Voiddweller
First time out of the vault
Hi guys, can you point me to a script that works as NPC armor mod?
It's scattered in party members' scripts and marked with "B-team mod" comments.Hi guys, can you point me to a script that works as NPC armor mod?
Ty, found it. Thought someone made unified script of some sort.It's scattered in party members' scripts and marked with "B-team mod" comments.
The gl_npcarmor.int/npcarmor.ini from sfall 4.x modders pack does not work along with the one embedded in RP.
Replaying RP 2.3.3 for testing sfall 4.0, I noticed a couple of bugs about planting experimental/corn seeds in EPA green level and Arroyo village:
1. epai33.ssl: Two of if (cur_map_index == MAP_EPA_SUBLEVELS) are wrong, so your plant never shows up in the green level. It should be if (cur_map_index == MAP_EPA_SUBLEVELS_1). Also for Arroyo village the plant/corn gets placed in wrong elevation.
2. epas9.ssl: It checks a non-exist global variable (GVAR_EPA_SEEDS) for message 200, so player never says that floating message.
EDIT: ok, I fixed these two scripts. The fix only works if you didn't return to EPA sublevel or Arroyo village maps to check planted seeds yet.
It is possible that your version is censored. This can cause crashes & issues when your violence setting is on normal or max. As the game tries to spawn corpses that have been removed. You may try to reduce the violence setting to none or minimal before entering the map (this may be enough to spawn substitute bodies). Or, download Fallout Nevada, and use that critter.dat by replacing the critter.dat in your Fallout2 folder. I suggest to rename the old critter.dat to critter (old).dat first, so you just copy the new on in, but don't replace the old on. That's what I did, and it works fine.Hi,
i run the german version of Fallout 2 with the Killap patch and the Restoration Project 2.3.3 on Windows 7. I do not know if this is mod related since i never run Fallout on Win 7 before.
In Broken Hills i encountered a bug where no matter how i trigger the missing people quest, only the bodies i cant loot and 2 empty lootable bodies spawn. The other bodies are completely missing. This includes Dan's wife who has the note to progress with the quest.
I have the save game of me entering Broken Hills for the first time.
I am looking for a way to get the quest working, a way to get that note.
Can i replace the Broken Hills underground map with a map that contains that note?
Can i edit my save game to put the note into my or a container inventory and if possible how?
-> F2wedit and F12se dont work displaying an error message when i try to save the edits
Can you think of other ways to get that note?
Ah, that makes sense, silly me. Is that syringe effect permanent?Perhaps you forgot that Mr.Chemmie drops all the stuff it produces on the ground next to it, You must pick it up to have it in your inventory. The Syrgine You talk about is probably from a footlocker in EPA Blue level (the one where 3 hibernted npc's wait) the syrgine itself increases Agility by 1 if used on player character (you must have AG<10 in order for the syrgine to take effect).
As far as i remember YesAh, that makes sense, silly me. Is that syringe effect permanent?
Could the community create a githhub for this and work on it togheter? Killap mentioned there are a few bugs left...Is this one still being worked on?