Earth said:
As long as they don't touch the West Coast, I couldn't care less what they do.
Super Mutant members of the Brotherhood of Steel? SURE! Giant robot battles? COOL! Guns that blow up EVERYTHING? Why Not? That would be AWESOME!!!!
I'm not sure in what tone of voice you have written this, is it irony, sarcasm or just your honest statement what would you like to see in the next installment of Beth's fallout game.
If it's honest opinion, I could agree, all those things that you mentioned could be interesting if used properly (which I deeply doubt knowing what happened when Bethesda take the charge), but I care less about those FPS elements, I want what fallout was about in the first place, before whoring to Bethesda. Things that you haven't mentioned:
- - delayed or not choices and consequences,
- deep, immersive and logically coherent story,
- I want to care about the world and NPCs but not in a corny way
- non-repetitive side-quests,
- use of procedural generated quests/homes/bunkers and techniques wherever it's possible.
- colorful and memorable NPCs,
- clever general and combat AI,
- challenging and less exploitable level progression and perks,
- no hand-holding and challenging gameplay,
- less politically correct talk and more objectionable situations suitable for post-apoc. game,
- bigger not ever-shrinking gameworld,
- meaningful and tangible consequences of our actions that affect game in real sense,
- better survival feel and myriad of other RPG elements.
All those elements that, more or less, Beth's F3 doesn't have. I was wanting better F2 in every sense, not Nuke Dukem in fallout universe. Even POV is not that important to me - I was just wanting good and deep fallout RPG.
As you might see, it's not the question who is right or wrong, it's a question what you and me are/was wanting from the game. If you don't kidding in the first place that is