First Impression of Fallout 4

Discussion in 'Fallout 4' started by Theinnerfish, Nov 1, 2015.

  1. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    Remember how in New Vegas you could negotiate a truce between the NCR and Brotherhood of Steel if you met the right criteria or if you side with Yes Man not go and kill other factions if you didn't want too. It was understandable why Caesar and House would want the other factions dead and gone and they gave their reasons and argument but in Fallout 4 there was really no good reason. They just all hated each other and it didn't really matter who you sided with as the ending is the same regardless of who's side you ended up choosing.
     
    Last edited: Nov 16, 2015
  2. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Unfortunate most of the negative reviews still seems to be about the big download or the fact that the game uses Steam, and not so much about the quality of the game.
     
  3. RangerBoo

    RangerBoo Vault Fossil

    Jun 15, 2015
    I don't know about that. A lot of the negative Metacritic reviews are bashing the game for its poor story, awful dialogue wheel and lack of RPG elements alongside the bugs and glitches. Maybe not all hope is lost.
     
  4. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I liked the option of helping them and allying them, hence I decided to join Yes Man after Mr House told me to betray them. At first I was willing, but after infiltrating their base and helping the BOS I took to them and decided to leave them alone.
     
  5. shengar

    shengar First time out of the vault

    44
    Nov 12, 2015
    The sad thing is that this is very much true in many case
     
  6. Askorti

    Askorti HATE NEWSPAPERS

    641
    Jun 30, 2015
    Another disappointment... Do you guys remember the Saugus Ironworks? The one where Forged have their base? I heard it's a bitch to fight there, with all those flamers and molotovs flying around. So I went there all suited up, clad in power armor and eradicated all hostiles. I destroyed anything that opposed me and finished the quest with saving that stupid farm boy. Good times. Of course I also stripped the place of everything that was not bolted to the floor. I left the place cleared of everything.

    Something like an in-game week later I get a minutemen quest to help some settlement. They ask me to go and kill some raiders that pester them... And guess where did they send me... Yup, Saugus Ironworks. First I thought it was just a bug and maybe the quest will complete itself if I just go there, because I cleared the place before. So I fast travel there and am immediately washed in fire from all those molotovs and flamers. Yup. In Fallout 4 you grind so hard, they reuse CLEARED dungeons. What's even funnier, at the end of a dungeon there was a "Forged leader" waiting for me. In a suit of power armor. At least he wasn't wielding a shishkebab, as that would be too much. Oh, and all the loot spawned too. The place was filled with stuff to pick up.

    I don't know about you, but to me it's just pathetic. Absolutely pathetic.
     
  7. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Yeah I have also had a few quests in which I am sent back to locations that I already cleared out, resetting the location.
    I guess it at least provides more raw material and ammunition.
     
  8. SidFwuff

    SidFwuff First time out of the vault

    17
    Jun 15, 2015
    I was surprised too. I did a number of Minutemen and Brotherhood of Steel quests (Eradication and obtaining tech). Far as I can tell, those are repeatable quests you can do over and over for XP and ammo/materials.

    It does make some sense considering one of the advertised features was no level cap. I'm guessing that once you finish the game, and explore everywhere, it still gives you something to do for XP.

    I've since discovered another one fro the Brotherhood where you procure food from settlements. I imagine that the new enemies don't spawn until you actually accept the quest.

    Or at least I hope so.
     
  9. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    I doubt it, it's possible but eh... perhaps not.
     
  10. TorontoReign

    TorontoReign Dedman oTO Staff Member Moderator Orderite

    Apr 1, 2005
    So about Fallout 4...


    It can hardly be considered a RPG at this point. The comparisons to Borderlands are obvious right off the bat as many people have said. The RPG mechanics do not allow for interesting build combinations or good roleplaying. Most perks are simple damage boosts with others simply being requirements to use certain aspects of the game that are practically necessary. Most quests consist of clearing out areas you have cleared dozens of times over. There are a bunch of good quests too but they are outnumbered by the scavenging/kill quests. I'm over 60 hours in, beat the game, now I have nothing to do besides grinding some more locations out to see if there is any substance to them.


    I do like how the combat feels. It can be difficult. The AI is still atrocious but it does the job. The loot system is better than Fallout 3 at least, but I feel like it is lacking in that department in many ways. For one the variations of armor and weapons are not as big as people think. They really pushed the settlement and weapons/power armor aspect of the game when there isn't much to it. It controls like ass too.


    Nothing has really made me facepalm like Fallout 3 or POS did, so I do think Bethesda did much better this time despite the complete parting of most RPG aspects of the series. Most of the companions are interesting even though you have less control over them now which is baffling. Sure you can tell them to go somewhere and do things but the lack of a simple command wheel is annoying. For a game that made promises of settlement trading with lots of toys to play with it sure doesn't give you much to do. I don't count making lightboxes with power conduits deep or engaging. The primarily focus of the game is to kill, loot, and build shit but the building is so cumbersome and shallow it has nearly lost my interest. I feel compelled to do another play through with a different faction but I have no desire to mess with all of that shit again.


