You weren't kidding, those Radleeches gave me several game overs, especially with the (what I assume to be) instakill critical hits saying your internal organs were crushed. Do you know how to do the other tasks that the farmer gives you, covering the toxic goo, and finding building materials for the farms?
If you want to know, all the current locations are: Blackfoot, Bloomfield, Boulder Dome, Brotherhood (Maxson Bunker), Circle Junction, The Crater, Dogtown, Fort Abandon, Grand Canyon, Hoover Dam, Jericho, Mesa Verde, The Nursery, Ouroboros, Reservation, and Tibbets.
I used your trick to get to Jericho, but I didn't see the schematic that Pierre/Otto want anywhere. It must have something to do with uncovering map squares, because I backtracked straight out of how I went in without any crashes.
It seems like you're as deep into this game as I am though. I really, really like this game, it's a shame the original Fallout 3 never officially saw the light of day outside all the leaks.
I'd like to know though, how many prisoners have you found?
Hi!
No, I have no idea how to solve this quest regarding the Skum Pitt's issue. I suppose it's not implemented yet.
I managed to fix that Cipher's computer and as I recall there is some information regarding water deintoxication or something like that.
Also I noticed something interesting in the craft menu - I'm talking about wood planks. Guess it could be used as a building material, but
I never managed to find wood planks required for this.
Jericho consists of 4 maps: train station, car mart, cathedral, water station or whatever it's called.
You need to visit the last map. There will be a stand-alone building near the area with pumps and other equipment.
Look inside it. There's a silver desk inside north-east room. The schematics are there. I've found them even without taking this quest. Seems like a permanently spawned item.
Funny thing, there's a strange back pack inside the cathedral (near the ladder which is broken). I wasn't able to grab it due to it's enormous weight.
Thanks for providing the list of locations!
It seems I completely forgot about the nursery and some other locations! However, there is one location missing from your list.
I won't spoil it. But let's just say it's called B****m S*****s (not very far from Ouroboros).
It's unfinished as far as I can tell, but you can visit it if you want.
You need to look around for a female NPC (custom model) inside/outside that big "Engineering" building near Otto's "office".
I'm not sure about the speech check, but if you talk to her there will be a dialog line regarding that map.
You can bring a shovel with you, but there's nothing useful in that grave.
I still have to find these prisoners: V. Presper, Sean Coleridge, Robert Briggs, Martin Pierce, Adam Davidson, Julian McKinley.
I've spotted Julian. She's in Reservation, but has nothing to say. And I can't find a PipBoy of hers. However, there's an option
to update her last known location. So I guess she's done for me.
Could you explain how to get inside the Nursery? Is it even possible?
Yeah, I like this mod too. But it's unfortunate it's still so incomplete and unfinished. Hope they will be able to get it done!
You were right about Daniel. Dogtown is amazingly huge, but unpopulated and empty at the moment.
Seems like I've found another bug. Right now I have all menu buttons populated with the location's name.
And there's no button for Tibbets
1) Moletown is still unfinished and can not be entered twice. An exit grid in the cave leads to Tibbets.
2) There's a guy in advanced power armor (Bloomfield/second map). He has strange dialog and behavior. Check the screenshot.
3) Could you explain how some diseases work? I frequently get some events like: you feel like there's someone
watching you. Or even: you barely manage to keep your fears in check, but you are able to move into the darkness.
What the heck is this?
4) There's an inapproachable room in the Dogtown's prison. Check the screenshot. Also there's an item box which you cannot open.
5) I got a police car, but that garage still has some traces of this car (you can see a car's truck. Check the screenshot.
And it seems that buggy car from Bloomfield just vanished (I used it to get to Dogtown).
6) Welcome screen for Dogtown is messed up. Check the screenshot.
7) Craft menu - selecting the "Docking Clamp Chip" crashes the game.
8) First screenshot - Hospital in Tibbets, yet another out of bounds example.