Fallout Nuka World DLC trailer and information are online

Discussion in 'NMA News and Information' started by The Dutch Ghost, Aug 15, 2016.

  1. Mr Fish

    Mr Fish Snug Rubber

    Sep 11, 2010
    Hang on.... I never noticed this before, does Fallout 3, NV and 4 not have mirror reflections? Anywhere?
    I mean... For gods sake, even Deus Ex back in the day managed to have reflections.
     
    • [Like] [Like] x 1
  2. lolpop109

    lolpop109 Water Chip? Been There, Done That
    Modder

    839
    Jul 14, 2016
    I think the mirrors where always broken
     
  3. cordelionreaver

    cordelionreaver Where'd That 6th Toe Come From?

    410
    Nov 29, 2015
    Its weird I never noticed there wasn't any working mirrors either. Didn't Duke Nukem 3d have mirrors?
     
    Last edited: Aug 22, 2016
  4. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    They already got away with it when it came to Fallout 3, Skyrim, and now Fallout 4 so why wouldn't the blind fanboys defend it?

    Oh you jest, the graphics looked plastic-like, most if not all textures are outdated looking like they belonged in a 2010 game, the animations are fucking horrible, and despite running this turd on a high end desktop it still chugged because this engine has been on its last legs for a long time but Bethesda hasn't seen fit to take it out back and blow its sorry brains all over the place.
     
    • [Like] [Like] x 1
  5. Zerginfestor

    Zerginfestor dear god, the scrapping

    405
    Apr 18, 2015
    Is there any lore on the APA, or is it just there because "Fuck lore"?
     
  6. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    @MercenarySnake Fanboys yes, but they don't count, they would defend the game if it was just a jarr with pig-shit sold to them for 60$. But I think at some point the large masses of gamers will simply ask, whhhyyyyyy do we have this shitty engine again? And after you take a look at the Witcher 3, and how great it looks despite of the map size, there is no excuse anymore for Bethesda if they come up again in 7 years, with the same shitty engine, and the same shitty limitations, and the same shitty bugs that we saw for the last 20+ years. At least in my opinion. Particularly as the argument of but modds work so great with this engine! Seems to become less of a point, as Beth is trying everything to limit modding.
     
    • [Like] [Like] x 1
  7. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    If they spent as much time building an engine with modding capabilities as they did farting around making pointless games and DLCs we wouldn't have to worry about an out of date engine. I'm pretty sure they have mountains of fans that would defend the engine as much as I've seen people doing just that. Honestly I could care less about modding as long as they made a good game but that's a fucking pipe dream.
     
  8. Crossfire

    Crossfire Banned

    491
    Jun 14, 2016
    I remember the original Unreal (yes, the very first one) having functioning mirrors back in 1998.
     
  9. Hassknecht

    Hassknecht For hate's sake. Staff Member Admin Orderite Board Cop oTO

    Aug 16, 2010
    Yes, it did.
     
    • [Like] [Like] x 1
  10. Risewild

    Risewild Carbon Dated and Proud
    Modder Orderite

    Jun 14, 2014
    It would be hard for a Bethesda game to have working mirrors because in 1st person mode the player does not have a body... So it wouldn't be reflected :lmao: that is why the player is never reflected by water while the environment is.
    (fun fact: even in 3rd person the player is never reflected)
     
  11. lolpop109

    lolpop109 Water Chip? Been There, Done That
    Modder

    839
    Jul 14, 2016
    I would take 2010 grahpics with good story over 2016 boring shit anyday of the week
     
  12. Money4U

    Money4U First time out of the vault

    56
    Oct 22, 2015
    This.. Also if I remember correctly Tomb Raider: The Last Revelations also from 1998/1999 had working mirrors.. There is more old games with working mirrors for sure. From more recent games (but still old) there is also Prey from 2006...
    Wow, 2016 and Bethesda still can't do mirrors just LOL
    But hey, Skyrim Special HD edition is coming! Only for $60 lol It will include all bugs from the vanilla Skyrim 2011 as features! But we will try to fix them with 15 patches, yes we will fail to do so and just introduce even more bugs to the game! But don't worry, Unofficial Patch will fix them sooner or later for free!!
     
