Care to explain why? FT was IMO a v.good game.TwinkieGorilla said:Mistrz said:it probably won`t as good as FT either
now that's just dumb.
Care to explain why? FT was IMO a v.good game.TwinkieGorilla said:Mistrz said:it probably won`t as good as FT either
now that's just dumb.
You're pretty much alone in that opinion. It broke Fallout canon and setting so many times you'd think they never played the first 2 games.Mistrz said:Care to explain why? FT was IMO a v.good game.TwinkieGorilla said:Mistrz said:it probably won`t as good as FT either
now that's just dumb.
Sander said:You're pretty much alone in that opinion. It broke Fallout canon and setting so many times you'd think they never played the first 2 games.Mistrz said:Care to explain why? FT was IMO a v.good game.TwinkieGorilla said:Mistrz said:it probably won`t as good as FT either
now that's just dumb.
Up to six people with any weapons that you buy or find and there were usually at least two paths, though you got the biggest reward for killing all of the enemies. It wasn't great but it wasn't horrible either. Tactics is enjoyable, if a little lacking in gameplay depth. It's not really Fallout setting wise but it's really no less Fallout than Fallout 3 (which isn't saying much).Sorrow said:On the other hand, getting to an enemy leader (that is behind a single fence with a single locked door) in FoT includes fighting through a linear "maze" with a squad of three people with pre-set weapons.
Radman said:Viliny said:I actually bought Tactics when it came out...
Multiplayer was that everyone wanted to go realtime which i hated coming from Fallout 1 and 2... Everyone made twinky characters such as deathclaws that just came out of nowhere and tore you a new a-hole - everyone used the same gun because the variety was like 1-10 where you had to be stupid not to use 10 if you could...
idunno, did i just play it wrong?
Well I never really played the combat side of the multiplayer, there was a group of people on Gamespy that set up Role Playing games set in various player made cities. In these cities you selected a role, usually being one the following:
Mayor
Police/Sheriff
Raiders
Gangers
Gun Shop
Civilian
I edited and made a few maps including Roadside
Pretty popular back in 04 to 05 and we had a large community going, but like all good things it eventually died off.
Would be nice to have a game again though, its been years since I touched the Fallout Tactics editor.
It depends on the mission - there are some missions with two paths and missions that are linear.UncannyGarlic said:Up to six people with any weapons that you buy or find and there were usually at least two paths, though you got the biggest reward for killing all of the enemies.Sorrow said:On the other hand, getting to an enemy leader (that is behind a single fence with a single locked door) in FoT includes fighting through a linear "maze" with a squad of three people with pre-set weapons.
My point is that while Fallout 1/2 is one of the best cRPGs, Tactics gets owned by almost every game in its genre.UncannyGarlic said:It wasn't great but it wasn't horrible either. Tactics is enjoyable, if a little lacking in gameplay depth. It's not really Fallout setting wise but it's really no less Fallout than Fallout 3 (which isn't saying much).