cratchety ol joe
Mildly Dipped
Enemies now have 99.99% DR and 300 DT
Now even more bullets required!
Now even more bullets required!
They had to copy something from New Vegas, although I´d prefer they had copied speech checks.
I bet this overhaul is going to need an overhaul mod to make it good.
Then the excuses from apologists come flooding in "You're just bad at the game if you can't handle enemies that take tons of bullets!" or "This is meant for people who want a challenge and an immersive experience, obviously you can't handle it!".Enemies now have 99.99% DR and 300 DT
Now even more bullets required!
People make light, but the whole reason I'm still playing 4 is, sadly, the mods... Although I think this Survival Overhaul thing is going to be like Skyrim's Horse Combat update, they'll just patch it in with the release (or announcement of) a DLC. Is that DLC though? Just semantics I guess, because content has been patched in long before the whole DLC craze started. Anyway, back on my original point! The only reason I'm still playing 4 is because I'm "Role-Playing" an NCR Ranger so disgusted by the commonwealth, he's cleansing it, one bullet at a time.It's gonna be great once modders fix it.
Yeah, screw those guys. Make them play Baldur's Gate on Core Rules or harder and see them complain about how the game sucks, because they keep hitting their party with their own spells, and I can't resurrect the hamster man because he exploded.Then the excuses from apologists come flooding in "You're just bad at the game if you can't handle enemies that take tons of bullets!" or "This is meant for people who want a challenge and an immersive experience, obviously you can't handle it!".
If someone does a dialogue overhaul like this http://www.nexusmods.com/newvegas/mods/60466/? I will play FO4 again.Realistically, I think it actually could be great once there is a character and dialogue system overhaul (changing the dialogue system isn't really much of an overhaul as it is allowing more than four options at once, so "overhaul" is an overstatement for the dialogue).
I don't doubt it's probably a lot of work, but is there no way to use one of those four options to open up four more options?Guys, a Dialogue System overhaul that allows more than four options is impossible or rather would be useless, they would need to rewrite almost the entire game's dialogue related scripts, it's way too much work, the game is hardcoded at four options at a time.
It's gonna be great once modders fix it.
I don't doubt it's probably a lot of work, but is there no way to use one of those four options to open up four more options?Guys, a Dialogue System overhaul that allows more than four options is impossible or rather would be useless, they would need to rewrite almost the entire game's dialogue related scripts, it's way too much work, the game is hardcoded at four options at a time.
Without going into expectations or lack thereof, I have to say that I'm surprised by this. Seems at least like they're listening to what fans want and try to improve their game.
Wasn´t there a review on IGN in which the reviewer complaing that F4 was hard and gave up?
And that's why they would need to rewrite all dialogue sequences scripts to be able to include such functionality.... even then that's a pretty shitty system, replacing a list with extra tabs that require a response from the NPC to access it everytime you switch tabs.... just, terrible interface design. Terrible beyond belief, it's almost grade student's first assignment level of bad, and they are a multi million dollar company.That method does already exist. When you choose your codename within the Railroad, you can open an additional three more options. Bethesda just hasn't bothered to use it more than once or twice, intentionally.
Well look at these shit ideas people are having:View attachment 2841
-"Here's hoping it's something like the elder scrolls version of diseases. That'd make this game perilous at best for some play styles."
-"Vampirism in fallout 4 confirmed!"
-"I want to have the flesh of a ghoooouuuul"
Yeah if Bethesda listen to them then we're going to end up with vampires and wereclaws in Fallout 4 in a wacky DLC like Mothership Zeta.
"I heard you wanted some Elder Scrolls in your Fallout, so we put some Elder Scrolls in your Fallout so you could Elder Scrolls."
And that's why they would need to rewrite all dialogue sequences scripts to be able to include such functionality.... even then that's a pretty shitty system, replacing a list with extra tabs that require a response from the NPC to access it everytime you switch tabs.... just, terrible interface design. Terrible beyond belief, it's almost grade student's first assignment level of bad, and they are a multi million dollar company.
I'm pretty sure they are serious about it, there was no "just kidding" or some indication after it saying they weren't serious. I have seen more comments on other sites like the Bethesda forums that want to have vampirism in Fallout and they were serious about it because it would be "cool" and pose a challenge.Alright, I know YouTube comments are pretty geniune about this, but most of the ones on Reddit are jokes. No, not "I hope". They really are just joke comments that aren't really that funny. Let's not make a fuss out of these.
I'm very sure they knew exactly what they were doing. They clearly had to deliberately smash the original system down just so they could fit the wheel in and look cool to the rest of the market. I can tell. It's the kind of development process where they actually had to break something completely functional they already had just to make this new gimmick work.
They know perfectly how to do things, whoever tells them to do things just don't care.
Bethesda started out with a solid plan and somewhere along the way one big order came down from the suits to mimic The Witcher and Mass Effect and they had to rip it all apart to stuff this kind of stuff in. It's the kind of thing you can assume just from looking at how it works.
Again, Bethesda Softworks are not stupid. Assuming so is just going to give you surprises and not the good kind, time and time again. They know exactly what they're doing, whether you like it or not. All of it, the flawed features, the bugs, the inability to act as a good sequel within the Fallout series as a Fallout game. They know and they don't care. The only thing we can't be sure of (because we aren't in the company) is which part is the part that doesn't care and which part actually do care.
I'm pretty sure they are serious about it, there was no "just kidding" or some indication after it saying they weren't serious. I have seen more comments on other sites like the Bethesda forums that want to have vampirism in Fallout and they were serious about it because it would be "cool" and pose a challenge.
After you beat the game you get locked in a fridge until Fallout 5
-"I want to have the flesh of a ghoooouuuul"