Fallout 2 mod Fallout: Yesterday

Ah, I think that he unfortunately passed away from a virus infection. There is a very small chance for every character in the game exposed to airborne pathogens to die. This is too harsh and will be revised in the future so that quest-critical characters only get temporarily ill while commoners die for good. Also, because Tibbets characters eat nutrient paste, their symptoms should be dormant as long as they continue doing so.

Do you have an earlier save?
Thanks for your return! I have a very earlier save!

I think you will develop the story with the virus infection in a next release especially in Hoover Dam. (with the dead at the basement of the clinic at Hoover Dam)

Otherwise i have a similar problem with Ed the mechanic who disappears at Brotherhood of Steel
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I didn't have an awser on one of my first post on these 3 points:
I kill all the mutants at the Skum Pitt in Hoover Dam but the quest is marked unfinished.
I didn't find the building materials for the hydroponics farm. I don't know where to search or maybe uncompleted quest?
I finish almost quests in Mesa Verde except the mission to rescue captured Cyphers. I don't find them at Mesa Verde neither at Dogtown or Ouroboros or Reservation. Unfinished quest?
 
I don't know where to search or maybe uncompleted quest?
That quest is connected to another location which is not finished yet so you can only do the first part of it.

Yes, same goes for the missing Ciphers quest. It’s also tied to an unfinished location.
 
That quest is connected to another location which is not finished yet so you can only do the first part of it.

Yes, same goes for the missing Ciphers quest. It’s also tied to an unfinished location.
Thanks for your return.

I think the quest called "Adjust the calibration of the two functionning generators" is uncompleted. Indeedd my character has 160% in Science,i have the quest given by Dodge and i have the message following:



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It would be cool if in the next release we could complete more quest in Tibbets which is the place we begin. I like exploring the place but it's a little frustrating for the quest to accomplish (ex: several quests seem unfinished actually like the quest giving by Dr Nora, Dr Yvreth.......)

I wonder if in future release there will be special quest when your character is a ghoul or a supermutant. it would be great!
 
Hello, i hope you can help me because i am stuck just before act 2 :( The issue is:

I have to fid the missing prisoners but i have no clue where to look at all. When i go to grand canyon i get stuck and i cant find the person i should be finding, Martin that Gym asshole. i searched whole whost town, no clue of him. there's a buildig tho that is bugged and i cant enter.. a small one. And the other option would be to go to boulder dome but i have no clue where that is. wherever i go on my map, all i have is tibbets, and 2 other places inn that area arround and grand canyon..
 
I think the quest called "Adjust the calibration of the two functionning generators" is uncompleted. Indeedd my character has 160% in Science,i have the quest given by Dodge and i have the message following:
I think that message is a bug that shows when you successfully calibrated generators 3 and 6. But there's another bug there. You're supposed to use both Repair and Science on those computers to finish the task. The current bug only requires Science check.
I think that you can go back to Dodge now anyways and report success.

It would be cool if in the next release we could complete more quest in Tibbets which is the place we begin. I like exploring the place but it's a little frustrating for the quest to accomplish (ex: several quests seem unfinished actually like the quest giving by Dr Nora, Dr Yvreth.......)

Yes, Tibbets will get a lot of bugfixes and new content in the next version.

I wonder if in future release there will be special quest when your character is a ghoul or a supermutant. it would be great!

Yes, there will be people reacting properly to your race. But that is currently not the case. We're still going through normal dialogs and didn't even implement stupid dialog everywhere. But the plan is to have them all.

Hello, i hope you can help me because i am stuck just before act 2 :( The issue is:

It's best to orient yourself using the old Van Buren map. It's not 100% accurate and some locations are missing but should prove useful
 
I think the quest called "Adjust the calibration of the two functionning generators" is uncompleted. Indeedd my character has 160% in Science,i have the quest given by Dodge and i have the message following:
Here is a fix. Just unzip it into patch001.dat\Scripts
 

Attachments



Here is a behind the scenes video where our writer and voice actor Krimson Graey goes into details on how Alexandra was brought to life. Featuring cameo appearances by yours truly and our 3D artist @Goat_Boy
Enjoy!
 
Here is a fix. Just unzip it into patch001.dat\Scripts
Thanks. It works.

I wonder if it will be in next release we could meet on the world map highway men, bandits.....and
save Tibbets from self-destruction

It would be cool if we have the details of medical supplies who want Dr Yuri at Hoover Dam in PIP-BOY .

I finish the quest "get the food for Cyphers" at Mesa Verde. I returned then at Hoover Dam to talk with 3 Some Caravan Company but there is only one caravan road avaluable (to go to Jericho and not Mesa Verde). Is it a bug?
 
Ah, I think that he unfortunately passed away from a virus infection. There is a very small chance for every character in the game exposed to airborne pathogens to die. This is too harsh and will be revised in the future so that quest-critical characters only get temporarily ill while commoners die for good. Also, because Tibbets characters eat nutrient paste, their symptoms should be dormant as long as they continue doing so.

