Ignoring how much it will damage roleplaying, from a thematic perspective it seems like a really terrible choice. Ot in that Bethesda will mess up any kind of true emotion coming from it, though they will, or that it shows us a mysterious golden age- no, it utterly misses the point of Fallout.
We all know the line- "War. War Never Changes." But it's more then a slogan formBethesda to slap on a product- it has a deeper meaning, a meaning that I feel New Vegas hammers home.
We have three primary factions- the NCR, Legion and House.
The NCR is built upon old-world values of Democracy, and Rile of Law. A grand idea. But it comes with a problem- old world values. Ultimately, the attempted pushing forward of those values, across the Mississippi, across Latin America, and eventually across the Canadian border, led to a degeneration into greed, shirking of those values and, at allegedly at the service of those values, into atomic war. We see the same thing in the NCR- a slow corruption of democracy and justice in favor of bloated bureaucracy, and maintains the interests of corporations like Crimson Caravan and the Brahmin Barons ahead of their people. If things are not corrected this will lead the NCR down the same steps the US walked.
Edward Sallow saw this, and he saw a solution: Antithesis. Create a new ideology, something that runs counter to the party line, but is able to find equal justification. Morality, albeit a twisted one. And, he would find it, but there was a problem- Edward Sallow was not a creative man. So,meh reached down deep into the dustbin of history, and pulled out Roman Autocracy. Without realizing the supreme irony of this choice, he took on the name Caesar and set about raising his Antithesis that he called Legion. One day, they would meet the Thesis- Old World enlightened ideals- they would meet, conflict, and ultimately meld into a cohesive whole. A superior übermensch.
And then , we have House. A genius, a dreamer. He wants to take man above the clouds of Howard Hughes, and into the inky black. He has pragmatism, he has robots, but most importantly, he has a plan. But like the other two, he runs into an old world problem- quite literally! He *is* the old world embodied. Undemocratic, uncompromising, genius, and hopelessly optimistic. His whole shtick, his "Rough Road to the Stars" is the perfect embodiment of old world optimism- yes, there will be death. Yes, there will be autocracy. And yes, you are a number on a chart- but, when we blast away, it'll all have been worth it.
And there are the DLCs- Old World Blues, showing us House's optimism turned up to eleven. Lonesome Road, where the Giants of the old world still cause pain to the new.
And then, the wonderful piece of work that is Dead Money essentially summed up all the choices of the series- humanity can either evolve with the Master, or die out. Or the Enclave maintains old world blood in opposition of any sort of evolution. And then the Enclave... Does the same thing, sort of. Er, moving on... We choose which manifestation of the old world we need most. Or, we go independent, we dive headfirst into the chaotic future.
But Dead Money. Dead Money surmises it all from Mariposa to the Oil Rig to the water MacGuffin to the Hoover Dam. For all of our choices, just as in the MacGuffin, we only really have two.
Begin Again, or Let Go?
We can't have it all, the forward progress of the future and the utopia of the past. Ultimately, the only sensible choice is to... Let Go. March bravely forward.
But the SS is literally the past. He IS the problem. Humanity needs to learn from its mistake, to not let old world relics get in the way. And yet, there he is.
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