Fargo clarifies

Sorrow said:
Copy protection and fun shouldn't be used in the same sentence.
Good copy protection is no copy protection.

Chief Police Officer Braben asking me to look in my spaceship manual beats StarForce anytime. ;)
 
Indeed, if he markets it only to hardcore Wasteland fans (e.g. the Snake Squeezins people), I doubt it would be a financial success, since there aren't that many of them nowadays. Marketing it to both fans of Fallout and of Wasteland would be a wiser decision.
 
Bizarro Ausir said:
Indeed, if they market it only to hardcore Fallout fans (e.g. the NMA people), I doubt it would be a financial success, since there aren't that many of them nowadays. Marketing it to both fans of Oblivion and of Fallout would be a wiser decision.
Sorry, but the irony was a bit too much for me. Mmm, crunchy grey areas.
icon_chew.gif


I'm not disagreeing with you- I know exactly where you're coming from. Besides, Wasteland to Fallout to Wasteland is a much more elegant conversion than Beth's Frank3nstein. But I just feel the unsaid needed to be said, here.
 
Silencer said:
Sorrow said:
Copy protection and fun shouldn't be used in the same sentence.
Good copy protection is no copy protection.

Chief Police Officer Braben asking me to look in my spaceship manual beats StarForce anytime. ;)

Not really, since by the time you get Chief Braben you've already failed the test numerous times and he invalidates your save games.
At least, that's what happened to me..
 
This is actually great news, I never expected a Wasteland game to pop up.

It's like, faith has been restored. :D

But at the same time, also makes us realize the sad truth that we are now just like the inhabitants of the post apocalyptic world, few, bunched together, and very hopeless. To have an engineer come by and to make us a water pump - properly would be just as exciting.

(We currently have Bethesda working on a windmill - and we all see where that is headed.)
 
DarkLegacy said:
(We currently have Bethesda working on a windmill - and we all see where that is headed.)

Bethesda say they will impress us all with their nuclear powered windmill.
Run for the hills!
 
Kan-Kerai said:
I'm not disagreeing with you- I know exactly where you're coming from. Besides, Wasteland to Fallout to Wasteland is a much more elegant conversion than Beth's Frank3nstein. But I just feel the unsaid needed to be said, here.

Kan-Kerai is right.

At the same time, the truth of the matter is that any TrueForm RPG released nowadays would be released to the same, non-wide market, which is represented by places like GameBanshee, RPGCodex and RPGWatch. We just belong to that circle.
 
Vault 69er said:
Not really, since by the time you get Chief Braben you've already failed the test numerous times and he invalidates your save games.
At least, that's what happened to me..

Wow, I was waiting for someone to get that! :D

No warez talk, tho' Unless you're simply a dyslexiac. :P
 
Fuck yeah.

It's about damn time to hear something like that. Even though most of us know what happened with Bard's Tale, I'm actually placing hope and faith in him in this. I mean, he's the one who created Wastelands, and I loved it. It would amaze me if he actually fucked it up. Besides, we're really the only ones he has to listen to, so if he did fuck up, that would just be mind-boggling.

Even if it's *technically* not Fallout, here's to hoping that someone finally gives us something to look forward to.
 
Autoduel76 said:
Wasteland played out in nothing but text rounds and your party was rooted in place, like does not happen in RPGs today (except JRPGs).

No it wasn't... Your party could move in a round (the "Run" command did not mean "Flee the battle", it meant "Have the Party Move One Square"). Or, if you decided to use it, you could disband party members, to act as individuals, and move much akin to what you'd find in FO, except on a one-square basis.

And to Brother None... ya got one person here who loves WL more (far more) than FO. ^_~
 
Seraphim Pwns U said:
And to Brother None... ya got one person here who loves WL more (far more) than FO. ^_~

Extremist! Fallout's Next Gen graphics were so wave of future, only a complete nutjob would still enjoy an Old Gen game.
 
Brother None said:
Extremist! Fallout's Next Gen graphics were so wave of future, only a complete nutjob would still enjoy an Old Gen game.

This argument is strangely reminiscent of the arguments that we all have towards Fallout 3. :shock:

I do somewhat agree with him though. I too liked Wasteland more than Fallout and it has a lot more to do with the game than the graphics, which is somewhat reminiscent of the argument with Fallout 3.

I think I played Wasteland more times than I can remember, but I only recall playing Fallout 1/2 a couple times each. I felt at the time there was just so much more you could do in Wasteland, and the chainsaw, how could you not like the chainsaw.
 
I like Wasteland more than Fallout as well but not by much. They are of the same ilk IMHO. I see them more as a related set (game set) though. :D
 
Brother None said:
Seraphim Pwns U said:
And to Brother None... ya got one person here who loves WL more (far more) than FO. ^_~

Extremist! Fallout's Next Gen graphics were so wave of future, only a complete nutjob would still enjoy an Old Gen game.
:rofl:

On the other hand...
It would be weird to play WL 2 just like one plays Fallout...
 
Funny that everyone mentions Tim Cain and not the people who made the original Wasteland, like Alan Pavlish, Ken St. Andre, Michael A. Stackpole or Liz Danforth.
 
FeelTheRads said:
Or Brian Fargo? I've seen people saying here he doesn't have much to do with Wasteland, but wasn't he the main designer?

He produced it. The guys Ausir named designed it.

Ausir, I think the problem with St. Andre, Pavlish and Stackpole is that Stackpole and St. Andre left the computer business (for the pen and paper business) and I think even Pavlish was fed up when Fargo left. Original designers or no, these aren't computer designers, who knows what happens if you stick 'em in the industry now.
 
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