Fallout Nuka World DLC trailer and information are online

A game shouldn't require that much mental gymnastics to reconcile its incongruities.
It's all in the dotz that you have to connect by yourself, not being spoon fed. /s

But honestly, it's not the worst case scenario like the main game. Nuka World holds together a lot more coherent unlike Fallout 4.
 
A game shouldn't require that much mental gymnastics to reconcile its incongruities.
The only people I've seen claim to need mental gymnastics to get it are the ones here. Even 4chan, which hs infamously shat over everything in Fallout 4 since it came out, has actually found Nuka World to be quite acceptable.
 
The only people I've seen claim to need mental gymnastics to get it are the ones here. Even 4chan, which hs infamously shat over everything in Fallout 4 since it came out, has actually found Nuka World to be quite acceptable.
So you think it doesn't require mental gymnastics? We are talking about a fizzy drink company making nukes, it's quite a silly scenario.
 
So you think it doesn't require mental gymnastics? We are talking about a fizzy drink company making nukes, it's quite a silly scenario.
But Nuka Cola! Nuka ->Nukes!
Yeah NMA, yor stupid for not figuring that out haha
Aids. When Bethesda can do something remotely similar to Dead Money or Old World Blues for a fair price, come back to me.
 
Oh look, a guy quadruple-posting and defending Fallout 4 DLC at the same time. We never see any of those around here...
Welp, you're wrong.
How is that wrong? Is she not the same Sierra from Fallout 3? Or are you just being tedious like the other quadruple-posters because she's the rare exception that doesn't give procedurally generated garbage fetch quests?
So you think it doesn't require mental gymnastics? We are talking about a fizzy drink company making nukes, it's quite a silly scenario.
"Nuka Cola drinkers don't understand their own physiology."

Seriously though, this one DLC isn't saving this abomination. It could be the greatest Fallout DLC ever made and you still ended up paying 50% Season Pass for Workshop DLC and a lazier, dumbed down version of The Superhuman Gambit in addition to the terrible base game with it's hideous dialogue wheel and cutscenes into cow butts during dialogue and terrible voice acting and writing etc.
 
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So you think it doesn't require mental gymnastics? We are talking about a fizzy drink company making nukes, it's quite a silly scenario.
They aren't making nukes, they are making compounds to increase the explosive power of nukes.

And is it really any more silly then the entire vault program, and like 10 different companies involvement in it, which was nothing more then The Enclave basically going "how can we fuck with people even after the world is destroyed!"
 
They aren't making nukes, they are making compounds to increase the explosive power of nukes.
Same difference.
And is it really any more silly then the entire vault program, and like 10 different companies involvement in it, which was nothing more then The Enclave basically going "how can we fuck with people even after the world is destroyed!"
Yes, the Enclave had a reason for doing that shit, dumb as that reason was.
Also, distracting from problem A by bringing up problem B doesn't seem like a good way to justify the writing of the DLC (the DLC that I've yet to actually see, that is).
and like 10 different companies involvement in it
I only remember Vault-Tec being involved in the genuinely weird shit.
 
They aren't making nukes, they are making compounds to increase the explosive power of nukes.

And is it really any more silly then the entire vault program, and like 10 different companies involvement in it, which was nothing more then The Enclave basically going "how can we fuck with people even after the world is destroyed!"
10 different companies invented by Bethesda to shoehorn new Pre-War crap, becouse the only ones involved (in true canon) were West Tek, Vault-Tec and government involvement. And maybe Wattz electronics, but i doubt so.
How the hell could food chemists help in nuclear weaponry development? Making the radiation clouds blue and 200% more sugary?
 
10 different companies invented by Bethesda to shoehorn new Pre-War crap, becouse the only ones involved (in true canon) were West Tek, Vault-Tec and government involvement. And maybe Wattz electronics, but i doubt so.
How the hell could food chemists help in nuclear weaponry development? Making the radiation clouds blue and 200% more sugary?
Isn't it obvious? Food chemists "don't understand their own physiology" either.
 
