sea is basically Surf Solar Lite.
I guess you didn't play on 1999. Or did not play, Bioshock, Bioshock 2, System Shock, and System Shock 2, which had a very similar gameplay, similar functions, and similar "issues" with death.
I don't think I need to reply to that, now do I?
God forbid a game set in a particular period uses the social issues of that period to deconstruct them. They're caricatures if you don't take your time to actually understand them. You can easily raise the same criticism against characters in other games, including Planescape: Torment. Hey, every character in Planescape: Torment is a stand-in for an RPG trope, personifying EDGY SUBVERSION!
It's easy to bash things. How about you try to be somewhat positive for a change.
Totally. Want a medal specifically made for hipsters that don't like Bioshock Infinite?
bobbythekitten
Your problem is that you cannot fathom that some people (a lot of them) actually like the game and have no problems understanding and making sense of the story. Terrible, right? All those people that don't share your opinion and dare to post it publicly.
That must be unbearable, having to read posts from people who enjoyed Elizabeth as a character and companion, and liked the story and the themes within.
Abominable.
Here's a thought: how about, instead of ranting how bad something is, you try to be at least a little bit positive? Or at least present a moderate opinion instead of DON'T LIKE GAMES I DON'T LIKE!!111!
sea said:All dying means is that you restart at a checkpoint 5 seconds away from where you died, losing nothing but a few dollars.
Because enemies have hitscan weapons and bosses have massive HP pools, it becomes extremely difficult to stay alive at high difficulties. Health management is not a function of player skill but a timer on how long you can stay exposed. This does not make the game hard, only tedious, because it is still impossible to fail.
The only way dying inconveniences you is a tiny, tiny amount of wasted time and draining your cash, which means you won't be able to buy as many upgrades or resources which in turn means that you will die more for reasons that really are not in your direct control, leading to more wasted time.
This is what we call "shitty systems design."
I guess you didn't play on 1999. Or did not play, Bioshock, Bioshock 2, System Shock, and System Shock 2, which had a very similar gameplay, similar functions, and similar "issues" with death.
I DON'T LIKE THE GAME SO IT MUST BE BAD STOP LIKING GAMES I DON'T
I don't think I need to reply to that, now do I?
Booker and Elizabeth do have some nice moments, but Comstock? Comstock is just a racist caricature who wants to rule the world because he's evil. Most other players in the story are just stand-ins for ideologies and personifications of social issues, not characters in their own right.
God forbid a game set in a particular period uses the social issues of that period to deconstruct them. They're caricatures if you don't take your time to actually understand them. You can easily raise the same criticism against characters in other games, including Planescape: Torment. Hey, every character in Planescape: Torment is a stand-in for an RPG trope, personifying EDGY SUBVERSION!
It's easy to bash things. How about you try to be somewhat positive for a change.
Right. It just rips off Halo and Half-Life 2 instead, with less effective world-building and gameplay than both. Genius!
Totally. Want a medal specifically made for hipsters that don't like Bioshock Infinite?
STOP LIKING GAMES I DON'T LIKE YOU NOT PLAY MANY GAMES
SHE BAD NPC
I DON'T LIKE THE STORY STOP LIKING IT
NO PEOPLE DON'T BUY IT, IT BAD
bobbythekitten
Your problem is that you cannot fathom that some people (a lot of them) actually like the game and have no problems understanding and making sense of the story. Terrible, right? All those people that don't share your opinion and dare to post it publicly.
That must be unbearable, having to read posts from people who enjoyed Elizabeth as a character and companion, and liked the story and the themes within.
Abominable.
Here's a thought: how about, instead of ranting how bad something is, you try to be at least a little bit positive? Or at least present a moderate opinion instead of DON'T LIKE GAMES I DON'T LIKE!!111!