News like this doesn't make me hopeful for Mass Effect 3. I didn't like the first game, because so much of it was shit and the story was "meh," and while the second one was better in most aspects, it was only an RPG in the sense that "You can put points into skills" and "dialogue choices." I was never really bothered by having my character named for me, since on the list of "RPG shit I care about" that's right around "Needing to remember to use the bathroom."
I just wish they could actually integrate action and rpg properly.
Imagine, for instance, more planets you encounter could be landed on. There was one in ME2, can't recall the name of it now, that was the base of a shit-ton of slavers. All this planet had was a bunch of info about the slave trade on the world. I wanted to land on that planet, sneak in, and give several of the bosses a lead sandwich. How you accomplish this is based on the squad you bring (And on that note, can we please get more than 2 other people in a squad?), their technical, biotic, and combat skills. Bringing back things like the Electronics skills and whatnot, to change how you do whatever you're on the planet to do.
There is a planet with animals, that due to exposure to eezo, have developed biotics. The only interaction you have with this planet is to scan it. Such an opportunity, wasted.