NucaCola
First time out of the vault
This was copied from the Fallout 4 reddit page about what has been confirmed at the event. These are not my words.
I first of all want to say thanks for the QuakeCon Attendees for answering tons of questions, so many of these are taken and formulated in another way after their respective owner.
LOOTING: Looting will be in real time, no pause whatsoever. It'll be a little window you can scroll through.
NAMES: The 1000 Names on the list will also be names focused on levity; It'll be unserious some of them, like Mr. Fuckface!
CITIES: A Bit of Diamond City was shown (Concept Art). Some of the Attendees say that they saw it were covered in snow, which'll mean there may be snow. The gameplay were located in Lexington!
DIALOGUE: Dialogue will be incredibly flexible: It'll be able to have a conversation with 2 other people at same time, like a conversation in a group.
COMPANIONS: Companions confirmed is Piper (A girl character, and no she's not that hot.) Located in Diamond City, Mr. Handy (A Robot like Codsworth), Preston Garvey (The leader of the Minutemen, or sort of). There'll also be relationships! No matter the gender you are, you can always be a couple with a boy or a girl.
PIP-BOY: When you look at the Pip-Boy, the game will pause. Even in combat of course. Inventory's also now easier to get to, as there's a quick select screen for throwing grenades and using stimpaks, etc. And this will not pause the game.
ANIMATIONS: Animations will now appear when you're using Meds, such as Stimpak, where you'll be bursting it into your chest. There are a lot of different animations, and they're way more detailed than before, even Dogmeat has a ton of little detailed animations for everything he does. AI will now also have the feature of jumping and climbin some obstacles, and they jumped through the window in the show.
KARMA/REPUTATION: There'll be procedural reactions to you, based of your reputation and Karma, so Karma will get it's respect in the game.
WEAPONS: Nothing really special of what we've seen whatsoever. There was an Automatic Plasma Rifle, but not really anything else. You can also find modified weapons in the Wasteland, and this may depend on your luck how modified it is. You can also melee with your weapon now, even if there's not a bayonet attached to your weapon!
PERKS/PERKS UI: Looked like a Jeopardy Board says some: 7 Categories and 10 Rows sat after increasingly better perks, what seen that were new was Intimidation and Attack Dog! Perks will also be depend on your S.P.E.C.I.A.L, For example: the higher your Perception, then earlier on you'll get access to a perk dedicated to Perception.
GHOULS: Ghouls has changed a lot now, so it feels like they've changed character heavily (when you're comparing FO3 AND FO:NV): They're walking differently, like they've got some mentally impairing disorder, and the animations looks pretty fluid.
LEGENDARY: Many other enemies and such will be legendary, even human-like creatures, such as Ghouls.
BEHEMOTHS: Some Behemoths were unquestionably bigger than the one in the trailer. Some even say as big as they were in Fallout 3.
RECORDED?: It's being doubted, as they had pretty good security in the room.
HACKING: Nothing special to talk about, closely at being the same as in the third dimensional games of Fallout.
BOOKS: (Some) Books are now actually readable, like Grognak The Barbarian, with different issues!
SKILLS: No such thing anymore, and will be replaced with Perks, and it's not a disappointment calmly said.
THINGS TO KEEP UPDATED ON: They'll be updating their Fallout 4 Site (possibly monthly) with a new video shown of the different S.P.E.C.I.A.L on their official Website. All this were made in a self-made blog i made. This were NOT copied. Made by COHL7500.
I first of all want to say thanks for the QuakeCon Attendees for answering tons of questions, so many of these are taken and formulated in another way after their respective owner.
LOOTING: Looting will be in real time, no pause whatsoever. It'll be a little window you can scroll through.
NAMES: The 1000 Names on the list will also be names focused on levity; It'll be unserious some of them, like Mr. Fuckface!
CITIES: A Bit of Diamond City was shown (Concept Art). Some of the Attendees say that they saw it were covered in snow, which'll mean there may be snow. The gameplay were located in Lexington!
DIALOGUE: Dialogue will be incredibly flexible: It'll be able to have a conversation with 2 other people at same time, like a conversation in a group.
COMPANIONS: Companions confirmed is Piper (A girl character, and no she's not that hot.) Located in Diamond City, Mr. Handy (A Robot like Codsworth), Preston Garvey (The leader of the Minutemen, or sort of). There'll also be relationships! No matter the gender you are, you can always be a couple with a boy or a girl.
PIP-BOY: When you look at the Pip-Boy, the game will pause. Even in combat of course. Inventory's also now easier to get to, as there's a quick select screen for throwing grenades and using stimpaks, etc. And this will not pause the game.
ANIMATIONS: Animations will now appear when you're using Meds, such as Stimpak, where you'll be bursting it into your chest. There are a lot of different animations, and they're way more detailed than before, even Dogmeat has a ton of little detailed animations for everything he does. AI will now also have the feature of jumping and climbin some obstacles, and they jumped through the window in the show.
KARMA/REPUTATION: There'll be procedural reactions to you, based of your reputation and Karma, so Karma will get it's respect in the game.
WEAPONS: Nothing really special of what we've seen whatsoever. There was an Automatic Plasma Rifle, but not really anything else. You can also find modified weapons in the Wasteland, and this may depend on your luck how modified it is. You can also melee with your weapon now, even if there's not a bayonet attached to your weapon!
PERKS/PERKS UI: Looked like a Jeopardy Board says some: 7 Categories and 10 Rows sat after increasingly better perks, what seen that were new was Intimidation and Attack Dog! Perks will also be depend on your S.P.E.C.I.A.L, For example: the higher your Perception, then earlier on you'll get access to a perk dedicated to Perception.
GHOULS: Ghouls has changed a lot now, so it feels like they've changed character heavily (when you're comparing FO3 AND FO:NV): They're walking differently, like they've got some mentally impairing disorder, and the animations looks pretty fluid.
LEGENDARY: Many other enemies and such will be legendary, even human-like creatures, such as Ghouls.
BEHEMOTHS: Some Behemoths were unquestionably bigger than the one in the trailer. Some even say as big as they were in Fallout 3.
RECORDED?: It's being doubted, as they had pretty good security in the room.
HACKING: Nothing special to talk about, closely at being the same as in the third dimensional games of Fallout.
BOOKS: (Some) Books are now actually readable, like Grognak The Barbarian, with different issues!
SKILLS: No such thing anymore, and will be replaced with Perks, and it's not a disappointment calmly said.
THINGS TO KEEP UPDATED ON: They'll be updating their Fallout 4 Site (possibly monthly) with a new video shown of the different S.P.E.C.I.A.L on their official Website. All this were made in a self-made blog i made. This were NOT copied. Made by COHL7500.