    On a PC with DLC it might gain my interest again, but I need to upgrade and all of the DLC needs to come out fully patched. Bethesda made a pretty good looking game despite the typical issues they have, but most locations feel tacked on. What I mean by this is you have locations that have notes and skeletons on the ground with some half ass story of how they died with nothing but loot in the building and more generic mobs. Most locations are like that unless I have somehow missed large portions of the game, but I have most of the map unlocked. Where are the unique settlements with interesting back stories? Aside from Goodneighbor and Diamond City I have found jack shit. They expect us to make our own settlements to populate the game for them. Nonsense.


    A lot of the new factions are cool if not a bit underdeveloped. By a bit I mean a lot. The BoS are a whole lot better in this. The Institute is interesting enough for me to warrant another game to side with them and learn more about their grand plan. The main plot is pretty banal with so many homages to the other games it feels like 2 games combined into one; the first game is the typical Master plot from Fallout 1 with the other being the reverse family plot from Fallout 3.


    So we have a game that is pretty much a FPS with limited dialog choices (aside from a few situations which I am happy with) with hardly any RPG mechanics to speak of, focus put into other elements of the game which are very poorly done, much like Ubisoft always tossing shit into their games without developing it enough to warrant the feature, overall giving us a fun game to fuck around in, but not any meaningful C&C which is of utmost importance in Fallout and RPG's in general.


    At least it's better than Fallout 3. Bethesda not using certain New Vegas features like ammo crafting and hardcore mode is downright bad game design. They really dropped the ball here. The endings fucking suck too. New Vegas is going to be one of those high points in the new series that old Fallout fans are truly fond of. It simply did so many things better. Imagine New Vegas with this game engine/update with a 7 year dev time by Obsidian. Chew on that shit for a while.

    So basically what we said before it came out. See what we meant Bethesda fans?

    Oh and the crashes and bugs are getting really tiring. The same fucking bugs since Morrowind. Fix the shit you rich bastards.
     
    Last edited: Nov 18, 2015
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  11. Drakortha

    Drakortha First time out of the vault

    44
    May 25, 2009
    After playing Fallout 4, anyone else start to feel like Skyrim wasn't so bad after all?
     
  12. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    I still think Skyrim is a boring hiking simulator and this game can go into the pile too. The Minutemen bore me without any good quests so far besides killing ghouls or raiders to help a settlement. The main quest isn't seeming to go anywhere besides finding out about Kellogg's Cornflakes after slaughtering a whole vault of Triggermen.

    Companions seem dull so far even though Piper did talk a little about her past once I got her to like me enough. Combat on Survival difficulty is getting easier now that I have Piper taking all the hits, being a pack mule and the fact that I now do 60% more damage with rifles and ignore 20% of enemy armor. Legendary enemies are everywhere I go but they're easy to kill now with the rifleman perks.

    Bobbleheads are thrown around everywhere which is funny as well as those silly permanent skill magazines.

    I won't drone on as I'll probably bore everyone but that is some of my thoughts on the game so far.
     
  13. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    I liked the idea of Covenant, I was actually expecting some huge twist and more quests.... but they have only 1 quest in total....
     
  14. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    Wait who are they? Where are you at in the game right now and what kind of build do you have?
     
  15. Walpknut

    Walpknut This ghoul has seen it all

    Dec 30, 2010
    Covenant are a small town with a fortress-like look with Turrets mounted on the walls. They make you complete a test to being able to get in. They are near the "Fishing Pond". There is only one quest with them.
     
  16. Jack "Butcher" O'Hara

    Jack "Butcher" O'Hara First time out of the vault

    4
    Oct 26, 2015
    Thank you for your recommendations. I have already spent 150+ hours with Wasteland 2 and nearly same amount with Directors Cut. Amazing game, BUT still lots of bugs. Definetly going to check Arckanum and Planescape: Torment! Fallout 4 was huge dissapointment for me. (Stupid me waiting for good rpg from Bethesada).
     
  17. Alexmikli

    Alexmikli First time out of the vault

    7
    Sep 21, 2015
    I had Nick with me so I just murdered them all and felt good about it.
     
  18. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Oh it's not boring to hear it's flaws.

    And it's few upsides.
     
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  19. MercenarySnake

    MercenarySnake Kept you waiting huh?

    Aug 22, 2015
    Has anyone fixed the stuttering and framerate drops for this shitty game?
     
  20. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    Ehh kind of. My main problem are bugs and obviously the game itself.