Oh that would mean modelling the whole world, and gathering a large group of people to do it. Possible, but time-eating.Pacifist said:Can't wait to see this. This fixes a lot of engine bugs, right?
Also, can I use killap's patch before the mod or not?
By the way, did anyone think about F3 into F2?
It won't work
F1 scripts and maps won't work with F2. Find some way to convert and I'll be first to kiss your ass.
2) Start fallout2\data\ssl\compile.bat