Oh that would mean modelling the whole world, and gathering a large group of people to do it. Possible, but time-eating.Pacifist said:Can't wait to see this. This fixes a lot of engine bugs, right?
Also, can I use killap's patch before the mod or not?
By the way, did anyone think about F3 into F2?![]()
It won't work
F1 scripts and maps won't work with F2. Find some way to convert and I'll be first to kiss your ass.
2) Start fallout2\data\ssl\compile.bat