Fallout 4 announced with official trailer

Holy Christ. I joined this forum after seeing the trailer today so that I could share my excitement with the rest of the Fallout Community, relive some great memories from Fallout 3 and New Vegas, and look forward to the release of Fallout 4. Instead what I get, right off the bat, is a TON of negativity. "OMG *THIS OBJECT/SCENE/CHARACTER/SOUND/ENVIRONMENT/SHADING/WHATEVER* ISN'T EXACTLY HOW I IMAGINED IT! THE GAME IS RUINED!" Or something like that. People are crying about everything from the shade and brightness of the environment, textures of the dog, state of infrastructure for settlements, the voiced main character, and the fact that Bethesda is the creator of this game.
WTF? Fallout 3 and New Vegas had green and yellow tints to their environment, respectively, which was cool initially, but wore off and got annoying very quickly, so I like the natural lighting and color of the game, it improves the overall look.
Sure, the textures on the dog are not stellar, but look at what we are dealing with: a MASSIVE open world, more immersive and dynamic than any Fallout game before it, so certain sacrifices had to be made to ensure good performance. Choosing between perfect textures, and a game that runs well, I'll pick the performance.
I forget who it was, but somebody was complaining about the settlements not looking advanced enough, it's the first trailer and offers only a few glances at the settlements, calm your tits. I love the salvaged look, especially when there is a surplus of unused materials EVERYWHERE. Survival logic says, "Use what's available before wasting time and energy building it from scratch."
The voiced main character...in my opinion one of the BEST aspects of the trailer. Some people feel it limits dialogue? How exactly? I don't see it limiting anything. The lack of a voiced character in the previous Fallout games was a limitation, sorry but one way dialogue is boring as hell.
Finally, many people are disappointed that Bethesda has made Fallout 4, claiming that Fallout: New Vegas was a breath of fresh air and better than that Fallout 3 was bland and boring. I have to disagree. While NV did bring in some great new features, namely ADS, a massive array of mutated wildlife, weapons and armor, and most of all weapon modding (though it wasn't as great as it could have been), the story and characters left a LOT to be desired. Fallout 3 had a great story and characters, a better environment, and actually let you continue playing the game after the main story ended. Also, Fallout 3 runs FAR better than NV ever has, for my anyways.

All in all, it's a reveal trailer, and it only gives us bits and pieces. Calm down, have some optimism, and get excited that we have a NEXT GEN FALLOUT GAME!

Do you know the definition of the term "Cognitive Dissonance"?

Because the mental gymnastics you're performing to justify Fallout 4's reveal are absolutely stunning.

Also, No mutants allowed has most likely been around longer than you and the "Fallout community" doesn't owe you anything.
 
I think you misunderstood what I said. I wasn't suggesting that future titles shouldn't expand upon the original games (on the contrary where it should happen, in FO1 we explored the desolated setting, in FO2 we focused on "rebuilding" societies and in FO3 we seen the rise of the state ). I was addressing the common complaints about off-screen illogical or non-scientific inconsistencies, noting that they are "intentional" and if necessary can be easily explained within the setting.

As for stasis, you probably familiar with few of those examples: http://tvtropes.org/pmwiki/pmwiki.php/Main/MedievalStasis

Edited.

Good christ it's already a top seller on Steam...:twitch:
Why is that so surprising ?
 
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I think you misunderstood what I said, I wasn't suggesting that future titles shouldn't expand upon the original games, on the contrary. I was addressing the few off-screen illogical or non-scientific discrepancies, noting that they are intentional and if necessary can be easily explained within the setting.

As for stasis, you probably familiar with few of those examples: http://tvtropes.org/pmwiki/pmwiki.php/Main/MedievalStasis


Good christ it's already a top seller on Steam...:twitch:
Why is that so surprising ?

Everyone's always complaining that pre-ordering enables game developers to release bug-ridden, unfinished games, and yet, people do it all the time.
Well, I guess they know it's Bethesda and that they will get a buggy release anyway.
 
I think you misunderstood what I said, I wasn't suggesting that future titles shouldn't expand upon the original games, on the contrary. I was addressing the few off-screen illogical or non-scientific discrepancies, noting that they are intentional and if necessary can be easily explained within the setting.

As for stasis, you probably familiar with few of those examples: http://tvtropes.org/pmwiki/pmwiki.php/Main/MedievalStasis


Good christ it's already a top seller on Steam...:twitch:
Why is that so surprising ?

Everyone's always complaining that pre-ordering enables game developers to release bug-ridden, unfinished games, and yet, people do it all the time.
Well, I guess they know it's Bethesda and that they will get a buggy release anyway.

Heck even if it would have been the best game ever i would not pre-order it.. I never pre order game and i've onle gone into 1 early accese ever and that was 1 to much.
 
A. I don't know about everyone, I never pre-oder. I will buy FO4, but only when it reach GOTY status with DLC included.
B. I loved NMA but I dont try to delude myself that our opinion matters that much.. When the trailer first hit I googled it, and by the time we had 26 post Kotaku had 800+ with 500+ recommends... those are the people who'll by the game and hopefully will make FO:"NV2"possible.
 
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I like Fallout New Vegas but yeah I am rather depressed that Fallout is basically over. Unfortunate I still find it difficult to let go off.
I don't.
Cain, Boyarsky, MCA, Taylor, Sawyer et al ain't walkin' through that door.

Todd and Pete are.

We've all seen the slippery slope that is the Todd Howard school of diminishing RPG returns. You give this guy solid RPGs and it's like he's trying to reverse-engineer a FPS out of them. Like giving a tribal a rifle and watching him dismantle it and use the barrel as a blowgun.