Do you have an earlier save?
I try again in a earlier save but this time not only Dr Linder disappears but also Dr Yvret and Dr Bree Drexle. I don't know why.
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Hi, this looks absolutely AWESOME: And the intro is just insane! And I mean in a great sort of way. Best I have ever seen in any game!
My question, I have downloaded 0.65 version, but I never got past the holo stage (opening of the game) cuz loading times are just enormous. It takes forever to get to game screen, then screen goes white for a long while, shower/vault screen, more waiting before holo starts, I die and it takes forever for that screen to load.
So, plz, pretty please, where can I get the latest version of this beautiful mod? And, with respect, will loading times be just as insane?
Big kudos, huge ton of respect and cheers!
 
Thanks. It works.

I wonder if it will be in next release we could meet on the world map highway men, bandits.....and

Yes, we will add more interesting encounters to the worldmap in the next version. It hasn't received updates for some versions now.
Regarding your other request, unfortunately that event is supposed to happen. I know it's painful to see but we're sticking very close to what BIS planned.

It would be cool if we have the details of medical supplies who want Dr Yuri at Hoover Dam in PIP-BOY .

Good idea. Let me write that down for us to fix.

I finish the quest "get the food for Cyphers" at Mesa Verde. I returned then at Hoover Dam to talk with 3 Some Caravan Company but there is only one caravan road avaluable (to go to Jericho and not Mesa Verde). Is it a bug?
It's not a bug. We ran out of time to implement a new caravan route. It will be available in the next version.
But don't worry, the caravans are bringing in the food, it's just that you can't participate yet.
I try again in a earlier save but this time not only Dr Linder disappears but also Dr Yvret and Dr Bree Drexle. I don't know why.
Whoa! It's almost as if there's a serial killer in the asylum :freak:
We'll have to investigate.

Hi, this looks absolutely AWESOME: And the intro is just insane! And I mean in a great sort of way. Best I have ever seen in any game!
My question, I have downloaded 0.65 version, but I never got past the holo stage (opening of the game) cuz loading times are just enormous. It takes forever to get to game screen, then screen goes white for a long while, shower/vault screen, more waiting before holo starts, I die and it takes forever for that screen to load.
So, plz, pretty please, where can I get the latest version of this beautiful mod? And, with respect, will loading times be just as insane?
Big kudos, huge ton of respect and cheers!
Thank you, jasse! What kind of setup are you running? The numerous game files are unpacked so that means there's lots of them for the engine to go through. If you don't have a SSD disk, that might be why it's so slow.
 
Yes, we will add more interesting encounters to the worldmap in the next version. It hasn't received updates for some versions now.
Regarding your other request, unfortunately that event is supposed to happen. I know it's painful to see but we're sticking very close to what BIS planned.



Good idea. Let me write that down for us to fix.


It's not a bug. We ran out of time to implement a new caravan route. It will be available in the next version.
But don't worry, the caravans are bringing in the food, it's just that you can't participate yet.

Whoa! It's almost as if there's a serial killer in the asylum :freak:
We'll have to investigate.


Thank you, jasse! What kind of setup are you running? The numerous game files are unpacked so that means there's lots of them for the engine to go through. If you don't have a SSD disk, that might be why it's so slow.
Yes, we will add more interesting encounters to the worldmap in the next version. It hasn't received updates for some versions now.
Regarding your other request, unfortunately that event is supposed to happen. I know it's painful to see but we're sticking very close to what BIS planned.



Good idea. Let me write that down for us to fix.


It's not a bug. We ran out of time to implement a new caravan route. It will be available in the next version.
But don't worry, the caravans are bringing in the food, it's just that you can't participate yet.

Whoa! It's almost as if there's a serial killer in the asylum :freak:
We'll have to investigate.


Thank you, jasse! What kind of setup are you running? The numerous game files are unpacked so that means there's lots of them for the engine to go through. If you don't have a SSD disk, that might be why it's so slow.
Thanks for your return.

I met some problems at the beginning of the game in Tibbets when i talk to Dr Danika to use Autodoc
i died! I don't know if it's a bug.

It doen't happen when i have more hit points or a better armor on me.

I wonder if the Perk "Tunnel Rat" has an utility to explore the Cave at Fort Abandon's Farm to track down the 2 Caesar Legion. (maybe in a future release?)

I hope we know more of the story of the Hanged Man in future release.

I have problems with Beatrice it's impossible to talk to her except near Hoover Dam's Bar.

In the end of the game (BOMB 001 level), i wanted to throw "pulse grenade" against robots but they often disappear from my inventory when i click on the robots to lanch them. Bug?

I hope we can play your next release soon (April? or more?).
 
I met some problems at the beginning of the game in Tibbets when i talk to Dr Danika to use Autodoc
i died! I don't know if it's a bug.

I think I know why that happened. You were probably poisoned. The code advances the time first, then heals you, which is incorrect. It should first heal you and then advance the time. We'll fix it.

I wonder if the Perk "Tunnel Rat" has an utility to explore the Cave at Fort Abandon's Farm to track down the 2 Caesar Legion. (maybe in a future release?)
You are correct, that's the plan. The cavern beneath the farm is not finished yet, there will be lots more happening there.

