... yea, no... Fallout 3 wasn't really scary at all (infuriating at times, but not scary) I really wish they stole some of Dead Space's scariness. They could have fit that in really well in the subways (if they re-did them correctly) you know have the ghouls pour out of nest holes in the ceiling once you get stuck in a trap they set for you (the ghouls being more powerful/ scary would be awesome)
And the stupid system of how your guns become way uber charged, I understand you becoming better, but going from two clips of ammo to 5 rounds to take out an enemy is a little exaggerated (too much so for me to believe). If they incorporated a weapon jam system where your weapons jammed up in the heat of battle, and you had to perform complex button combos to un-jam it, that would have added some urgency to the fights (even when your gun was in 100% condition, as how crappy/ old do you think the bullets are that you are using?)
And the stupid system of how your guns become way uber charged, I understand you becoming better, but going from two clips of ammo to 5 rounds to take out an enemy is a little exaggerated (too much so for me to believe). If they incorporated a weapon jam system where your weapons jammed up in the heat of battle, and you had to perform complex button combos to un-jam it, that would have added some urgency to the fights (even when your gun was in 100% condition, as how crappy/ old do you think the bullets are that you are using?)