I'm weary of the talk and the promises and the gimmicks and the shiny toys and the bullshit. It's been going on for a decade. I passed on Fallout3 and I'll pass on this one too.
 
I don't think the voice acting would come into play all that much. Considering the leak from last year to be true, there will be possibility of sex change after the main quest. My guess is that the dialogue system will be the same, with the protagonist being silent most of the time, but he will talk at key times during the main quest.
/Edit:
I still find it hard to believe that Bethesda would stray from their usual formula so much. They never made a story-driven RPG before. They must know that the main appeal of their games are hiking-simulation and anime-dickgirl-mods.
 
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Considering the leak from last year to be true

It's not. It's someone on Reddit having fun at the expense of gullible fans. Nothing about that leak is credible except details that were also leaked by Kotaku (who claimed there'd be a gender choice for the protagonist), and that user even claimed to be responsible for the Kotaku leak, something Jason Schreier categorically denied. Plus, the roadmap is all wrong and includes lol-worthy bits like a spin-off developed by the developers of Naughty Bear. Stop giving it airtime, please.
 
I don't think the voice acting would come into play all that much. Considering the leak from last year to be true, there will be possibility of sex change after the main quest. My guess is that the dialogue system will be the same, with the protagonist being silent most of the time, but he will talk at key times during the main quest.
/Edit:
I still find it hard to believe that Bethesda would stray from their usual formula so much. They never made a story-driven RPG before. They must know that the main appeal of their games are hiking-simulation and anime-dickgirl-mods.

This idea kinda dials in on the multi-character element from GTAV for me - could be cool to have a Fallout story unfold that way.
 
Considering the leak from last year to be true

It's not. It's someone on Reddit having fun at the expense of gullible fans. Nothing about that leak is credible except details that were also leaked by Kotaku (who claimed there'd be a gender choice for the protagonist), and that user even claimed to be responsible for the Kotaku leak, something Jason Schreier categorically denied. Plus, the roadmap is all wrong and includes lol-worthy bits like a spin-off developed by the developers of Naughty Bear. Stop giving it airtime, please.

This.
 
I spent a lot of time here (as a non-corpse) waiting-and-seeing before the release of F3 - the early analysis by longer-serving regulars proved to be very close to the mark, and from the point of earliest teases. My optimism was not well-rewarded, even if I managed to be basically entertained by F3. I was wrong.

Bethesda's writing has been steadily more and more generic for a long time now, as their obsession with "immersion" focuses on landscapes, visuals, and "intuitive" (read "simplified") mechanics. For some reason, they believe that fully voiced dialogue, even at a cost to rounded characterisation and depth of content, is more immersive. Apparently, they don't consider that plausibility and verisimilitude of dialogue are also important to immersion. Their inability to build upon the mythos is also very apparent, as they have neglected to expand narratives, choosing instead to expand the landscape - and the distance between meaningful encounters.

Their writing, for F3, for Skyrim, is simply not innovative, even when it manages to be solid. All too often, it is derivative and soulless, even if those predictable vignettes are plentiful. NV was more intimate, simply because the writing was more plausible, even when the Strip was strangely desolate and the population centers lacked vibrancy. The DLC certainly offered much more variety, and much stronger writing - often proving that self-contained narratives within more restricted locations can be stronger, more satisfying, and more memorable emotional experiences than the sprawling, supposedly more immersive gameplay of the core F3 ​(or even NV).

F2 was a very different game from F1, and that made it interesting, even where it was not entirely successful in terms of consistency of place and themes. Another F3 would be uninteresting even if I look past that game's faults, and F4 must therefore find a new story. The trailer doesn't suggest that.

At the very least, the tease is a bit of a failure.
 
Wait and see for the E3 conference reveal. Look at the NMA forum for New Vegas after the debut trailer, and also for its E3 trailer. You'll find plenty of skeptic and even negative comments within them.

The trailer from yesterday can hardly tell us anything about the quality of this game upon release. For all we know, it's a possibility that Fallout 4 will have quite good writing, meaningful decisions that have a tangible impact on the game world, and be a great Fallout game overall. And being reasonable, it's expected BGS would not show BoS or Enclave in the trailer, and I really don't even expect to see either of them in the game. Enclave remnants like in New Vegas would still be a good thing.

Don't be tempted to jump to unjustified conclusions. Saying Fallout 4 will be bad in some way or another is just a prediction, and you can't base anything from it. When Bethesda shows gameplay at their conference, we'll have more to think about.
 
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They must know that the main appeal of their games are hiking-simulation and anime-dickgirl-mods.
Sounds good to me if only you add some appropriate dog mods and play the ink spots 'I Want To Set The World On Fire'..
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Don't be tempted to jump to unjustified conclusions. Saying Fallout 4 will be bad in some way or another is just a prediction, and you can't base anything from it. When Bethesda shows gameplay at their conference, we'll have more to think about.
Unjustified? Have you missed the last 3 beth games which all shared the same formula and same concepts - beeing hiking simulators.

Let's be honest. There is no reason to assume that Beth made a extreme radical change here for, reasons? Where they suddenly deliver the deepest RPG experience you can imagine that would put even Torment to shame.

I think people that are scepitcal now are not jumping to conclussions. They are simply realistic in their expectations. There is of course nothing wrong with beeing optimistc, but nothing in the recent years gives any reason to expect from Beth to make a Fallout game that is following the footsteps of F1 and/or F2.

Skyrim with gunz or Fallout 3.1 is the thing one can expect. At least in my opinion.
 
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