I hope we know more of the story of the Hanged Man in future release.
Our writer is working on him for the next update.

I have problems with Beatrice it's impossible to talk to her except near Hoover Dam's Bar.
Someone else reported she's behaving oddly once she joins the party. We will investigate.

In the end of the game (BOMB 001 level), i wanted to throw "pulse grenade" against robots but they often disappear from my inventory when i click on the robots to lanch them. Bug?

There was a bug with the robots before where you couldn't target them. When did you download the version you've played?

I hope we can play your next release soon (April? or more?).
Way too early I'm afraid. We're working on many parallel things at the same time and are not sure when the next version will be released.
The team also expanded which is a great thing but that means I also have less time for programming because I have to spend time communicating with many people on different topics. Once we feel something is ready for a release, we will make one :ok:
 
I think I know why that happened. You were probably poisoned. The code advances the time first, then heals you, which is incorrect. It should first heal you and then advance the time. We'll fix it.


You are correct, that's the plan. The cavern beneath the farm is not finished yet, there will be lots more happening there.


Our writer is working on him for the next update.


Someone else reported she's behaving oddly once she joins the party. We will investigate.



There was a bug with the robots before where you couldn't target them. When did you download the version you've played?


Way too early I'm afraid. We're working on many parallel things at the same time and are not sure when the next version will be released.
The team also expanded which is a great thing but that means I also have less time for programming because I have to spend time communicating with many people on different topics. Once we feel something is ready for a release, we will make one :ok:
Thanks for your return!

I download the version at 24/12/24.

I look forward playing next release of this awesome mod!
 
Working on Yuri's medical re-supply quest. The hardest to obtain chems are Buffout and Mentats. I was actually able to find a reliable source of Buffout. Only was able to find a few Mentats. Anyone know if there are enough in the current version in the game?

There’s some in Asylum and Hoover Dam but I don’t think it’s enough.

In the next version, all merchants will restock their inventory and we will add a “Mentats” vending machine so you should be able to acquire the right amount.

I download the version at 24/12/24

You can re-download that version. The initial file from that date had some issues which we resolved.
 
Thank you, jasse! What kind of setup are you running? The numerous game files are unpacked so that means there's lots of them for the engine to go through. If you don't have a SSD disk, that might be why it's so slow.
I have noticed that if I run it with Hi-Res patch enabled the loading times for various screens are insane. Really. Once I disable it the game/patch seems to run smoothly. I dont know if I have SSD disk or not, but none of my other games, any of my other games ever behaved that way. Anyways, I only had few hours as with Yesterday and I am still within walls. Got to another level but was shot with a laser pistol... and died lol. So I will have to try again. Looking very much forward to exploring this mod.
Again, big kudos and huge respect for making it happen.
Cheers

Ps:I ask again, where can I download the latest version? Cheers
 
Dont know if it is a bug or not. I met Malik. I robbed him. Then I killed him. Like 7 times. He is still there. I went to look around Tibbet, later came back, he is still there, still sleeping. I klick on him, am asked if I want to kill him. I say yes, kill him silently, and still nothing happens. On another floor I meet an officer/sheriff with some people. We speak, he tells me of some crimes and criminals. I say I wanna join. He asks if I am ready to go. I say yes sir ready! Lets go. Nothing happens. We just stand there. I do the dialog again, say ready lets go, and still nothing happens... Weird...

Also, on those very few rare occasions I managed to ask someone to barter, there are no items in their inventory. None- Zero. Is this normal?
 
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Dont know if it is a bug or not. I met Malik. I robbed him. Then I killed him. Like 7 times. He is still there. I went to look around Tibbet, later came back, he is still there, still sleeping. I klick on him, am asked if I want to kill him. I say yes, kill him silently, and still nothing happens. On another floor I meet an officer/sheriff with some people. We speak, he tells me of some crimes and criminals. I say I wanna join. He asks if I am ready to go. I say yes sir ready! Lets go. Nothing happens. We just stand there. I do the dialog again, say ready lets go, and still nothing happens... Weird...
It’s a bug, we know about it. It will get fixed in the next version.
Also, on those very few rare occasions I managed to ask someone to barter, there are no items in their inventory. None- Zero. Is this normal?
Do you recall which people?
 
It’s a bug, we know about it. It will get fixed in the next version.

Do you recall which people?
Mr.Earley is one I remember because at the very this moment I am speaking with him ;-)
Anyways, not meaning to be rude or anything, but, again, where can I get the latest patch/mod? Or, if you perhaps have ETA on final version. Again, not trying to be rude.I am just so excited about it all!!!
 
Mr.Earley is one I remember because at the very this moment I am speaking with him ;-)
Anyways, not meaning to be rude or anything, but, again, where can I get the latest patch/mod? Or, if you perhaps have ETA on final version. Again, not trying to be rude.I am just so excited about it all!!!
The latest version is on NexusMods and modDB. The final version is still far away, years away. But we’re working on it every day! :postviper:
 
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