Plus the Enclave's experiments were about testing scenarios to determine how successful their space program would be. (they wanted to colonize the solar system or perhaps even migrate to another star system)
They needed to know how people would deal with isolation and various setbacks.

The silly experiments involving creating super soldiers and clones came in later with Fallout 3.
 
Same difference.

Yes, the Enclave had a reason for doing that shit, dumb as that reason was.
Also, distracting from problem A by bringing up problem B doesn't seem like a good way to justify the writing of the DLC (the DLC that I've yet to actually see, that is).

I only remember Vault-Tec being involved in the genuinely weird shit.
Its totally different honestly.

Except its not a problem, because Fallout was never serious. Its supposed to be a joke, and parody, of 1950's nuclear/cold war paranoia, which involed a lot of conspiracies that every company under the sun was working for the Government on some evil project.

Well
-RobCo facilitated the data collection part of the experiment(Avellone implied in the Fallout Bibles that the pipboys could be tracked by The Enclave to get data on Vault residents)
-As did Poseidon Energy, who we know from New Vegas were directly involved with the Enclave proper with the Archimedes project(meaning they likely knew the truth behind the Vault project), and wired the whole Vault Network to feed data back to the Oil Rig.
-Big MT. were directly involved with the Vault Experiment in Vault 22, having been the source of the spores hat eventually destroyed that Vault
-West-Tek and Mariposa were directly involved with the Vault Experiment in Vault 87, having donated the FEV for its Vault experiments.

The silly experiments involving creating super soldiers and clones came in later with Fallout 3.
You mean the Fallout Bible, which Bethesda used when making Fallout 3.
 
The silly experiments involving creating super soldiers and clones came in later with Fallout 3.
And gangbang vaults!
-West-Tek and Mariposa were directly involved with the Vault Experiment in Vault 87, having donated the FEV for its Vault experiments.
"Donated the FEV" Right. Did the Vault experiment consist in creating a endless supply of orcs? For free? A military secret? On purpose? On the other side of the country with no particular reason?

The best Vaults are the ones that don't need a shitty excuse of "X new company helped doing this, this is why there is a new gun here!" rather something that just happened.
The one in Fo3 that tried to make people crazy with white sound, almost every one in New Vegas; 34, 11, 22, 21 and i might forget one, and 81/86 ? Where there was a parallel vault experimenting on the other.
 
Its totally different honestly.
That's the point of the phrase 'Same difference', from what I understand; it's different from building nukes but it's still wildly different from making soda pop.
Except its not a problem, because Fallout was never serious. Its supposed to be a joke, and parody, of 1950's nuclear/cold war paranoia, which involed a lot of conspiracies that every company under the sun was working for the Government on some evil project.
:eyebrow:
It's called 'Internal logic' dude, it's pretty important to fiction. If the series claims some degree of realism (in the sense that not everyone with some background in chemistry is capable of creating nuclear weapons grade material, not that '50s popular culture physics' crap) then it needs to play by those rules, so fizzy drink companies shouldn't walk around building nukes.
I never complained about the Enclave experimenting on folk, I said their motivation was unrealistic, I think you've misread my post, or else replied to the wrong post.
-RobCo facilitated the data collection part of the experiment(Avellone implied in the Fallout Bibles that the pipboys could be tracked by The Enclave to get data on Vault residents)
That's not exactly Robco performing inhumane experiments, it's more like Apple selling Iphones to the government for whatever reason.
-Big MT. were directly involved with the Vault Experiment in Vault 22, having been the source of the spores hat eventually destroyed that Vault
They're a government arm, I think someone said they were supposed to be the Fallout equivalent to DARPA once.
-West-Tek and Mariposa were directly involved with the Vault Experiment in Vault 87, having donated the FEV for its Vault experiments.
Eh, that only came along in Fallout 3, and is West-Tek ever directly implicated or is it possible the Government acted as a middle man?
You mean the Fallout Bible, which Bethesda used when making Fallout 3.
Was that why Chris Avellone announced the Bible wasn't canon after 3's release? Seems as though they'd be able to coexist if Beth has based 3 on the Bible (or rather, around the Bible).
 
