Fallout 2 Restoration Project Gameplay Thread

Or I recommend you visit the Vault 13 the later as possible. You should go there a short time before to go to the Enclave... 'cause when you go to V13, there's some kind of countdown which is enabled (something in the scripts I guess).
 
isfet said:
Omegawolf said:
Nachti said:
Is it now possible to save the deathclaws?

It is indeed possible. There is one man who recommends the Deathclaws' extermination, who you must eliminate. You can take this hint or...

Isnt there a timer for this "quest". I believe you should hurry with the elimination if you already visited V13

You can go to Vault 13 any time. The timer isn't activated until you finish the Voice Modulator quest. You can install the VM, but just don't talk to Gruthar to finish it until you go take care of the problem. There's even a new ending for Vault 13 ^_^
 
ohhh, so, once the modulator voice is fixed, the countdown begins? I've learnt something today.
 
McRae said:
ohhh, so, once the modulator voice fixed, the countdown begins? I've learnt something today.

Hehe before the Restoration Project, I would install the part and just not talk to Gruthar. I'd get no xp or ending to Vault 13, but at least I wouldn't get the genocide ending.
 
hmm theres a yellow access card on a corpse near the vertibird on northeastern part of klamath. Is it useful now?
Because I cant enter the zone anymore due a bug.
 
Nachti said:
hmm theres a yellow access card on a corpse near the vertibird on northeastern part of klamath. Is it useful now?
Because I cant enter the zone anymore due a bug.
Yes and no. It is supposed to be used in Navarro, but that part is broken for now. Will be fixed in RP 1.2 I believe.

cheers
 
McRae said:
ohhh, so, once the modulator voice is fixed, the countdown begins? I've learnt something today.

Thats two of us. Who said the internet makes you dumb!
 
You can't get into the elevator from the outside on the ground level if that is what you meant. You must go outside the wall and find a shaft there and use rope on it.
 
Thanks for that. I am in but the game crashes to desktop each time I try to take the elevator down from the utilities level.

I am playing with the DVD version of the game. Anyone know a fix for this?
 
Hlass said:
Thanks for that. I am in but the game crashes to desktop each time I try to take the elevator down from the utilities level.

I am playing with the DVD version of the game. Anyone know a fix for this?

From the Restoration Project Wiki:

For some people, the Restoration 1.1 crashes when using the elevators in the EPA. To fix this, you have to set/change the "art_cache_size" in the fallout2.cfg file to a higher value, like "art_cache_size=255" or more.
 
Darek said:
Omegawolf said:
I'm not sure if there's a better way to use the search feature, but it seems there's no real way to find what I'm looking for other than looking through 32 pages of this. >.< I'm sure this has been asked before, but...

How do I get into the locked doors in the green room of the EPA?

With the password you get from the Director of Public Relations.
However there is a bug with these doors, so if you already have the password, read on...

If you have problems with locked doors:

After you get the password "ABRE" and then open a door you haven't tried before (get a list of passwords, including the correct one) will make you unable to open any other doors afterwards.

To get around this, just try to open all the "ABRE" doors, so you get the "Confirm override code" message BEFORE you get the password from the Director of Public Relations.

She won't speak to me. How can I make her?
 
I didn't have any problems in the EPA myself except that same one. Damn, was I stuck there for long.

Anyways, it's easy to miss: you just have to fix one of the computers in the next room.
 
GanymeDes- said:
I didn't have any problems in the EPA myself except that same one. Damn, was I stuck there for long.

Anyways, it's easy to miss: you just have to fix one of the computers in the next room.

I have. She still ain't talking.
 
Hlass said:
GanymeDes- said:
I didn't have any problems in the EPA myself except that same one. Damn, was I stuck there for long.

Anyways, it's easy to miss: you just have to fix one of the computers in the next room.

I have. She still ain't talking.
You need 61% Speech for her to give you the password iirc and you need to ask her twice, but that's usually not a problem. Can you talk to the other holograms in the same room?
Are you sure you repaired the computer? You have to first run a diagnostics check and then use repair.
 
@ Hlass
Go here and look at the 6th picture of EPA. Is that the computer you fixed? Did you get 100XP for it? If yes, then I would suggest you load an earlier save and try again.
 
Hi
I'm not sure if this is because of the FO2RP mod or not, but in the BOS bunker in SF I got the strength enhancement and my strength increased from 6 to 7, and my carry weight increased from 125 to 140.
When I put on the advanced power armor, my carry weight DEcreases from 225 to 215.

Anybody know what's up with this ?

Thanks
 
Back
Top