Cabot House (SPOILERS)

That's a pretty big strawmen, I meant it's a shame that it's only radiation not FEV that is the cause of mutations, jeez.
That was literally the point I was responding too.

Do you even know what a strawman is?

Yes I do, and you're ignoring that originally FEV CAUSED MUTATIONS. That was changed later on. The strawman here is this part, 'Its a shame that a game whose setting is based on 1950's scifi b-movie tropes, and general fear of atomic war, which often depicted animals growing to monster size from radiation alone, has animals that grew to monster size from radiation alone.' because in no way did I say that.
 
Yes I do, and you're ignoring that originally FEV CAUSED MUTATIONS. That was changed later on. The strawman here is this part, 'Its a shame that a game whose setting is based on 1950's scifi b-movie tropes, and general fear of atomic war, which often depicted animals growing to monster size from radiation alone, has animals that grew to monster size from radiation alone.' because in no way did I say that.
FEV NEVER caused the mutations. So no, its not a strawman.

According to Tim Cain, the intention was always that it was just radiation.

It was Chris Taylor who said, after Fallout 1 was out, that it was radiation + FEV, then Tim corrected him when asked when Avellone was making his Fallout Bibles. Avellone originally supported Taylor, but then switched to supporting Tiim Cain after it was pointed out that FEV causing mutations doesn't make sense, given that FEV sterilized everything it mutates, unless its reproduced asexually originally.

It was never FEV. The idea that it was FEV was a giant misunderstanding caused by Avellone being a flip flop in the Fallout bibles, and Taylor being a dumbass by trying to insert hardcore logic in a game based on the idiocy of the 50's.
 
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Yes I do, and you're ignoring that originally FEV CAUSED MUTATIONS. That was changed later on. The strawman here is this part, 'Its a shame that a game whose setting is based on 1950's scifi b-movie tropes, and general fear of atomic war, which often depicted animals growing to monster size from radiation alone, has animals that grew to monster size from radiation alone.' because in no way did I say that.
FEV NEVER caused the mutations. So no, its not a strawman.

According to Tim Cain, the intention was always that it was just radiation.

It was Chris Taylor who said, after Fallout 1 was out, that it was radiation + FEV, then Tim corrected him when asked when Avellone was making his Fallout Bibles. Avellone originally supported Taylor, but then switched to supporting Tiim Cain after it was pointed out that FEV causing mutations doesn't make sense, given that FEV sterilized everything it mutates, unless its reproduced asexually originally.

It was never FEV. The idea that it was FEV was a giant misunderstanding caused by Avellone being a flip flop in the Fallout bibles, and Taylor being a dumbass by trying to insert hardcore logic in a game based on the idiocy of the 50's.

Idiocy? First time I hear of nuclear devastation and mass destruction as idiocy.

So radiation causes all mutations apart from a select view, can't say I fully support that but it doesn't meant the game is goofy. The game still retains a serious world atmosphere which is supported by it's dialogue and characters. How is Fallout 1 'goofy' and by goofy I mean goofy as in 'ridiculous; silly; wacky; nutty' not impossible but still serious.
 
Idiocy? First time I hear of nuclear devastation and mass destruction as idiocy.

So radiation causes all mutations apart from a select view, can't say I fully support that but it doesn't meant the game is goofy. The game still retains a serious world atmosphere which is supported by it's dialogue and characters. How is Fallout 1 'goofy' and by goofy I mean goofy as in 'ridiculous; silly; wacky; nutty' not impossible but still serious.
Nice straw man, iconic 50's movies like THEM! are idiotic.

The Master, Super Mutants, the BoS, the use of caps as money, all of it was presented in a fiarly silly way. and to compound it, the game threw it lots of even more silly Easter egg random encounters.
 
Idiocy? First time I hear of nuclear devastation and mass destruction as idiocy.

So radiation causes all mutations apart from a select view, can't say I fully support that but it doesn't meant the game is goofy. The game still retains a serious world atmosphere which is supported by it's dialogue and characters. How is Fallout 1 'goofy' and by goofy I mean goofy as in 'ridiculous; silly; wacky; nutty' not impossible but still serious.
Nice straw man, iconic 50's movies like THEM! are idiotic.

The Master, Super Mutants, the BoS, the use of caps as money, all of it was presented in a fiarly silly way. and to compound it, the game threw it lots of even more silly Easter egg random encounters.

"Facepalm"

No it's not, nuclear warfare is not silly.

Oh yeah totally, they were real silly! Hmm bottle caps actually had support by the merchants of the Hub explaining their localized use and the BOS/Master/Super Mutants were depicted as pretty serious.
 
NMA's reverence of the first Fallout's lore as some kind of holy relic that must not be blemished AND IT'S TOTALLY SERIOUS GUYS is consistently one of the more hilarious parts of reading this forum
 
Funny how this new guy that just joined today has derailed all the threads he has posted on in the Fallout 4 subforum towards talking about the originals in a negative light and makes lots of extremely flawed arguments. Reminds me of someone. Hi Battlecross2.
 
Funny how this new guy that just joined today has derailed all the threads he has posted on in the Fallout 4 subforum towards talking about the originals in a negative light and makes lots of extremely flawed arguments. Reminds me of someone. Hi Battlecross2.
Ive not said anything negative about the originals.

