Fallout 4 rumors of sort & other Fallout tidbits

They should negotiate a better contract next time.

To be honest Metacritic bonuses are a bit of an industry standard and they're absolutely retarded. Metacritic really isn't even a decent gauge of game quality, it's more of a gauge of how well your PR did its job, so if anyone should get Metacritic bonuses, it's Pete Hines.

Sales bonuses? Sure. Metacritic bonuses? They need to get rid of that shit.
 
Rather typical, I bought Fallout Tactics last week on full price because I wanted to play it again but didn't want to go through all the installation trouble and patching.
And a week later it and other Iplay games are on sale.

As for Fallout 4, if Obsidian works on it I will give it a chance but if this is Bethesda's inhouse team, no thanks.
 
Crni Vuk said:
to Obsidian? That would be great news indeed.

But I doubt they will do that.

Meh, I much prefer the scheme where Bethesda develops what now passes for the "real" sequels (ie. FO4; FO5, FO ad nauseum), and Obsidian gets to develop Fallout: [Insert West Coast Area Here] 1 or 2 more times. Specially now that they have Tim Cain! This way Bethesda leaves the West Coast, and thus Obsidian's creativity, alone!

Everybody wins. ALL Fallout fans get *something*, Obsidian gets to work on FO they love and also reap monies...
 
Hassknecht said:
So maybe Bethesda outsources Fallout 4. That would be cool. But Three Dawg (awooo*BLAM*) being in it? Who could fix the Capital Wasteland?
They always reuses voice actor. For nord male, morrowind->oblivion->skyrim
 
woo1108 said:
Hassknecht said:
So maybe Bethesda outsources Fallout 4. That would be cool. But Three Dawg (awooo*BLAM*) being in it? Who could fix the Capital Wasteland?
They always reuses voice actor. For nord male, morrowind->oblivion->skyrim
Well, the actor explicitly said that there'd be „more of the dog coming“.
 
Walpknut said:
Urquart said that Obsidian would be interested in working on Fallout again. But then again, IN ANOTHER EPISODE OF URQUART SAID A THING!

Well, I'd be inclined to believe him. It's just that Obsidian's hit-and-miss track record makes it difficult to negotiate contracts in a crowded market that's notoriously unfriendly to independent devs.
 
I'm sure Bethesda doesn't give a shit for raising the quality of future games Fallout of Elder Scrolls alike. They've got their market down pat.

Perhaps not the biggest indicator, but if you look at Fallout-themed COSplays and the majority of fan-art for Fallout (there's a whole lot of it - never before was there so much of that shit. of course COSplaying is a more recent thing...) then 90% is for FO3 and some for NV. These kids don't even know what Fallout was about in the first place - it's all funky/stupid costumes and characters and V.A.T.S. headshot kills with teddy bears.
 
Hassknecht said:
egalor said:
IIRC, Obsidian wasn't paid whatever they were entitled to by Zenimax due to an insufficient Metacritic score. Therefore, I doubt they will cooperate with Bethesda ever again. Or am I missing out something here?
No, they were promised a bonus if they got a certain Metacritic score, which they didn't get in the end. They were not entitled to anything, it was just unfortunate.


Chris-Avellone-Tweet-Obsidian-FNV.jpg

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They were one point short.
 
Well, contract is contract. Also, the console versions were lower than 84%.
 
If they should really have got the money at 84% because it's one point short, then they should also have got it at 83%, because that's just one point short of the new target, and so on.
 
Can't say that I expect anything good from Bethesda, but still, it would be interesting to see what they will come up with.
 
They will do Beths's F4 alone. They are probably deep into development. That pos of their PR chief have said long ago they usually do (at least) two games in parallel (one published, one in development).

And, yes, it will be Skyrim with guns. Why shouldn't it be? Kids will love it and that's all that matters. And as I said before too, Beth's PR SS and "game journalists" will do the rest. They even don't hide it any more (if they ever did).
 
As long as they don't touch the West Coast, I couldn't care less what they do.

Super Mutant members of the Brotherhood of Steel? SURE! Giant robot battles? COOL! Guns that blow up EVERYTHING? Why Not? That would be AWESOME!!!!
 
Earth said:
As long as they don't touch the West Coast, I couldn't care less what they do.

Super Mutant members of the Brotherhood of Steel? SURE! Giant robot battles? COOL! Guns that blow up EVERYTHING? Why Not? That would be AWESOME!!!!
I'm not sure in what tone of voice you have written this, is it irony, sarcasm or just your honest statement what would you like to see in the next installment of Beth's fallout game.

If it's honest opinion, I could agree, all those things that you mentioned could be interesting if used properly (which I deeply doubt knowing what happened when Bethesda take the charge), but I care less about those FPS elements, I want what fallout was about in the first place, before whoring to Bethesda. Things that you haven't mentioned:
  • - delayed or not choices and consequences,
    - deep, immersive and logically coherent story,
    - I want to care about the world and NPCs but not in a corny way
    - non-repetitive side-quests,
    - use of procedural generated quests/homes/bunkers and techniques wherever it's possible.
    - colorful and memorable NPCs,
    - clever general and combat AI,
    - challenging and less exploitable level progression and perks,
    - no hand-holding and challenging gameplay,
    - less politically correct talk and more objectionable situations suitable for post-apoc. game,
    - bigger not ever-shrinking gameworld,
    - meaningful and tangible consequences of our actions that affect game in real sense,
    - better survival feel and myriad of other RPG elements.
All those elements that, more or less, Beth's F3 doesn't have. I was wanting better F2 in every sense, not Nuke Dukem in fallout universe. Even POV is not that important to me - I was just wanting good and deep fallout RPG.

