this happened
god damn, they couldnt even play out the whole scene. I had this, and i figured out the brother was suspecting the other person as a synth. But this video takes the cake. Hopeless.
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this happened
I doubt it, bugs and visuals can be fixed. A silly story stays for ever. I mean, look at Skyrim or Fallout 3 as best example. Lots of great improvements have been made by the modding community, no doubts about that. But once you get to the mods that try to fix core-issues, like the magic system, the meele combat, AI, or even the story - Skyrim Civil War overhaul for example, they all seem to lack something, despite of the great stuff inside it.
I guess it's simply like trying to build a new house on a shoddy basement. No matter how good your craftmanship is or how great the materials are, if the basement isn't good, you're always doomed to run into issues.
Agreed. The biggest stumbling block to the game is, in my opinion, that console-focused abomination which is the dialogue wheel; there's very little way to save the game from that. Even the best writers would be severely limited; I think we all know how much of an understatement it is to say that Bethesda are not the best writers.
I disagree. Skyrim is an awesome game. Sure it sucks donkey dick in its default state because of all the bugs and shortcomings, but decently modded it's great. Even mods have to have something to build upon, and in Skyrim's case it's fairly ok. I cannot compare it with any of the previous games though (I played the fuck out of legal copies of Arena and Daggerfall back in the day, but that's entirely different gaming age), but still think it's good. Got 800+ hours on the record and have barely just visited the Greybeards.This game does to Fallout what Skyrim did to Elder Scrolls.
Then Skyrim isn't an awesome game, it's the mods that make it awesome but the game itself is not awesome.I disagree. Skyrim is an awesome game. Sure it sucks donkey dick in its default state because of all the bugs and shortcomings, but decently modded it's great. Even mods have to have something to build upon, and in Skyrim's case it's fairly ok. I cannot compare it with any of the previous games though (I played the fuck out of legal copies of Arena and Daggerfall back in the day, but that's entirely different gaming age), but still think it's good. Got 800+ hours on the record and have barely just visited the Greybeards.This game does to Fallout what Skyrim did to Elder Scrolls.
Now that I think about Skyrim and "compare" my experiences with what I see in Fallout 4, I can't help but think F4 is complete piece of shit with a few good ideas that unfortunately don't matter for shit in the end.
How do you assign beds and work?
In the end, it doesn't matter what people think or post all over the internet. The game, I guess, is piece of shit from demanding gamer's perspective, but it still sold like 3-4 times more copies in the first 24 hours than Skyrim. It almost looks like the worse the games are the better they sell. The biggest problem is Bethesda doesn't need to give two fucks about anything: people will hysterically buy anything regardless. And that sucks.
I think the biggest problem is that al the factions unecessarily just kill each other on every quest path, the Minutemen quest line basically forces you to attack and destroy the Prydwen despite it being full of kids in midair with an artillery barrage. The Railroad are lame as shit, with them not even having any goals other than "Liberating Synths" and they also want to destroy the Prydwen. This leaves us with the Institute who think the Commonwealth is just better off Nuked and the BOS who just kills the lame ass Rail Road and take on the Institute as the only interesting options.
The quest path that involves the least amount of infanticide is the BOS. Sure they kill all the Synths, but they shouldn't even exist in the setting in the first place so yeah....
So everything comes again from the game refusing to have any quest at all with a pacifist route of any kind. Fallout 4 is about shooting everything.
All endings involve a Huge explosion at the end, because Bethesda knows their audience.