Fallout 3 Trailer

Puuk said:
Started off good and Fallouty, but soon as the camera pulled out of the bus and started with the Oblivion music it lost me, even with the power-armor guy.

Thank you! Someone else finally brought up the music! It was weird and very subtle as it went from ink spots, to some sort of epic sound to Ron Perlman. First and last were nice but that in-between left me questionable.

Still, the trailer started nicely, the environment looked fine to me, though I'm still troubled with the idea of playing FO in first person (whether it is or isn't, the idea sitll bothers me). And the guy at the end, I could see being as a cool rogue of BOS, with an older worn out model of armor but time'll reveal.
 
It looks good and not detailed enough on the interior to be an FPS. This graphic style/setting would look GREAT with an NWN 2 style view. Hopefully thats what they are going for.
The power armor looks like something designed by one of the Oblivion art guys... but if you go back to the Fallout box art, it doesn't look that far off.
The desaturated colors give the objects and setting a much different feel, but I don't think it's bad..
 
The whole teaser gives me an epic feel. Like the usual 'bad guy terror around, good guy stand up and kick bad guy's ass' story setting which is not what Fallout is.

The master of Fallout has a strong reason to create his mutant army (to unify the wasteland, that is) which doesn't mean he is a 100% bad guy. On the other hand, the president of FO2 wants to kill everyone who didn't vote for him (on mainland, not inside the oil deck) :lol: which basically makes him a totally bad guy. That's why FO2 is a lackluster compare to FO.

Folks, don't get too excited just because we have seen BOS Powerarmor, listened to 50-era music and heard Ron Perlman's voice. I'm still skeptical with what Bethesda is cooking.

Proof me wrong, pete. (with an isometric view and turn-based combat and a M rating) :twisted:

P/S: Btw, to maximize your download, choose a mirror/link which is near your region (Asia here so I picked Australia server from gamershell.com) and use Downthemall! (plugin for Firefox). 8)
 
You're in the Fora of a Fan Community that revolves around "that fucking game" and has done so for many, many years. Telling us to lighten up because it is "just a game" is like going to the headquarters of a major Football team fan club and telling them "lighten up, people, it's just sports!". That argument will get you no merit here, I'm afraid...

Good point, but I still don't think that justifies being an asshole (that's not aimed at anyone specific).

In any case, that was definitely a good choice in music. The Ink Spots pretty much set the tone for the entire Fallout universe with "Maybe."

Funny thing. When I was kid, after I just beat Fallout, I visited my grandparents in Chicago. My Grandmother asked me what kind of music I liked. I of course listed my favorite bands, but for some reason, I felt compelled to tell her about a cool song from a video game I just played. When I sang the song to her, she nearly broke down crying. Turns out "Maybe" was one of her favorite songs when she was a kid. She played the organ and sang "Maybe" to me. It was awesome! Later, she sent me a recorded tape of her singing a bunch of old songs, including "Kiss to Build a Dream On", "Wonderful World" and...you guessed it, "I Don't Want to Set the World on Fire".

I'm really sorry I lost that tape she sent me. I'll miss her.
 
the teaser did not impress me.

When the teaser started with the light bulb illumintaing then the music started playing, I thought "wow" here we go. But honestly, I didn't feel Fallout. It wasn't screaming Fallout. I expected something special. Maybe seeing how great the Starcraft 2 teaser was, I had high expectations.

overall, the first part was good up until it started zooming out of the bus. then poof. :D
 
quillab said:
the teaser did not impress me.

When the teaser started with the light bulb illumintaing then the music started playing, I thought "wow" here we go. But honestly, I didn't feel Fallout. It wasn't screaming Fallout. I expected something special. Maybe seeing how great the Starcraft 2 teaser was, I had high expectations.

overall, the first part was good up until it started zooming out of the bus. then poof. :D
No offense here but you just compared the Starcraft 2 teaser which was umm lets see 15 minutes of actual gameplay.

Nice job, really only 2 things didn't feel like fallout to me:

The epic music at the end, and the armor feels like Fallout a bit but I just don't like it.
 
