Where you thinking of something like this?utunnels said:Is it possible to let NPCs do multiple kills in a single turn?
Code:
;Causes npc's who complete their combat turn with ap left over will try and find other ways to spend it.
;Only npcs with ap left equal to or greater than the value given here will be considered.
;Set to 0 to disable
NPCsTryToSpendExtraAP=0