As you might see, it's not the question who is right or wrong, it's a question what you and me are/was wanting from the game. If you don't kidding in the first place that is:)
 
grayx said:
Earth said:
As long as they don't touch the West Coast, I couldn't care less what they do.

Super Mutant members of the Brotherhood of Steel? SURE! Giant robot battles? COOL! Guns that blow up EVERYTHING? Why Not? That would be AWESOME!!!!
I'm not sure in what tone of voice you have written this, is it irony, sarcasm or just your honest statement what would you like to see in the next installment of Beth's fallout game.

If it's honest opinion, I could agree, all those things that you mentioned could be interesting if used properly (which I deeply doubt knowing what happened when Bethesda take the charge), but I care less about those FPS elements, I want what fallout was about in the first place, before whoring to Bethesda. Things that you haven't mentioned:
  • - delayed or not choices and consequences,
    - deep, immersive and logically coherent story,
    - I want to care about the world and NPCs but not in a corny way
    - non-repetitive side-quests,
    - use of procedural generated quests/homes/bunkers and techniques wherever it's possible.
    - colorful and memorable NPCs,
    - clever general and combat AI,
    - challenging and less exploitable level progression and perks,
    - no hand-holding and challenging gameplay,
    - less politically correct talk and more objectionable situations suitable for post-apoc. game,
    - bigger not ever-shrinking gameworld,
    - meaningful and tangible consequences of our actions that affect game in real sense,
    - better survival feel and myriad of other RPG elements.
All those elements that, more or less, Beth's F3 doesn't have. I was wanting better F2 in every sense, not Nuke Dukem in fallout universe. Even POV is not that important to me - I was just wanting good and deep fallout RPG.

As you might see, it's not the question who is right or wrong, it's a question what you and me are/was wanting from the game. If you don't kidding in the first place that is:)

I was parodying the thought processes of Bethesda. I don't want any of those things (except maybe giant robot battles) Sorry, I shoudl of put speech marks around them or something, to show I was joking.

I couldn't care less if it's an FPS. I just want a good RPG game in the Fallout Universe. I fear Bethesda won't deliver that.
 
grayx said:
Earth said:
As long as they don't touch the West Coast, I couldn't care less what they do.

Super Mutant members of the Brotherhood of Steel? SURE! Giant robot battles? COOL! Guns that blow up EVERYTHING? Why Not? That would be AWESOME!!!!
I'm not sure in what tone of voice you have written this, is it irony, sarcasm or just your honest statement what would you like to see in the next installment of Beth's fallout game.

If it's honest opinion, I could agree, all those things that you mentioned could be interesting if used properly (which I deeply doubt knowing what happened when Bethesda take the charge), but I care less about those FPS elements, I want what fallout was about in the first place, before whoring to Bethesda. Things that you haven't mentioned:
  • - delayed or not choices and consequences,
    - deep, immersive and logically coherent story,
    - I want to care about the world and NPCs but not in a corny way
    - non-repetitive side-quests,
    - use of procedural generated quests/homes/bunkers and techniques wherever it's possible.
    - colorful and memorable NPCs,
    - clever general and combat AI,
    - challenging and less exploitable level progression and perks,
    - no hand-holding and challenging gameplay,
    - less politically correct talk and more objectionable situations suitable for post-apoc. game,
    - bigger not ever-shrinking gameworld,
    - meaningful and tangible consequences of our actions that affect game in real sense,
    - better survival feel and myriad of other RPG elements.
All those elements that, more or less, Beth's F3 doesn't have. I was wanting better F2 in every sense, not Nuke Dukem in fallout universe. Even POV is not that important to me - I was just wanting good and deep fallout RPG.

As you might see, it's not the question who is right or wrong, it's a question what you and me are/was wanting from the game. If you don't kidding in the first place that is:)

I agree with you, it is almost irrelevant if they make a Fallout RPG, as long as it remains true of the idea that Black Isle's Fallout was, I want a gritty wasteland, with dubious choices, that question our day's morals, i want to actually care for the last remains of mankind, or not, to hate them, but to actually have NPC's that can trigger more than emotions, danger, i want it, i want to be able to play once, twice, even five times without having the same results, like in FO2, when you blew the power plant, heck, even child killing and sex are themes to go here, for it should be, after all, a game for mature people, the classification not only given by the violence amount, but by the general content, moral wise, social wise, a true post-apocalyptic game, worthy of being called Fallout!
 
The Vault Dweller said:
Someone should pay him to take the design and make an official version

Nah, Beth would find somebody who'd do it cheaper - like their in-house janitor. Someone like that.
 
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