Terrasque said:
Funny thing. When I was kid, after I just beat Fallout, I visited my grandparents in Chicago. My Grandmother asked me what kind of music I liked. I of course listed my favorite bands, but for some reason, I felt compelled to tell her about a cool song from a video game I just played. When I sang the song to her, she nearly broke down crying. Turns out "Maybe" was one of her favorite songs when she was a kid. She played the organ and sang "Maybe" to me. It was awesome! Later, she sent me a recorded tape of her singing a bunch of old songs, including "Kiss to Build a Dream On", "Wonderful World" and...you guessed it, "I Don't Want to Set the World on Fire".

I'm really sorry I lost that tape she sent me. I'll miss her.

Killer story pally, sorry about your gram... It's really tough to get over change isn't it? Try as you might, that gentle violin chord continues to play eternally inside of you. You would think being so mortal, knowing that our very nature is subject to change that we would get over something like that; but, we still hold onto things as if they could last forever...


I downloaded the high res teaser while at work and just got home to watch it.

I don't see anything wrong with this, so far, I have watched it three times and have had a chance to soak in the environment and I honestly think Bethesda did an excellent job... I had low expectations, the operative word being "had". Still holding out for the best possible outcome.

Anyone able to tell what the statuesque building in the background is about?
 
Banko said:
quillab said:
the teaser did not impress me.

When the teaser started with the light bulb illumintaing then the music started playing, I thought "wow" here we go. But honestly, I didn't feel Fallout. It wasn't screaming Fallout. I expected something special. Maybe seeing how great the Starcraft 2 teaser was, I had high expectations.

overall, the first part was good up until it started zooming out of the bus. then poof. :D
No offense here but you just compared the Starcraft 2 teaser which was umm lets see 15 minutes of actual gameplay.

Nice job, really only 2 things didn't feel like fallout to me:

The epic music at the end, and the armor feels like Fallout a bit but I just don't like it.

He probably means the SC2 cinematic trailer, and i agree with him on that the SC2 teaser/trailer was better, in the scenes that it kept true to the original.

Blizzard hyped their teaser for 1 week. Beth 1 month(?) And still Blizzard really made it worth the wait. Beth didn't. There is only one thing beth is good at, and thats over hyping things.
 
Blizzard hyped their teaser for 1 week. Beth 1 month(?) And still Blizzard really made it worth the wait. Beth didn't. There is only one thing beth is good at, and thats over hyping things.


Thats what I thought. We waited a month for a camera moving through a bus? Are they kidding?
 
radnan said:
finally saw it .. it was ok ... would have liked to see more irony and useless optimism :) like in the fallout2 intro ... but i realise its just a trailer .. so i guess its ok .. graphics seem ok but suggest firstperson so far :( ...

i couldnt put it to words but you nailed it on the head. Eventhough it is the wasteland and its supposed to feel bare and empty, Fallout isn't entirely that. It has that mystery, irony, and hopeless optimism like radnan said. The trailer is just empty.

The trailer had the elements that reminded us of Fallout like the song, vault boy poster, bos guy, ron perlman... but it didn't convey the right atmosphere and mood. It seemed like they were just added after the setting was made , as if they werent the centerpiece at all. It seemed rushed.

I know its just a trailer...you dont have to remind me. :D
 
quillab said:
i couldnt put it to words but you nailed it on the head. Eventhough it is the wasteland and its supposed to feel bare and empty, Fallout isn't entirely that. It has that mystery, irony, and hopeless optimism like radnan said. The trailer is just empty.

The trailer had the elements that reminded us of Fallout like the song, vault boy poster, bos guy, ron perlman... but it didn't convey the right atmosphere and mood. It seemed like they were just added there after the setting was made , as if they werent the centerpiece at all.

I know its just a trailer...you dont have to remind me. :D

Interesting, I did not get the feel of an empty world at all. As soon as I heard the electrical clicks of that radio and when the camera began to pan out, I felt right at home.
 
Maphusio said:
quillab said:
i couldnt put it to words but you nailed it on the head. Eventhough it is the wasteland and its supposed to feel bare and empty, Fallout isn't entirely that. It has that mystery, irony, and hopeless optimism like radnan said. The trailer is just empty.

The trailer had the elements that reminded us of Fallout like the song, vault boy poster, bos guy, ron perlman... but it didn't convey the right atmosphere and mood. It seemed like they were just added there after the setting was made , as if they werent the centerpiece at all.

