The orange nixie numbers didn't install automagically did they? It's supposed to be optional and disabled by default...
Personally I can't decide, I like the orange ones and the originals for different reasons.
Anyway I was just trying to make it as customizable as possible... originally I didn't want the invasions at all, so if it were me i'd make them happen much much later than the default values (so like using the 3x or 4x figures) which gave me the idea to make a wide range available for choosing.
I just wish I could get that many check boxes to look nice on the installer screen. Inno Setup doesn't seem to have any options to clean up a big list like that
Here's the default values from VAULT13.GAM:
Personally I can't decide, I like the orange ones and the originals for different reasons.
Anyway I was just trying to make it as customizable as possible... originally I didn't want the invasions at all, so if it were me i'd make them happen much much later than the default values (so like using the 3x or 4x figures) which gave me the idea to make a wide range available for choosing.
I just wish I could get that many check boxes to look nice on the installer screen. Inno Setup doesn't seem to have any options to clean up a big list like that
Wait what key dates, what exactly do you mean by this?.Pixote. said:no...but the key dates are critical.
Here's the default values from VAULT13.GAM:
Code:
FOLLOWERS_INVADED_DATE :=90; // (148)
NECROPOLIS_INVADED_DATE :=110; // (149)
THE_HUB_INVADED_DATE :=140; // (150)
BROTHERHOOD_INVADED_DATE :=170; // (151)
JUNKTOWN_INVADED_DATE :=200; // (152)
SHADY_SANDS_INVADED_DATE :=230; // (153)
VAULT_13_INVADED_DATE :=500; // (154)