Fallout Nuka World DLC trailer and information are online

You have come across a choice.

A: Your game engine can't handle mirrors so you break all the mirrors.

or

B: Your game engine can't handle mirrors so you hand wave it off by saying time hasn't been kind to their ability to reflect, rendering them nothing more than glass.
Hang on.... I never noticed this before, does Fallout 3, NV and 4 not have mirror reflections? Anywhere?
I mean... For gods sake, even Deus Ex back in the day managed to have reflections.
 
Its weird I never noticed there wasn't any working mirrors either. Didn't Duke Nukem 3d have mirrors?
 
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I hope that they will use this engine again to make their next game, and the next Fallout. Why I hope this? Because they can't get away with it AGAIN ... or so I hope at least ... you really never know, there are even now still some people that defend Bethesdas decision to stick with this old, outdated piece of crap.
They already got away with it when it came to Fallout 3, Skyrim, and now Fallout 4 so why wouldn't the blind fanboys defend it?

I don't actaully think the engine is to blame at all its the writting/developement of the game. The art style and stuff is actauly a postive for the game really and I think the grahpics that some PC are able to get is really good. But if it has no content no depth it does't matter anyway
Oh you jest, the graphics looked plastic-like, most if not all textures are outdated looking like they belonged in a 2010 game, the animations are fucking horrible, and despite running this turd on a high end desktop it still chugged because this engine has been on its last legs for a long time but Bethesda hasn't seen fit to take it out back and blow its sorry brains all over the place.
 
@MercenarySnake Fanboys yes, but they don't count, they would defend the game if it was just a jarr with pig-shit sold to them for 60$. But I think at some point the large masses of gamers will simply ask, whhhyyyyyy do we have this shitty engine again? And after you take a look at the Witcher 3, and how great it looks despite of the map size, there is no excuse anymore for Bethesda if they come up again in 7 years, with the same shitty engine, and the same shitty limitations, and the same shitty bugs that we saw for the last 20+ years. At least in my opinion. Particularly as the argument of but modds work so great with this engine! Seems to become less of a point, as Beth is trying everything to limit modding.
 
If they spent as much time building an engine with modding capabilities as they did farting around making pointless games and DLCs we wouldn't have to worry about an out of date engine. I'm pretty sure they have mountains of fans that would defend the engine as much as I've seen people doing just that. Honestly I could care less about modding as long as they made a good game but that's a fucking pipe dream.
 
Hang on.... I never noticed this before, does Fallout 3, NV and 4 not have mirror reflections? Anywhere?
I mean... For gods sake, even Deus Ex back in the day managed to have reflections.

I remember the original Unreal (yes, the very first one) having functioning mirrors back in 1998.
 
It would be hard for a Bethesda game to have working mirrors because in 1st person mode the player does not have a body... So it wouldn't be reflected :lmao: that is why the player is never reflected by water while the environment is.
(fun fact: even in 3rd person the player is never reflected)
 
I remember the original Unreal (yes, the very first one) having functioning mirrors back in 1998.
This.. Also if I remember correctly Tomb Raider: The Last Revelations also from 1998/1999 had working mirrors.. There is more old games with working mirrors for sure. From more recent games (but still old) there is also Prey from 2006...
Wow, 2016 and Bethesda still can't do mirrors just LOL
But hey, Skyrim Special HD edition is coming! Only for $60 lol It will include all bugs from the vanilla Skyrim 2011 as features! But we will try to fix them with 15 patches, yes we will fail to do so and just introduce even more bugs to the game! But don't worry, Unofficial Patch will fix them sooner or later for free!!
 
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Ahh The Last Revelation, argubly the last of the good older TR's. I liked the level design and the location being in one place (Egypt) was a benefit because it allowed more levels through different parts of Egyptian history. The undead crusader enemy in medieval Cairo levels was nice change from the scarabs, pharaoh dogs and mummies. Sorry to derail, just haven't thought about that game in a long time.
 
[edited because let it die already]
(Leaving this because it really bugs me when people use it as an excuse: )

"Suspension of disbelief". It's not a get-out-of-jail-free card, in fact quite the opposite, the whole point is that once you push believability past the breaking point, you *lose* suspension of disbelief, and that's when you get pulled out of the game/book/movie and go "WTF this is stupid", which is the whole problem with Beth's take on ... everything.

Meh.

I no longer look forward to Fallout news, really, but it's fun to watch people tilt at windmills.

Mirrors, though... you know I never miss them in a game. I wonder if that's because psychologically you don't see the mirror, you just see more of the room.
 
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Blood 1 had also working mirrors, and Deus Ex 1.

Mirrors. Mirrors never changes.

The end of Fallout occurred pretty much as we had predicted. Too much Bethesda, not enough Mirrors or reflections to go around. The details are trivial and pointless, the reasons, as always, purely human ones.

(...)

But the scars left by the development have not yet healed. And NMA has not forgotten.
 
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and Deus Ex 1
Had a weird ones. I mean, not only they are crystal clear but the character that holds the weapon in 1st person and JC's reflection are not the same.

The best I've seen is cubemap-based mirrors in GTA V.
 
"Suspension of disbelief". It's not a get-out-of-jail-free card, in fact quite the opposite, the whole point is that once you push believability past the breaking point, you *lose* suspension of disbelief, and that's when you get pulled out of the game/book/movie and go "WTF this is stupid", which is the whole problem with Beth's take on ... everything.
Exactly. It is the job of the writer to create an immersive fictional world that allows for suspension of disbelief. Instead, Bethesda takes a dump on game world and asks me to "suspend my disbelief" that Fallout 4 is a dumbed down pile of garbage.

For me, Fallout 4 is utterly non-immersive. Everytime I started to get immersed, something stupid happened or a badly voiced acted line from the voiced protagonist (which is no longer my character) just ruined the whole thing. Someone at Bethesda must have said to the writers and programmers: "Ok you see what Obsidian did with New Vegas? We're going to do the exact opposite of that!"

It's like Bethesda watched that MrBTongue video "Shandification of Fallout" and took it so literally that they merely put food in the game and thought that was all they had to do. They just don't seem to "get it" and missed the point entirely.
 
Todd Howard said this in regards to TES 6.
Todd Howard said:
"We think very long-term. We're not a developer that's going to rush something like this out. When you think about what is the future of that kind of game, we have a pretty good idea of what that's going to be, and it's just going to take technology and time we don't necessarily have right now."
Source: http://www.digitalspy.com/gaming/ne...news-argonia-and-everything-you-need-to-know/

I feel that there is a deceptive wording in that statement. In most cases, the last we in that statement should mean "we at Bethesda Softworks". However, I think that it could be twisted to mean "we at the video game industry". If we go for the later's interpretation, it could mean that Bethesda is waiting for the Xbox One Scorpio and PS4 Neo to come out so that it can brute force its old unoptimized engine.
 
From an AAA developer, I want both.
If it came down to a choice realistically a game with good engaging gameplay, characters and story would be preferable over a glorified tech demo since anytime a game with good graphics is made the game ends up being a glorified benchmark to test peoples PCs. Ryse anyone?
 
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