shorrtybearr
First time out of the vault
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Ixyroth said:The radio thing is a very minor issue in the big list of reasons why F3 looks like junk.
1. V.A.T.S. - Makes perfect sense in a turn-based game, but has no place in a shooter. What happened to immershun? There can't be a bigger immershun-breaker than this one.
2. Level design. Copy and paste.
3. Monster and loot scaling. Maybe it can be done better this time. Another potential immershun-breaker.
4. Dialogue or lack thereof (unknown since they haven't shown much of anything).
5. Graphics. Beth's main selling point. It just doesn't look good, especially from a design standpoint, very generic and flat.
6. Over-the-top silliness with weapons and other things.
Also:
7. What looks to be totally shit AI.
1. V.A.T.S. - I dont think the targeting system will have much effect on the "immershun" of the game, if it was a problem then its purely bad design. If you hate it that much then simply dont use it.
2. Level design. Copy and paste. - I didnt know i was talking to someone whos played through the entire game, i realise now my mistake! we shall all take your word as gospel.
3. Monster and loot scaling. - Read above. Something that is potentially a bad thing doesnt as the statement suggests make it a bad thing.
4. Dialogue or lack thereof - Thrid time in a row, how can it be a negative if you know nothing of it.
5. Graphics. - Fair enough, thats your opinion.
6. Over-the-top silliness with weapons and other things. - Again fair enough, your opinion. I personally dont like the nuke thing.
7. What looks to be totally shit AI. - Agreed.
As for the radio stations and Dj's i see no problem, radio is a way of communication in barren enviroments, I mean i'd have more of a problem with TV channels rather than Radio.
I mean if a radio is playing music thats fine, why not have a little uplifting music when all the people are starving? The did it during the war.