BioShock Infinite

Brother None said:
Banned.

PS: I'm not sure you know what original IP means. It just means "new franchise", it doesn't mean it's particularly original.
Ha, well, seems like we're still going around in circles. Fret not, we'll get there.

Point is and was, Ken Levine announced he was working on “an original title that could become another franchise” and that he was being freed from doing a Bioshock sequel, and that was a pretty misleading statement. Even if that theory of yours of 2K attaching the Bioshock trademark were true, unless 2K went on their way to actually write the design for the game, Infinite was a spiritual sequel right out of Ken Levine's hands. And as i said, i was and am confused by their reasoning behind not disclosing that from the get go, original IP or not.

Now i'm not very good at telling when the joke's wore off but this is just a good time as any, isn't it?

PainlessDocM said:
Care to elaborate, because the only 'philosophical ground' I found was a heavily deduced version of an already overrated Ayn Rand (IMO) treatise. It's "nice" and very easy to "art up" your game in a cheap way like that I suppose . In other words create a mediocre game pour over a very thin 'philosophical' and art deco sauce for a public that probably doesn't have the slightest knowledge or interest in philosophy or architecture/ art. Perhaps the next Bioshock will start in a cave with a chained protagonist looking at shadows moving across the wall in front of him...
Well, i did say some :P

Crni Vuk said:
As long his name is Aristotle.
Correct me if i'm wrong, but i think you mean Plato. Or did i miss some sarcasm somewhere?
 
The Vault Dweller said:
Shitshock. The first game to be set in a world of plumbing and over-saturated with bathroom humor. Cleanliness and dirtiness are measured leading to two different endings which are a blatantly obvious comparison between morality. Weaponry and tools made from human excrement.

See the shit firsthand without having to get dirty.

So awesome you'll crap your pants.


:mrgreen: ,
The Vault Dweller
what_the_fuck_am_i_reading_copy_142.jpg


Jesus christ TVD, don't give them ideas. :lol:
 
zkylon said:
Crni Vuk said:
As long his name is Aristotle.
Correct me if i'm wrong, but i think you mean Plato. Or did i miss some sarcasm somewhere?
Youre right I forgot that. But who cares all of those greek phylosophers have been pretty nuts anyway.
 
To be honest, I don't know what to think or make of this game.

While the setting looks nice, as some other posters on this topic already explained, the game sounds like an alternative take on Bioshock, with another city based on some philosophy that has gone anarchistic being the background.

The whole 'philosophy' stuff seems more to make the game sound intellectual than that it truly is and will most likely be ham fisted.

I am somewhat skeptical about the whole companion system, the often more dependent you become of them, the more frustrated it is when they have the IQ of a rock that has a hard time understanding that its not suppose to go into places that are dangerous.
Or starts using the most powerful but limited use attacks in the wrong situations.
 
zkylon said:
Point is and was, Ken Levine announced he was working on “an original title that could become another franchise” and that he was being freed from doing a Bioshock sequel, and that was a pretty misleading statement.

What's the misleading part? Infinite Shock would've been a new franchise, just BioShock was a new franchise.
 
Brother None said:
What's the misleading part? Infinite Shock would've been a new franchise, just BioShock was a new franchise.
It is misleading in the way that it leads you to believe he's working on something ENTIRELY new. That's why a lot of people sighed when they read that statement, since to them it meant Ken Levine wasn't doing a new SWAT or Freedom Force game. I sure as hell didn't expect a spiritual sequel to Bioshock, either.

Sure, the statement he made is still "true", since it is an original IP , etc. etc., but i find it very misleading. Misleading in the way that the game isn't a "sequel" but a "spiritual sequel".
 
Crni Vuk said:
would anyone be surprised if this plays almost exactly as Bioschock but just in the skies ?
I hope not - BioShock gameplay really supported the claustrophobic atmosphere of underwater city - you couldn't run very fast, the game was more horizontal than vertical, and you relied heavily on architecture in the sense that you were trapped within corridors and obstacles had a finite feel to them (blocked/broken tunnel meant you won't be going through there).

A game set in the skies should play exactly opposite - more vertical up and down movement (and fight sequences) throughout the maps, ability to climb over obstacles and into insane heights... More agoraphobia rather than claustrophobia. Same way, I'd like to see the main character being faster and more nimble than the BioShock protagonist.
 
I don't get what you guys are whining about, other than the horrible name.

I've never seen a game set in a Steampunk / American Early 20th Obnoxious Parvenu setting. It's original, it could be interesting.
 
I think that's just it, Wooz - the game looks original and self-sufficient enough (in terms of lore and probably gameplay too) that it shouldn't really have any need for the BioShock name.

That alone suggests to me that perhaps the developers/producers don't have as much faith in the game to stand on its own.

I reckon it will be both original and interesting, however, BioShock name or not.
 
The trailer looks sweet! Now i am tempted to go and play Bioshock 2 but it looks waaaaaay to familiar. Almost like an expansion pack for the first game!
 
They copied Pixar. Badly. Overdone character animations annoy the hell out of me in 3D cartoons and they certainly do here. The whole character style ain't working for me.

Writing is kinda meh too.

At least it looks good art design wise. Other than characters.
 
Yeah, well, BioShock has always had pretty good art direction, as a series. Then again, I am biased as I love the fuck out of Art Deco and the like.

This is all very similar to BioShock's trailer here...
[youtube]http://www.youtube.com/watch?v=SrU5NTLwR9o[/youtube]
 
Was this already posted? It looks so great, it makes me want to buy the game right on release.

/Edit: Yeah, I see it was posted above with the GameTrailers link.

/Edit²: And yeah, that BioShock trailer was pretty damn good as well. It made me want to buy BioShock 1 right on release. :P Still, BioShock was a good game, until you've hit the 3/4 part of the game, where it got damn boring.
 
What sea said probably sums it up the best. Maybe except for 'hot babes in corsets' I'd put 'Disney girl'.

Am I the only one who thinks that in spite of crazy fantasy settings with mad colours and magic everywhere, the girl still stands out more than anything else? It's like she's from another genre! Like a Pixar movie trying to re-vamp Snowhite or something...

Otherwise the trailer was cool-looking. Never mind the fact that ACTUAL gameplay will be NOTHING like the trailer. Remember the wicked 'gameplay' videos before Bioshock was released, where a Big Daddy drills through your hand? Yeah, that didn't happen.
 
Isn't this kind of taking a dump on the Bioshock lore, where the underwater city was one-of-a-kind experiment gone wrong?

I don't really know much about it, only played the first one and found it infinitely inferior to System Shock 2. The concept (of underwater utopia) was kind of cool but underutilized.
 
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