I know its just a trailer...you dont have to remind me. :D

Interesting, I did not get the feel of an empty world at all. As soon as I heard the electrical clicks of that radio and when the camera began to pan out, I felt right at home.

Maphusio, I agree with you that the beginning set the mood but after the camera started zooming out of the bus, it fell apart for me.

What I meant to say was, the teaser overall didn't get a good grasp of mood of Fallout. :D
 
My god, the ammount of moaning here.

I think the teaser was great, but when I see complaints like "it doesnt reveal anything about the dialogue" or "it just doesnt feel fallouty" I get very annoyed.

It's a damn teaser, its not a trailer or a gameplay demo do not rip on it about how it's not telling you what perspective it's set in or about the games dynamics like dialogue options.

This trailer has really made me believe Bethesda will do a effing great job on Fallout 3, and I cannot wait because I know it will be a great product. What i'm seeing is people want basically fallout 1 or 2 in glorious 3d graphics and isometric views etc, Bethesda isn't going to re-hash every detail of Fallout content, there will be new things so just accept it.

Sorry, dont flame me.
 
First-time poster, 8-year (or so) lurker.

After the adrenaline rush of hearing Teh Holay Perlman died down (which just took a few hours, I swear) I had a few thoughts, mostly on models and the BOS-logo power armor.

I seem to recall that the FOT team had to make a lot of models from scratch that were supposed to be provided by Interplay, because the backup tapes had been corrupted or something. The Van Buren team made an all new model for T-51b PA, which most of us have probably seen in a short film clip, and in the VB demo. One possible reason for the PA in the trailer looking different could be that the Beth team may had to make yet another model (who knows why).

I'm also reminded of FOT by the argument over the quality of the models in the Bethsoft trailer. I believe the FOT folks developed highly detailed models for their in-game animations, with about 100x more detail than the game engine would ever show, and then used the same models for the cutscenes. Lots of non-FPS games that do cutscenes end up using totally different (high-poly count) models for cutscenes, and low-poly models for the actual game. The point of that being that it's difficult to predict what the final game graphics or perspective will be just from the model quality in the trailer we saw today.

BUT IT HAD BETTER BE TB ISOMETRIC. There. On to the armor and the BOS:

The "more retro" look is quite noticeable, as Requiem said it almost looks alternate-WWI, and as for the speculation on it being T-45 armor, who can say... I've often thought that the power armor progression in the 2 original Fallouts ("hardened" or "improved" variants, MkII Enclave PA, etc.) might be more "Fallouty" if you started with partial or broken armor and gradually got parts repaired, so the best armor available was just "Power Armor - Complete Set". Not necessarily sections of the armor, like breastplate, greaves, etc. but motivators, sensors, and the like. So your first suit of PA gives you a lot of armor, but no strength bonus, a large perception penalty, and lower agility. Just an idea.

The breastplate with the angular look might be explained as a functional improvement over the original rounded T-51b. Rounded shapes are generally better protection against projectiles, but 1980's "Chobham" laminated armor on NATO tanks could only be made in flat sections, hence the angular look of the US M1 Abrams, the German Leopard 2, and other western tanks.

How does a BOS member get onto the East coast? Perhaps a lone paladin who wandered away for some reason (Jacob of Broken Hills in FO2?) Of course, we only saw a guy wearing BOS armor, so maybe the lone paladin died a long time ago and the guy who killed him strides the wastes.

Speaking of the Great War, how about a Bethsoft release date of...October 23, 2008? Someone should start a pool...or a poll. Or maybe a Pole, in the tradition of Apollo Korzeniowski.
 
If I can make a few predictions based off both the trailer and concept art…

The first scenario is that the player will be given the choice of choosing between the fascist side bent on controlling the land with an iron grip (new/corrupted Brotherhood, reestablished Enclave, or whatever group is powerful enough to be sporting those high-tech guns and power armor) or joining the local yahoos/rednecks/freedom fighters/underdogs/simple folk. I base this hunch on two things: 1) the fact that some local hicks (who look more like "good 'ol boys" than raiders) are standing proudly over a dead guy in power armor in one of the concept art pieces (the "Paradise Falls" pic), having had the luck or guile to overcome him, and 2) the guy in the power armor in the teaser video looks imposing and sinister and is wearing the same kind of power armor as the vanquished guy in the Paradise Falls picture. In addition, there are sounds of gunfire in the distance in the teaser video. Obviously, the story is centered around some sort of violent conflict. I maintain that the Brotherhood has become very powerful due to its hoarding of weapons and technology and has strayed from its original path and is now focused on running the show (whether or not this is a dramatic break from their role in the original games being irrelevant); either that, or the Enclave has returned, though I doubt the devs would want to rehash that for this game.

