He wants to free his homeland from the imperialistic rule of, well, the Imperials, and defend the culture of the Dunmeri.
Okay he does do quite a few (understatement) questionable things to achieve this and his followers seem to be utter madmen (like, batshit insane cannibals and dementia-riddled psycho-murderer leprosy victims), but that's besides the point.

I'm willing to bet you wouldn't even be able to have something like the Camonna Tong show up in a new Elder Scrolls title. All that would happen is you'd have half of the player base freaking out because there is a racism guild in the game and you aren't immediately given a quest to destroy them as soon as they're encountered. The only mandatory interaction as far as I remember with them basically boils down to a speech check with their leader as part of the main quest. But that was something good about Morrowind, they'd present a lot of things viewed as questionable to most of society within the game, and not spend half of their screentime basically explaining with a bunch of ingame characters for mouthpieces that the devs don't agree with it in order to avoid being a headline on Kotaku.

It really annoys me how the combat in these three games (TES 3, 4, 5) is basically the same identical thing in each game, yet somehow the latter editions of the franchise managed to have significantly less depth than Morrowind. I mean all it is is a game where you stand in one spot and repeatedly click a dude until his red bar is empty, and yet somehow Oblivion and Skyrim managed to dumb this down.
I mean if they really wanted to improve these games as aRPGs they would've gone through the effort to implement Mount & Blade's combat model. Instead it's the exact same game as Morrowind but less mechanically interesting and certainly far more boring from an RPG standpoint.
 
I haven't played much of Skyrim but aren't the Stromcloaks supposed to have similar racist undertones?

Well their leader's obviously okay with immigrants since he allows a bunch of KNIFE EARS to stink up half of his capital city. I suppose what it's about is ensuring Skyrim is at least governed by Nords.
 
Well their leader's obviously okay with immigrants since he allows a bunch of KNIFE EARS to stink up half of his capital city. I suppose what it's about is ensuring Skyrim is at least governed by Nords.
So? They are segregated and crimes against them are ignored. They are a racist faction. There are levels of racism, you don't have to be calling for all races to die or leave to be racist.
 
However, despite being in armed revolt, they're still nowhere near as "unsafe" as the Camonna Tong were. They never explicitly state they want to enslave any foreigner that isn't deported like the Tong does, they're just a bunch of guys who're mostly out to restore self-governance of their homeland. It's pretty damn easy to pass off the Stormcloaks as being genuine freedom fighters when the game starts with their opponents trying to execute you for no reason.

Edit: My point is that both groups are portrayed in significantly different ways, not that the Stormcloaks don't have racist (amongst other oh so helpful adjectives) people in their organisation.
 
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Once again, so what? Just because they aren't as evil as the Camonna Tong and just because their opponents are bad doesn't mean that they aren't racists.

Edit: Yes and this is a response to your claim: "All that would happen is you'd have half of the player base freaking out because there is a racism guild in the game and you aren't immediately given a quest to destroy them as soon as they're encountered." and "and not spend half of their screentime basically explaining with a bunch of ingame characters for mouthpieces that the devs don't agree with it in order to avoid being a headline on Kotaku." which are both patently false.
 
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Yeah I agree that oblivion is when that whole thing started, dumbing down if you prefer. However it wasn't completely good vs evil, the empire, which were portrayed as the good guys, was pretty screwed up. They allowed for arenas where you could watch people fight to the death for money and I'd consider some of the guilds to be kind of grey, like the thieves guild. One thing that I liked about Oblivion is that you aren't the main character of the main quest, Martin is pretty much the "chosen one" that saves everyone in the end and your just kind of along for the ride, it's different to how Morrowind was where you are THE guy.
 
Judging by Morrowind, slavery is illegal in the empire, so those gladiators mostly had to have been people who chose that lifestyle for themselves. Part of me wants to say that viewing bloodsport as wrong in this specific instance is anachronistic, but I won't quite go that far.
 
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