Fallout 4 gameplay videos leaked, Bethesda starts taking them down

No no, you misunderstand. You and the NMA hivemind are in denial and are just blindly hating on a master piece called Fallout 4. SUPPORT @kostjamoscow
 
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Now compare to this "Great" animations....
https://vid.me/w09f

Next thing Kostjamoscow is gonna defend the AI during the Deathclaw fight. "Don't you get it? The Raiders are obviously suicidal, that's why they jumped off thebuilding and the Deathclaw is supposed to be blind because it's at night!" I can already see it...
 


'Nuff said...


That has a bunch of weird lip movement too, not to mention Jerry's beard clipping through his armor. Not to mention it being a game that had numerous performance patches to improve things. Still looks great and better than FO4, but it's not currently a totally fair comparison with those differences.
 
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Witcher 3 came out this year I think it's pretty fair to compare them.
Witcher 3 has a huge open world, it also has hair physics which is something Fallout 4 obviously doesn't have. Also reports from the Spanish Leaker indicate the game does have performance drops on later morepopulated areas. Those performance patches didn't suddenly change all the models and animations.

I am not even gonna hold the outdated graphics that much against the game, but to even try and call this "great" and "not much worse than Witcher 3" is just blind fanboyism.
 
Witcher 3 came out this year I think it's pretty fair to compare them.
Witcher 3 has a huge open world, it also has hair physics which is something Fallout 4 obviously doesn't have. Also reports from the Spanish Leaker indicate the game does have performance drops on later morepopulated areas. Those performance patches didn't suddenly change all the models and animations.

You didn't read what I said. You're comparing a game with numerous patches to a game that isn't out yet, that is the part that can't really be compared. The lip animations in The Witcher 3 aren't great either. I'm watching them now and Jerry's lips just flap. Like right here:

https://youtu.be/ki9cHLTswTg?t=523
 
The Preston Garvey quest appears to be pretty early in the game, and by the end of it you have power armor, an energy weapon, a mini gun, and a dog. I wonder if they are saving anything for later in the game.

Power armour is limited by fusion batteries and Bethesda have released screens of power armour being upgraded.

I thought that the batteries in them were supposed to last 100 or 200 years. Thats a real kick in the nuts for me because I always enjoyed walking around the strip in NV inside a big ass power armor wielding a minigun. Even in Fallout 2 in New Reno people were like freaked out when you were wearing the APA. They just HAD to fuck this up too.
 
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It has some minor hiccups, but it's nothing compared to Fallout 4's wax faces controting into weird experiesions. The faces also look like actual faces. Which is what Kostjamoscow is trying to argue, that it isn't that different.
 
It has some minor hiccups, but it's nothing compared to Fallout 4's wax faces controting into weird experiesions. The faces also look like actual faces. Which is what Kostjamoscow is trying to argue, that it isn't that different.

Faces look mostly fine in FO4, and they're stylistically different from The Witcher. I agree The Witcher looks better, but you're making the Fallout 4 faces out to be worse than they are methinks. Fallout 4 has airships, vertibirds, lasers, guns, etc. The Witcher gets to focus on more "down to earth" things for the most part.
 
I think with so many people getting burned on AAA titles people are being slightly more critical.

It has some minor hiccups, but it's nothing compared to Fallout 4's wax faces controting into weird experiesions. The faces also look like actual faces. Which is what Kostjamoscow is trying to argue, that it isn't that different.


Faces look mostly fine in FO4, and they're stylistically different from The Witcher. I agree The Witcher looks better, but you're making the Fallout 4 faces out to be worse than they are methinks.

No, the faces have been called out specifically all over the place with the usual response being mostly in agreement except they don't think it's a big deal.
 
No, the faces have been called out specifically all over the place with the usual response being mostly in agreement except they don't think it's a big deal.

I'm thinking you put too much emphasis on vocal minorities online. I've seen mostly positive reactions most places that aren't here or r/gaming.
 
I think with so many people getting burned on AAA titles people are being slightly more critical.

The last big one I remember is AssCreed Unity, and WatchDogs before that but overall people are as ready as ever to jump into AAA games. They probably should be more skeptical though.

Dude, are you serious? Arkham Knight? Destiny? Konami's two latest debacles? I could go on a three page tangent, but I won't bother because you are seriously lacking some knowledge required to have a decent debate.
 
It has some minor hiccups, but it's nothing compared to Fallout 4's wax faces controting into weird experiesions. The faces also look like actual faces. Which is what Kostjamoscow is trying to argue, that it isn't that different.

Next he will claim that Bethesda is really good in making User Interfaces, despite this beeing one of the most criticised characteristics of their games. For years ... the idiotic faces and animations are by now a runing gag among people that know Bethesda games.

Seriously, I think a lot of issues might come from the fact that they still use the gamebyro engine. I am not sure though. But It would make sense I guess. I mean how many games out there actually REALLY utilize this engine? And for such a long time as well. It doesn't seem to be really suited for anything that a modern game should provide. Neither with the looks or the gameplay mechanics. I mean just looking at who's using it there is NO AAA company and at least I can't see any recent use of it, outside of Bethesda who still clings to it like a crazy.

I can only imagine what uncomfortable environment it must be to work with an engine that's still utilizing tools and code from the stone age. But it can't ONLY be the fault of the engine though, I mean if you look what modders do with facial expressions and some animations, but I guess they simply have the time to work on it, no clue.

But still, even here I feel that the engine and it's outdated assets are a real hindrance, definetly when it comes to the stuff that work behind the visuals. Like the controls of bones (important for fluid movements), how mashes are handeled etc. And even Skyrim had STILL(!) to deal with memory leaks and bugs that have been present since Oblivion.

Serious modders out there who provide the comunity with more than just pink versions of the same armor, don't have always the best opinion about the engine. I mean you can update old engines, but only up to a certain point where you have to decide that it would be a good time to get a new one. If only becuse they offer you more tools and more efficient ways to utilize modern hardware.
 
I think with so many people getting burned on AAA titles people are being slightly more critical.

The last big one I remember is AssCreed Unity, and WatchDogs before that but overall people are as ready as ever to jump into AAA games. They probably should be more skeptical though.

Dude, are you serious? Arkham Knight? Destiny? Konami's two latest debacles? I could go on a three page tangent, but I won't bother because you are seriously lacking some knowledge required to have a decent debate.

I'll give you Konami a bit, but you said "getting burned" and Konami acting like cunts isn't "burning" people on MGS5. It's still a stellar game people enjoy regardless. Arkham Knight with the PC port yes, and I have no idea what you're referencing with Destiny.

Seriously, enough of your high horse bullshit. Thanks. It'd be nice if you could actually discuss things like an adult rather than making a vague statement and trying to call someone stupid.
 
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The only face that looks good in Fo4 so far has been the one of the Player character, and that's because you can customize it. The One on the Vault guy looks like a melted wax figure, the baby looks like a demon and Piper has pretty bad lip synch evenonBethesda's promotional video.

I also checked back to one of the earlier videos, Codsworth has an HDRI map of the kitchen on his body to simulate a realistic "metallic reflection" but it's so obviously flat and unrealitic, it even reflects the kitchen while he is in another room, I don't even get why they bothered with it in the first place, pure uncanny valley. They should've just given him an opaque shell without exagerated reflections.
 
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