aenemic said:well, it's a lazy fix if that's the case.
for me it's almost a dealbreaker to be honest. first time I noticed it it was merely a "wtf" moment, but when I could re-loot houses in Whiterun it took away a whole lot of the game. it just made everything feel even more generic and reduntant.
Morrowind's world felt hand-crafted with all sorts of interesting places and hidden objects to find. somehow I don't feel this with Skyrim. dungeons often have a unique touch which makes them fun to explore, but there's never really anything special to discover in them.
Yes and the stuff you could find had actually a value even.
Nothing was as exciting then coming across deadric ruins with the hope to find anything deadric inside of them.