Faceless Stranger
Board Drifter
Alright... as an Elder Scrolls man at heart, I was expecting nothing from this game, after Oblivion, I played it just because I felt that I had an obligation to do so. What I got, while not as deep of an RPG as Morrowind and Daggerfall, was a truly entertaining game. True that the writing could be better, the game more stable, but the details put in really showed effort on the part of the developers.
I truly believed that they were going to butcher the lore like they did with Oblivion, but everything is where it should be. The cities are all unique in style, pretty much each dungeon has a theme or unmarked quest to go with it. I even got a chuckle out of some of the dialogue. Such as during Sheogorath's Daedric quest. The moral ambiguity is done very well in my opinion, as I too was sympathetic with the Stormcloaks, that is until I arrived in Windhelm and saw the way the Dark Elves were being treated. I think this is redemtion for Bethesda for making Oblivion.
I truly believed that they were going to butcher the lore like they did with Oblivion, but everything is where it should be. The cities are all unique in style, pretty much each dungeon has a theme or unmarked quest to go with it. I even got a chuckle out of some of the dialogue. Such as during Sheogorath's Daedric quest. The moral ambiguity is done very well in my opinion, as I too was sympathetic with the Stormcloaks, that is until I arrived in Windhelm and saw the way the Dark Elves were being treated. I think this is redemtion for Bethesda for making Oblivion.