The second scenario is that there is a struggle for resources going on between two or more sides (primarily, the heavy armor/heavy firepower guys and the outgunned yet determined underdogs). The commodity is most likely fuel, hence the refining plant in the “Jefferson Memorial” concept art. Whether one of these two sides is “good” and the other “evil” is a gray area; the player himself must decide. But indeed the fight is on, hence Ron Perlman’s matter-of-fact “War never changes” in the trailer (the premise of the original game being that the nuclear war that broke out between the US and China was the final chaper in a struggle over scarce resources).

As for the Liam Neeson thing, he'll be playing the stern yet kind and principled father, a strong yet humble man who has instilled in you (the character) a populist sense of right and wrong and a moral decency uncommon in the bombed-out, radiated “wastes”. However, it will be up to you to decide which path to take -- which side in the conflict you're going to fall in with. It's also possible that Liam's character has died at the beginning of the game (either through fighting in the conflict or sickness/disease) and that it's his voice of wisdom -- and your memory of him -- that comes to you periodically throughout the game.

Pete Hines has already expressed his love of "epic," and that along with what I'm seeing in the teaser material leads me to believe Fallout 3 is not going to be about some poor schlub being sent out to save the vault or village or what have you. The stakes are going to be high: will the big, bad militant organization take over, or will the common folk prevail? Like it or not, that’s what I’m seeing.
 
I haven't read up on all the posts in this thread. I hope you can cope with that, just for once.

One thing that bothers me (or it isn't really bothering me that much but anyway), where's the shadowing?! Wooz must have seen that, and probably already commented on it. I hope they don't forget to turn that on when the time comes or we'll have a unnecessary update to get hold of.

Still, this was our teaser gawt dammit. I wanted shadows.

Apart from this little detail... really ok. I like it. They sure had some teasing stuff in there :wink:

edit: Ok, rewatched it again and again. There are shadows on a lot of objects, but still there's a lot that feels odd. Is it the lights setup that is bothering the scene? Look at the hula hula girl.. no shadows. Is there a light coming from the camera? Still we don't see any shadows behind her. The nuka cola bottle on the floor. Can't see any shadows there either. The stuff on the seatings? Some shadows, but not all? Hmm.
 
monsharen said:
edit: Ok, rewatched it again and again. There are shadows on a lot of objects, but still there's a lot that feels odd. Is it the lights setup that is bothering the scene? Look at the hula hula girl.. no shadows. Is there a light coming from the camera? Still we don't see any shadows behind her. The nuka cola bottle on the floor. Can't see any shadows there either. The stuff on the seatings? Some shadows, but not all? Hmm.

Ok one gripe I have is that air vent... Was that poor 2d art or what?
 
...

Please correct me if i'm wrong.

But. I always thought that Nuka-Cola was a post-war product, being "flat and warm" and all, flat for lack of easy access to mass carbonization methods and warm for lack of electricity/cooling. IF that is the case, that pre war Nuka-Cola truck is wrong.

On another more general note, let me be honest with you, friends. Do I really care about most details picked here? Well, I do, but not as much as I care about actual gameplay. And every fan I've talked to (out of several different age groups) has stated one simple fact:

A first person perspective Fallout would not be Fallout.

Doing an FPS Fallout is not about re-inventing it, nor taking it further. These are artistic processes that have to do with inspiration.

BTW, I thought that "ghostly" flanged/reverberated effect on the music once the camera was off the bus and over the wasteland was pretty inspired. :D
 
No, Nuka-Cola is definitely a pre-war product. It's flat and warm because it's 80 or more years old.

Terrasque said:
Wouldn't you guys get a little tired of the same old settings? We've seen the west coast. Twice. More if you count the BoS and Tactics. I'm ready to see what's happened to the rest of the country.

Tactics was in the Midwest and BOS was in Texas.
 
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