First Impression of Fallout 4

There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.
 
There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.

If that was true they wouldn't have stuck to any of the lore at all, yet they did.
 
There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.

If that was true they wouldn't have stuck to any of the lore at all, yet they did.


That is why vertibirds exist in the opening scenes despite the fact it wasn't even commissioned years after?
 
That is why vertibirds exist in the opening scenes despite the fact it wasn't even commissioned years after?

If I recall correctly, they were still in prototype phase when the War started, I 'think' even Fallout 3 confirmed this. Only after the War when their designs were perfected for mass manufacturing did the Enclave start using them in larger numbers.
The appearance of a Vertibird in Operation Anchorage was considered 'creative interpretation' by the officer who had commissioned the simulation in the first place.
 
There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.

If that was true they wouldn't have stuck to any of the lore at all, yet they did.


That is why vertibirds exist in the opening scenes despite the fact it wasn't even commissioned years after?

It was in the prototype stage, but you can change or augment lore anytime you want. No franchise in existence hasn't changed lore significantly, so some stuff being changed isn't that big of a deal honestly.
 
Regularly retconing and breaking lore is what dooms any setting. Funny How New Vegas didn't have to break lore from the Originals for it's story to work, hell it even went through the trouble of Fixing some of the Lore breaks and gaps on Fallout 3.
 
It was in the prototype stage, but you can change or augment lore anytime you want. No franchise in existence hasn't changed lore significantly, so some stuff being changed isn't that big of a deal honestly.
What the hell is the point of having lore at all if you're going to retcon it every time it stands in your way? They could just as well give half the population psychic powers, because screw the lore that says that such individuals are... individual.
The same way they add T-60 power armor which is visually way inferior to T-51b. If they don't go on to say, that it was a version simplified for the purpose of much faster mass production I'm gonna slap Todd Howard silly till his funny hair falls out and that smirk comes off his face.
 
https://vid.me/QjQ2

Watching this video somehow i'm feeling less afraid. It's no way near to level of New Vegas when it comes to dialogs but not horrible.

Though graphics and style of armors feels way cartonish for my taste almost looks like Star Wars: Old Republic. I have to say fire effects are cool.

Also you can be fat(http://imgur.com/a/AABtF)
 
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Did that guy hitting the Ghoul while it was down actually caused it to actually stand up instantaneously?

Definetly the Male character's voice acting is just the worst. That Clark guy actually had competent voice work, but Mr. 111 sometimes sounds like they ambushed the Voice Actor and made him say lines, like when he ask if it was Feral, rest of the time it sounds flat as hell.
 
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https://vid.me/QjQ2

Watching this video somehow i felt less afraid. It's no way near to level of New Vegas when it comes to dialogs but not horrible.

Though graphics feels way cartonish for my taste almost looks like Star Wars: Old Republic.

Come on. They treat Ghouls like zombies again. And the fact, that they wander around with their arms outstretched before they spot you is ridiculous. And once again, they sprint like crazy. Where do they get this agility from? Their rotting muscles?
 
There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.

If that was true they wouldn't have stuck to any of the lore at all, yet they did.

Oh yes, because Fallout 3 is very much known for staying close to Fallout's lore in a very sensible manner.
 
@Askorti
Feral Ghoul were and are zombie flicks, they're called "Ghouls" ffs. Looking for logic now when they are healed by radiation?

@Walpknut
I think him talking flat is a good thing. God knows i hate when voice actor puts emotion into lines(Dragon Age/Mass Effect). A voice acted pc may hurt role playing but voice acting with emotions kills it outright.
 
Not when the intention of the dialogue choice is to be threatening but you just sound like you are reading off the script for the first time....
 
There's no way anyone at bethesda would go out of their comfort safe zone and venture here. They wouldn't bear the shock. :P

Also, they wouldn't listen to NMA, it's basically the opposite of their target group.

Yup, if anything, they would purposefully do anything that is the exact opposite to what people here say. They WANT to alienate people like us. They want to stray as far away from true Fallout as possible.

If that was true they wouldn't have stuck to any of the lore at all, yet they did.

Oh yes, because Fallout 3 is very much known for staying close to Fallout's lore in a very sensible manner.

Again, they didn't have to stick to any of it yet did.
 
Do you really want to take the risk with emotions when you're getting only 4 dialog choices made of 3 words?

You might have chose a dialog option as a question but instead your character would cry like baby. In Mass Effect 2 i remember a time when my female character acted like a slut yet i was expecting her to just say "What's up?"
 
I think the dialogue cross is already a piece of shit, but if they are actually limiting what you can say just because they have a voice actor now I at least expect them to get someone who doesn't sound like wet bread...
 
Not when the intention of the dialogue choice is to be threatening but you just sound like you are reading off the script for the first time....

Maybe they didnt have enough time to re-record lines to fit the situation. After all they wrote 13.000 lines for the main characters and they only had 2 years to record them!

I dont want to compare this to W3 all the time but Geralt had 70.000 and 2.5 years to record, let alone the fact they recorded all those lines in several languages.
 
A smart company would realize that almost everyone hates what they did to the dialogue and would mark this as a failed experiment.... But this is Bethesda, I am fully expecting them to instead of realising the previous system was superior and offered more choice and that nothing is gained from bad voice acting, they would just take the Witcher 3 comparisons and make Fallout 5 only have 2 dialogue options and a named Protagonist without understanding why it didn't work for Fallout in the first place.
 
What the hell is the point of having lore at all if you're going to retcon it every time it stands in your way? They could just as well give half the population psychic powers, because screw the lore that says that such individuals are... individual.
The same way they add T-60 power armor which is visually way inferior to T-51b. If they don't go on to say, that it was a version simplified for the purpose of much faster mass production I'm gonna slap Todd Howard silly till his funny hair falls out and that smirk comes off his face.
That's my argument with the T-60 aswell, hoping they describe as a cost reduced model due to resource war strain. If not, it's probably an attempt by bethesda to make their dieselpunk style armor "better" than the raygun style T-51. It's just childish enough for who we're talking about here.
 
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