That was literally the point I was responding too.That's a pretty big strawmen, I meant it's a shame that it's only radiation not FEV that is the cause of mutations, jeez.
Do you even know what a strawman is?
That was literally the point I was responding too.That's a pretty big strawmen, I meant it's a shame that it's only radiation not FEV that is the cause of mutations, jeez.
That was literally the point I was responding too.That's a pretty big strawmen, I meant it's a shame that it's only radiation not FEV that is the cause of mutations, jeez.
Do you even know what a strawman is?
FEV NEVER caused the mutations. So no, its not a strawman.Yes I do, and you're ignoring that originally FEV CAUSED MUTATIONS. That was changed later on. The strawman here is this part, 'Its a shame that a game whose setting is based on 1950's scifi b-movie tropes, and general fear of atomic war, which often depicted animals growing to monster size from radiation alone, has animals that grew to monster size from radiation alone.' because in no way did I say that.
FEV NEVER caused the mutations. So no, its not a strawman.Yes I do, and you're ignoring that originally FEV CAUSED MUTATIONS. That was changed later on. The strawman here is this part, 'Its a shame that a game whose setting is based on 1950's scifi b-movie tropes, and general fear of atomic war, which often depicted animals growing to monster size from radiation alone, has animals that grew to monster size from radiation alone.' because in no way did I say that.
According to Tim Cain, the intention was always that it was just radiation.
It was Chris Taylor who said, after Fallout 1 was out, that it was radiation + FEV, then Tim corrected him when asked when Avellone was making his Fallout Bibles. Avellone originally supported Taylor, but then switched to supporting Tiim Cain after it was pointed out that FEV causing mutations doesn't make sense, given that FEV sterilized everything it mutates, unless its reproduced asexually originally.
It was never FEV. The idea that it was FEV was a giant misunderstanding caused by Avellone being a flip flop in the Fallout bibles, and Taylor being a dumbass by trying to insert hardcore logic in a game based on the idiocy of the 50's.
Nice straw man, iconic 50's movies like THEM! are idiotic.Idiocy? First time I hear of nuclear devastation and mass destruction as idiocy.
So radiation causes all mutations apart from a select view, can't say I fully support that but it doesn't meant the game is goofy. The game still retains a serious world atmosphere which is supported by it's dialogue and characters. How is Fallout 1 'goofy' and by goofy I mean goofy as in 'ridiculous; silly; wacky; nutty' not impossible but still serious.
Nice straw man, iconic 50's movies like THEM! are idiotic.Idiocy? First time I hear of nuclear devastation and mass destruction as idiocy.
So radiation causes all mutations apart from a select view, can't say I fully support that but it doesn't meant the game is goofy. The game still retains a serious world atmosphere which is supported by it's dialogue and characters. How is Fallout 1 'goofy' and by goofy I mean goofy as in 'ridiculous; silly; wacky; nutty' not impossible but still serious.
The Master, Super Mutants, the BoS, the use of caps as money, all of it was presented in a fiarly silly way. and to compound it, the game threw it lots of even more silly Easter egg random encounters.
You can make anything sound serious when you reduce it down to its most base level, and ignore all the actual details.
ExceptI have actually brought up things like the NPCs dialogue and actions.You can make anything sound serious when you reduce it down to its most base level, and ignore all the actual details.
Replace "serious" with "goofy" and that's exactly what you're doing.
ExceptI have actually brought up things like the NPCs dialogue and actions.You can make anything sound serious when you reduce it down to its most base level, and ignore all the actual details.
Replace "serious" with "goofy" and that's exactly what you're doing.
Ive not said anything negative about the originals.Funny how this new guy that just joined today has derailed all the threads he has posted on in the Fallout 4 subforum towards talking about the originals in a negative light and makes lots of extremely flawed arguments. Reminds me of someone. Hi Battlecross2.
http://www.gamebanshee.com/intervie...tem-interview-part-one-v15-105836/page-2.html"Facepalm"
No it's not, nuclear warfare is not silly.
Oh yeah totally, they were real silly! Hmm bottle caps actually had support by the merchants of the Hub explaining their localized use and the BOS/Master/Super Mutants were depicted as pretty serious.
Ive not said anything negative about the originals.Funny how this new guy that just joined today has derailed all the threads he has posted on in the Fallout 4 subforum towards talking about the originals in a negative light and makes lots of extremely flawed arguments. Reminds me of someone. Hi Battlecross2.
Calling them goofy isn't an insult.
Stop being so knee-jerk over everything.
>Dark and seriousCalling a dark and serious world with some dark humour (and some goofy jokes) all goofy is... well it kind of shows extreme ignorance of the world.
And I would like to say, hypocrisy lives and breathes in you.
>Dark and seriousCalling a dark and serious world with some dark humour (and some goofy jokes) all goofy is... well it kind of shows extreme ignorance of the world.
And I would like to say, hypocrisy lives and breathes in you.
>Tardis
>Gozilla footprint
>A wandering Celtic singer
>Brahmin that say "Moo, I say."
>A crashed "alien" ship
Ohh please, you really can't belive the series originally known for its quirky gags, and good RPG elements, is dark and serious.
ExceptI have actually brought up things like the NPCs dialogue and actions.You can make anything sound serious when you reduce it down to its most base level, and ignore all the actual details.
Replace "serious" with "goofy" and that's exactly what you're doing.
I think the Overseer says something like that in the debriefing after retrieving the water chip, too. Basically, the amount and severity of mutations is not explainable by simple radiation.Didn't the doctor in Shady Sands say that there is no way that radscorpions could've mutated to this size by radiation alone?
That has gotta be some sort of message from Bethesda to Obsidian, right?Even worse, Cabot then tells you that he might go travel the south west, because he heard that there might be a giant alien city under the Mojave...
Now that's how a company flips off another company.