Fallout 3 first footage

They used slave labor for excavating Mariposa. And they probably still plan on exterminating them in the long run, but maybe for now they want to use them for their purposes (until they're powerful enough to try to exterminate them all again)? Maybe president Eden is from the Enslavement Party as opposed to Richardson from the Extermination Party?
 
Ausir said:
Well, enslaving the mutants does not directly contradict what the Enclave stands for - they have used slave labor in the past.

Slave labor, yes. That's a damned shot away from mutant troops, tho'. Mariposa was not supposed to happen the way it did, and Frank Horrigan had to be heavily hid to keep anyone else from learning about his mutant nature.

Hiring mutant troops is a step between openly having one in your ranks (which Horrigan would have been sans armour) or using the contaminated coast dwellers for slave labour, but it's a step too far, not to mention it really doesn't fit the tactics of secrecy employed by the Enclave in Fallout 2.

I could see the Enclave letting the BoS and mutants fight each other to death or manipulate such a war, but anything beyond that is just plain stupid.
 
Also remember that the DC is overrun with super mutants - they might try to use propaganda in order to use the "humans" as cannon fodder against the super mutants, but plan to exterminate them as well in the long run.

Hiring mutant troops is a step between openly having one in your ranks (which Horrigan would have been sans armour) or using the contaminated coast dwellers for slave labour, but it's a step too far, not to mention it really doesn't fit the tactics of secrecy employed by the Enclave in Fallout 2.

Who said they were hiring mutant troops? We only know they're broadcasting propaganda, just like Nazis were feeding occupated "subhumans" with propaganda, even though they intended to exterminate them in the long run, to make Lebensraum for themselves.
 
Guys, come on. I think it's a waste of time to argue about the agenda of a faction that shouldn't even be in the game.
 
Ausir said:
Who said they were hiring mutant troops? We only know they're broadcasting propaganda, just like Nazis were feeding occupated "subhumans" with propaganda, even though they intended to exterminate them in the long run, to make Lebensraum for themselves.

Well, shocking as this might be: the Enclave aren't Nazis, they (probably) didn't storm and take D.C. without blitzkreig tactics, and I doubt Winston Churchill is present.

Taking a queue from the wrong book there. I mean, the Enclave motives are pretty Nazi in their own way, but their tactics never were. If DC is really "overrun" with the muties, not to mention the BoS, raiders and idiotic vault dwellers leaving vaults that can't be left running around, I'd say they'd be better off sticking to the tactics of their illustrious predecessor.

But nah, it's Bethesda, so let's turn the Enclave from a secretive organisation with a very dirty plan into one blaring their propaganda all over the city and enslaving its populace.
 
hmm there are certain oppressive mechanisms which return perpetually in different oppressive regimes. but, you are right - it would be dumb to apply the nazi-meme AGAIN in a game. ive had it up to here... it was well implemented in fallout 2. the enclave was like an organization which was NOT evil from the beginning, but got more and more corrupted on their rise to power. more like an autotrophic bureaucratical organization which, in order to "protect" itself, turns against the outer world.

anyway, WHAT THE FORK IS WRONG WITH YOUR AVATAR BN!
 
horst said:
hmm there are certain oppressive mechanisms which return perpetually in different oppressive regimes. but, you are right - it would be dumb to apply the nazi-meme AGAIN in a game. ive had it up to here... it was well implemented in fallout 2. the enclave was like an organization which was NOT evil from the beginning, but got more and more corrupted on their rise to power. more like an autotrophic bureaucratical organization which, in order to "protect" itself, turns against the outer world.

I wouldn't argue the Enclave was a pretty deep enemy in Fallout 2, note. They were just...there. The enemy. Black castle. Wizard. Kill them and save the princess. That kind of stuff.

All the more reason to dump 'em.

horst said:
anyway, WHAT THE FORK IS WRONG WITH YOUR AVATAR BN!