The Fallout Bible is the Fallout bible, not Fallout. If someting in the Bible works with Fallout, awesome. If it contradicts it though, or if it is too silly - a Soda company building nukes? - then it's rather non-canon. The Fallout Bible is not the core or the heart of Fallout, and it never was supposed to be that. A certain amount of sillyness is alright. Fallout was never a hyper realistic setting, but it was about SCIENCE!. This means a level of consistency, as some others already explained here. Why is that important? Well, why do you think Lord of the Rings would suck if all the swords worked like light sabers? Just because it is possible, doesn't mean that it fitts the setting.
 
It sounds all nice on paper, "Nuka Cola had the best chemists!", but seriously, food chemistry is very, very different from chemical weaponry.
A game shouldn't require that much mental gymnastics to reconcile its incongruities.

Not only that, but if Nuka-Cola was truly the product of chemical geniuses, its price should skyrocket and the drink itself should be a precious commodity few can afford... not this everyman's Coca-Cola rip-off.

Nuka-Cola was so much better when it:

a) Was blue.
b) Was named accordingly to the setting.

And that was it. Again, Obsidian got this, and didn't make Sunset Sarsaparrilla this weird abomination of science. It was a simple, popular, drink that had a simple but believable backstory and a neat quest associated with it, alongside one of my favorite robots.
 
Bottom line: Is this one DLC going to make the $100 Fallout 4 game worth it to people that definitely don't like Fallout 4? Yea, good luck with that...

It could be the best DLC ever made and it still wouldn't fix this game.

Unless of course, people who dislike Fallout 4 "don't understand their own physiology."
 
Was that why Chris Avellone announced the Bible wasn't canon after 3's release? Seems as though they'd be able to coexist if Beth has based 3 on the Bible (or rather, around the Bible).
Actually,
A. He stated it was non-canon BEFORE Fallout 3 came out.
B. His stated reason for doing so was because the Bible was his own personal musings on the Fallout series, and he didn't want Bethesda to feel like they had to be compelled to follow it. They still did it anyways.
Eh, that only came along in Fallout 3, and is West-Tek ever directly implicated or is it possible the Government acted as a middle man?
I'm not 100% sure TBH, been so long since I've played it. I do know Mariposa was specifically referenced as pressuring Vault 87 though.
They're a government arm, I think someone said they were supposed to be the Fallout equivalent to DARPA once.
Actually they were not. Big MT. was a private research group that took government contracts. They were no more a military arm then RobCo, or Mass Fusion, were.
That's not exactly Robco performing inhumane experiments, it's more like Apple selling Iphones to the government for whatever reason.
They still had to specifically design a wearable computing device that could send data in mass to a centralized facility. You don't make something like that without knowing something was going on beyond building shelters for people to survive the war in.
It's called 'Internal logic' dude, it's pretty important to fiction. If the series claims some degree of realism (in the sense that not everyone with some background in chemistry is capable of creating nuclear weapons grade material, not that '50s popular culture physics' crap) then it needs to play by those rules, so fizzy drink companies shouldn't walk around building nukes.

I never complained about the Enclave experimenting on folk, I said their motivation was unrealistic, I think you've misread my post, or else replied to the wrong post.
Well it is internally consistent with everything we have seen thus far. Nuka-Cola had the best organic chemists in the world, and they were hired to devlop ways to augment the military's weapons to do more damage on organic targets.

And that's what I was responding too
That's the point of the phrase 'Same difference', from what I understand; it's different from building nukes but it's still wildly different from making soda pop.
Making something specifically designed to influence people isn't that different from making something specifically designed to influence people.
 
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