We have an edit function, Malakhar, please don't double post.
That..doesn't address any of my points in the slightest.Malakhar said:If you want an IP to survive in today's market, you have to care for it's success. Developers are competing not only with each other, but also piracy. This does not mean you should like or dislike anything based on commercial success. It does not even mean you should accept the changes to an IP that you enjoy. What it does mean is that you should expect those changes and AT LEAST wait until you have demoed the media (be it music, games, or even movies) before you decide to pass judgment on it or the developer behind it. . Having an educated negative opinion is one thing, having an ignorant one is another. That said, and no offense intended, all I have seen THUS FAR is ignorant opinions.
Games aren't a privilege, they're a product that people pay money for.Malakhar said:The unfortunate fact of the matter is that this has become the norm with many game communities. I find it to be tiresome and frustrating to those of us who take a more progressive view of gaming. Honestly, I am not capable of creating anything (game or otherwise) of the caliber of what we are offered today. I doubt many (if any at all) of the antagonists in the community are either. That said, who are we to determine what direction an IP takes? What right do we have to tell people who have worked on a title for 4 years on what direction they should have taken with an IP that they own the rights to? I have no investment, in time or money. Do any of you? I would say probably not. Great games are a privilege.
Again, change for the sake of change is not the same of evolution.Malakhar said:As to the change is different from evolution... How many times have you seen a review chide a title for just being "more of the same"?
Paused aiming is nothing, and I really mean nothing, like a tactical turn-based combat engine.Malakhar said:If you look a bit deeper into the way the VATS system is used you will find that it incorporates that 'pen and paper' stat usage from the previous games. It may not be exactly the same, or what people expect, but it is there.
I can't bring myself to enjoy shit for being shit.Kajidourden said:I personally think you all are taking this far too seriously, enjoy the game for what it is
I plan on it.Kajidourden said:if it isn't what you want out of a fallout title then don't buy it
The notion that it's nothing like its predecessors isn't.Kajidourden said:and the notion that its total shit just because it isn't the same as the first two is totally absurd,
A sequel shouldn't be judged based on previous titles? Holy shit.Kajidourden said:you judge everything based on its content, not based on the prior iterations content.
Completely different gameplay mechanics and utterly raped canon aren't little details.Kajidourden said:Nitpicking at every little detail is going to leave you unfulfilled for the rest of time, move on with your lives.
[citation needed] You must not have paid attention to any gameplay videos.Kajidourden said:it's still a damn good game
Those who dislike it dislike it for their own reasons, many of them quite valid. Pull your head out of your ass and deal with it, because that's how it is...Kajidourden said:These smaller than small details that nobody outside of your little niche care about are stopping you from enjoying a very good game, regardless of the previous iterations... and you all seem to have lost touch with that, making yourselves seem like radicals when in fact you are just faithful fans of a great game series.
Kajidourden said:NO MATTER HOW MUCH YOU CRY ABOUT IT.
Many feel the same way. I wouldn't like the game any more if it were properly named as a spin-off, but neither would I have quite as much contempt for it.pm987 said:I believe that this game should NOT be called 'FALLOUT 3'