I dunno. Is there something wrong with my avatar?
 
Todd sounds like a hyperactive highschool boy who toy people with his creation.

The environment is impressive, at first sight. But then it feels generic.

A.I is still stupid. Mobs just rush to you.

Combat taunt is gone. Now all they do is growl and yell. :cry:

Pipboy on a wrist is taking a away the brown paper feel of character sheet. Oh wait. Fallout and Fallout 2 is a CRPG. Fallout 3 is an action game.

VAT looks like a guidance system to help console player who can't aim for shit to kill a creature.

Most of all, the Fatman is a joke. Close range NUKE blast and not a single scratch? The kid ain't no superman.

Todd said:
Vault 101, where no man enter, and no man leaves
So how the hell did the kid's FATHER DISSAAPPPEEAAARRR? :shock:
 
Suprise suprise hardly anyone likes it....

It looks quite the FPS but im not bothered, ill go with it and give it a try. I'll probably like it. Not one to cling to the past myself.
 
I sure hope they include the specific melting flesh death from a plasma rifle critical. And the scream, too.
 
I can see that the game will be significantly changed from the original games, but that had been clear since the very beginning. But from what I have seen the game seems like it will be good, it will not be near the fallout game play experience but Bethesda has little experience with that style of game play. So I actually feel better about it being not turn based as Bethesda has no experience with that and would likely not do as well as they could with the action-RPG route. I also am not overly fond of the changes to the character designs but they seem reasonably well designed despite their inferiority. In the end I am fairly optimistic and think it will be a good game if not truly fallout.
 
There should be a video shortly on G4TV of the interview they just had with Todd, with gameplay footage.

Shooting Raiders with teddy bears causes them to explode in a bloody mess. :lol:
 
RayTracer said:
pkt-zer0 said:
Pope Viper said:
VATS looks downright hideous. I'm sorry, but it DOES NOT WORK.
Seems like they've taken a page from the book of JRPG combat design. The "whoa! cinematic" stuff does get old pretty fast - there better be a way to turn it off.

Enemies falling to pieces when killed remind me of zombies in Painkiller. Pretty odd.

It's not cinematic, not at all. I already mentioned Bioshock.

Just for the record, bioshock is an overrated piece of f*ck imho, it did not deliver what was promised AT ALL.

it actualy reminded me of fable, not a bad game but when you look at what was promissed and what was actualy delivered....it made me wanna shove my copy up molynieux's pompous ass :x
 
Brother None said:
horst said:
hmm there are certain oppressive mechanisms which return perpetually in different oppressive regimes. but, you are right - it would be dumb to apply the nazi-meme AGAIN in a game. ive had it up to here... it was well implemented in fallout 2. the enclave was like an organization which was NOT evil from the beginning, but got more and more corrupted on their rise to power. more like an autotrophic bureaucratical organization which, in order to "protect" itself, turns against the outer world.

I wouldn't argue the Enclave was a pretty deep enemy in Fallout 2, note. They were just...there. The enemy. Black castle. Wizard. Kill them and save the princess. That kind of stuff.

All the more reason to dump 'em.

horst said:
anyway, WHAT THE FORK IS WRONG WITH YOUR AVATAR BN!

I dunno. Is there something wrong with my avatar?

Actualy the enclave agenda might be the reason the entire world got nuked in the first place :crazy:
 
I just had to come and see what the 'hardcore' Fallout community had to say about the trailer, and boy were my assumptions correct.

I knew hardly anybody here would like it. However, I really liked it! Sure it shows off pretty much just combat, but I think a trailer filled with dialogue would be quite boring. And anyway, the Fallout 2 trailer wasn't exactly a plethora of in-game, non-combat scenes now, was it?
 
PogoP said:
I just had to come and see what the 'hardcore' Fallout community had to say about the trailer, and boy were my assumptions correct.

:clap:

Glad you weren't disappointed like we are.
 
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