Zerginfestor
dear god, the scrapping
The fact you could snipe her from across the map is seriously laughable, they made her far too large for her own good and probably got stuck on the walls at the castle. Lmfao.
The fact you could snipe her from across the map is seriously laughable, they made her far too large for her own good and probably got stuck on the walls at the castle. Lmfao.
Here's a video of me fighting the Mirelurk Queen, this fight was BORING
Haven't tried that difficulty yet. Is it challenging? Just makes me miss hardcore.
Here's a video of me fighting the Mirelurk Queen, this fight was BORING
So you're playing on survival mode, going against a boss enemy which is more levels above and who's only weak spot is it's face, not to mention you're not even wearing a power armor. Seriously, what kind of fight in that situation would you need that you wouldn't consider boring?
Haven't tried that difficulty yet. Is it challenging? Just makes me miss hardcore.
Depends by what you mean challenging? I haven't tried other difficulties, but as someone who is only playing on survival difficulty I can say it's unfairly hard in a sense that health regeneration is extremely slow and enemies pack a serious punch, meaning you won't be able to win your fights by simply using one stimpack after another. In New Vegas hardcore mode you could increase your regen speed by using multiple healing items thus making the battles easy. In Fallout 4 that's not the case, even a psycho + med x combo might not save you, and that's quite frustrating especially early in the game when sometimes a legendary would come out of nowhere and kill me in few hits before I'd be able to use that combo and try to sprint away.
Any info when a new patch will be released?
Yes I should've known the boss I didn't know about would be there with a higher level than me. Oh and I still get insta-killed or killed in a few shots in power armor so I find it useless, which speaking of insta-killing..ONE hit from the Mirelurk Queen's acid spit will kill you. It feels like a rip-off of the Gonarch from Half Life which spits out baby mirelurks. I'm not trying to be mean but there's nothing memorable or challenging about a fight like that and the damn thing appeared out of nowhere.
She had a skull next to her name which is visible in your video, that's already a good indicator that she's to strong, but that's not the point here. The point is, you killed her from a safe distance when you clearly were not strong enough to take her on any other way and then proceeded to call the fight boring, when all the game did was give you a boss in a difficulty you chose. If you pick survival mode and decide to go against stronger enemies, but don't want to take any chances of being killed, then fighting them from afar and sneaking will always be the best choice, but then, why pick survival when you know that most of your fights are gonna be shooting from a distance which enemies can't get to you?
It's a Bethesda game it takes no strategy besides they still don't know how to make a difficulty besides beefing up the damage and health of enemies. I killed her since I wanted the XP as well as getting farther in the quest line to see if there were any good quests, how dare I ask for a game that takes some strategy rather then exploiting the broken sneak mechanic and braindead AI. Look if you like how they do their difficulty in their games that's fine, just don't expect to change my mind because you won't.Yes I should've known the boss I didn't know about would be there with a higher level than me. Oh and I still get insta-killed or killed in a few shots in power armor so I find it useless, which speaking of insta-killing..ONE hit from the Mirelurk Queen's acid spit will kill you. It feels like a rip-off of the Gonarch from Half Life which spits out baby mirelurks. I'm not trying to be mean but there's nothing memorable or challenging about a fight like that and the damn thing appeared out of nowhere.
She had a skull next to her name which is visible in your video, that's already a good indicator that she's to strong, but that's not the point here. The point is, you killed her from a safe distance when you clearly were not strong enough to take her on any other way and then proceeded to call the fight boring, when all the game did was give you a boss in a difficulty you chose. If you pick survival mode and decide to go against stronger enemies, but don't want to take any chances of being killed, then fighting them from afar and sneaking will always be the best choice, but then, why pick survival when you know that most of your fights are gonna be shooting from a distance which enemies can't get to you?
Well taking more damage and dealing less damage can be alright, as long it's not exagerated, at some point a fight just becomes more tedious, not more difficult - I really HATED that part about Diablo 3 in particular ...
However, I think New Vegas was on the right path with adding more depth to the gameplay, looking out for food, water and sleep as a hardcore mode would be probably a lot better. A situation where dehydration, not enough sleep and food have accumulating negative effects on your character, lowering accuracy, max health, carry weight etc., up to the point where the player character could simply die after a couple of days. Would be a much better way of cranking up the difficulty than just more health and damage alone.
Someone tell me why this world feels DEAD? I have found no settlements and all the new places I find consist of zombies, raiders, or ayy lmao Super Mutants. This place is worse then a graveyard with no redemption so far from my playing experience. I did more "quests" too like "Kill those zombies in that house" or "kill the raiders that are on the other side of the map so they don't terrorize us even though we have nothing but a shitty she's worth nothing". All I have to do is be a white knight around Piper and she'll suck my dick because I'm a benevolent person.
Hell Junktown has more going for it then any of these places in Fallout 4.