    Last edited: Aug 22, 2016
  13. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    From an AAA developer, I want both.
     
    • [Like] [Like] x 7
  14. Juza The Cloud

    Juza The Cloud Nanto Goshasei

    606
    Jun 3, 2015
    Ahh The Last Revelation, argubly the last of the good older TR's. I liked the level design and the location being in one place (Egypt) was a benefit because it allowed more levels through different parts of Egyptian history. The undead crusader enemy in medieval Cairo levels was nice change from the scarabs, pharaoh dogs and mummies. Sorry to derail, just haven't thought about that game in a long time.
     
  15. tekhedd

    tekhedd Hoarding ammo IS gameplay

    211
    Oct 28, 2008
    [edited because let it die already]
    (Leaving this because it really bugs me when people use it as an excuse: )

    "Suspension of disbelief". It's not a get-out-of-jail-free card, in fact quite the opposite, the whole point is that once you push believability past the breaking point, you *lose* suspension of disbelief, and that's when you get pulled out of the game/book/movie and go "WTF this is stupid", which is the whole problem with Beth's take on ... everything.

    Meh.

    I no longer look forward to Fallout news, really, but it's fun to watch people tilt at windmills.

    Mirrors, though... you know I never miss them in a game. I wonder if that's because psychologically you don't see the mirror, you just see more of the room.
     
    Last edited: Aug 22, 2016
    • [Like] [Like] x 2
  16. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Blood 1 had also working mirrors, and Deus Ex 1.

    Mirrors. Mirrors never changes.

    The end of Fallout occurred pretty much as we had predicted. Too much Bethesda, not enough Mirrors or reflections to go around. The details are trivial and pointless, the reasons, as always, purely human ones.

    (...)

    But the scars left by the development have not yet healed. And NMA has not forgotten.
     
    Last edited: Aug 22, 2016
    • [Like] [Like] x 3
  17. 0wing

    0wing Все умрут, а я волномут

    Mar 23, 2015
    Had a weird ones. I mean, not only they are crystal clear but the character that holds the weapon in 1st person and JC's reflection are not the same.

    The best I've seen is cubemap-based mirrors in GTA V.
     
  18. Irwin John Finster

    Irwin John Finster Sonny, I Watched the Vault Bein' Built!

    Nov 13, 2015
    Exactly. It is the job of the writer to create an immersive fictional world that allows for suspension of disbelief. Instead, Bethesda takes a dump on game world and asks me to "suspend my disbelief" that Fallout 4 is a dumbed down pile of garbage.

    For me, Fallout 4 is utterly non-immersive. Everytime I started to get immersed, something stupid happened or a badly voiced acted line from the voiced protagonist (which is no longer my character) just ruined the whole thing. Someone at Bethesda must have said to the writers and programmers: "Ok you see what Obsidian did with New Vegas? We're going to do the exact opposite of that!"

    It's like Bethesda watched that MrBTongue video "Shandification of Fallout" and took it so literally that they merely put food in the game and thought that was all they had to do. They just don't seem to "get it" and missed the point entirely.
     
    • [Like] [Like] x 5
  19. CaptJ

    CaptJ The Rival of Roquefort Hall

    587
    Jan 19, 2016
    Todd Howard said this in regards to TES 6.
    Source: http://www.digitalspy.com/gaming/ne...news-argonia-and-everything-you-need-to-know/

    I feel that there is a deceptive wording in that statement. In most cases, the last we in that statement should mean "we at Bethesda Softworks". However, I think that it could be twisted to mean "we at the video game industry". If we go for the later's interpretation, it could mean that Bethesda is waiting for the Xbox One Scorpio and PS4 Neo to come out so that it can brute force its old unoptimized engine.
     
  20. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    If it came down to a choice realistically a game with good engaging gameplay, characters and story would be preferable over a glorified tech demo since anytime a game with good graphics is made the game ends up being a glorified benchmark to test peoples PCs. Ryse anyone?
     
    • [Like] [Like] x 1