Calling them goofy isn't an insult.

Stop being so knee-jerk over everything.

"Facepalm"

No it's not, nuclear warfare is not silly.

Oh yeah totally, they were real silly! Hmm bottle caps actually had support by the merchants of the Hub explaining their localized use and the BOS/Master/Super Mutants were depicted as pretty serious.
http://www.gamebanshee.com/intervie...tem-interview-part-one-v15-105836/page-2.html
"If you watch enough 50s sci-fi movies and see scientific propaganda from that time, you have to laugh/cringe (Did people really believe hiding under desks would protect them from a nuclear blast? Did they believe that detonating warheads near inhabited islands wouldn't cause consequences?). Forbidden Planet made me laugh. The Deadly Mantis made me laugh. Tarantula made me laugh. So I figured playing up to that crazy ATOMIC sci-fi feel was appropriate, and the team had a lot of fun with it as well. "~ Chris Avellone
 
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Funny how this new guy that just joined today has derailed all the threads he has posted on in the Fallout 4 subforum towards talking about the originals in a negative light and makes lots of extremely flawed arguments. Reminds me of someone. Hi Battlecross2.
Ive not said anything negative about the originals.

Calling them goofy isn't an insult.

Stop being so knee-jerk over everything.

Calling a dark and serious world with some dark humour (and some goofy jokes) all goofy is... well it kind of shows extreme ignorance of the world.

And I would like to say, hypocrisy lives and breathes in you.
 
Calling a dark and serious world with some dark humour (and some goofy jokes) all goofy is... well it kind of shows extreme ignorance of the world.

And I would like to say, hypocrisy lives and breathes in you.
>Dark and serious
>Tardis
>Gozilla footprint
>A wandering Celtic singer
>Brahmin that say "Moo, I say."
>A crashed "alien" ship
Ohh please, you really can't belive the series originally known for its quirky gags, and good RPG elements, is dark and serious.
 
Calling a dark and serious world with some dark humour (and some goofy jokes) all goofy is... well it kind of shows extreme ignorance of the world.

And I would like to say, hypocrisy lives and breathes in you.
>Dark and serious
>Tardis
>Gozilla footprint
>A wandering Celtic singer
>Brahmin that say "Moo, I say."
>A crashed "alien" ship
Ohh please, you really can't belive the series originally known for its quirky gags, and good RPG elements, is dark and serious.

Everything you've sad in there are Easter Eggs. And Easter eggs are supposed to be jokes. So please try again!
 
You can make anything sound serious when you reduce it down to its most base level, and ignore all the actual details.

Replace "serious" with "goofy" and that's exactly what you're doing.
ExceptI have actually brought up things like the NPCs dialogue and actions.

Your extremely uncharitable, barebones description of Caesar's Legion is a pretty good example of it. Ignoring all the actual details that turn an otherwise superficially goofy thing into something serious with good reasons behind why it is the way it is.

I think I may actually have posted this in the wrong thread. Heh. Oh well.
 
Didn't the doctor in Shady Sands say that there is no way that radscorpions could've mutated to this size by radiation alone?
 
Didn't the doctor in Shady Sands say that there is no way that radscorpions could've mutated to this size by radiation alone?
I think the Overseer says something like that in the debriefing after retrieving the water chip, too. Basically, the amount and severity of mutations is not explainable by simple radiation.
 
Right, so did Tim Cain ever explicitly state in the games that FEV was not a part of the mutations? Cause if he didn't then I'm conflicted as to what is the right explanation. It doesn't make much sense for radiation to be the sole cause of these weird mutations, it just doesn't add up scientifically and even logically in the ingame universe of Fallout. By introducing FEV into the mix on the other hand it does make sense as it does jumble around the gene's of the infected and if airborne FEV gets up into the thick nuclear clouds of armageddon that helps spread it globally? Well, that'd help explain a lot more. Just radiation doesn't make sense to me as radiation alone would cause actual mutations. Like cancer or growing a sixth toe. And while that stuff still happens it would not be as controlled of a mutation as ghoulification is.

The way things have mutated is too... Clean. Everything would look like freaking Centaurs if it was just radiation alone. But no, insects grow in size, they don't end up like a big ball of random legs. Only mutant I can think of who's mutation would be "random" would be ghouls and brahmin. But considering 'every' brahmin has two heads it doesn't seem all that random anymore. And considering ghouls all follow the same laws when it comes to their mutation it also doesn't feel random.

But at the same time, it is Tim Cain himself that said that radiation was the sole cause. So what am I supposed to do exactly? Say that he's wrong? Tim Cain ain't perfect and he will make mistakes too. But the question here is what is the mistake. The stuff that found its way into the game or the post-launch retcons that never made it into a game? Radiation + FEV makes far more sense to me.

Now if the world of Fallout consisted of Harold's or The Master then I'd agree that it could make sense that a 50's sci-fi kinda radiation would work. But the way things have mutated is too clean. Too perfect. It has to have another source besides radiation alone. And if not FEV then by something else. I think Tim should just accept it really. Saying that it is wrong just complicates far more than it solves.
 
Even worse, Cabot then tells you that he might go travel the south west, because he heard that there might be a giant alien city under the Mojave...
Now that's how a company flips off another company.
That has gotta be some sort of message from Bethesda to Obsidian, right?
 
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