Game Informer Fallout 3 article scans

ManiO said:
override367 said:
They might actually do better with something different

Yeah, just look at Hollywood and all those people wiping their asses with 20 dollar bills because of some original idea. :roll:

The fact is, the mass market has a rather one track mind.

@Maphusio, I'll try of course but I doubt those who'll want to play it will listen :x


I'm not suggesting something crazy or stupid, Kotor did amazing on the xbox. There is a huge market of console gamers that would like something other than a first person shooter in their library.


Alas Fallout 3 is a first person shooter, not anything that can be done about it.
 
Brother None said:
Impressive read, because I thought the article read "this is a nerfed RTwP system." I know we can theorise about how RTwP could be ideal, but in reality, how many times has RTwP not sucked, badly?
I don't categorize things I don't know everything about so I'd have to disagree with you on the RTwP part. The combat system was described by the author of the article and from that description I get the feeling that lack of TB certainly won't be a big issue with F3.

Brother None said:
Not the point. Orcs don't fit the Fallout feel.
That's fair, since it's not an orc.

Jimmious said:
yossa when looking at these scans what kind of a game do you see?
If I didn't know the name of the game I'd say FPS without hesitation. Maybe with some other stuff like aiming body parts at your own leisure, but still FPS.

However knowing that the game is called Fallout 3 forces the RPG element into my mind. But I'm sure it'll go away as soon as I see some gameplay.
I gotta tell you, reading the article I imagined how cool it would be to enter the Fallout world from an entirely new perspective, if indeed it turns out true that you'll have multiple paths, tough moral choices, fleshed out NPCs and all that jazz wich made Fallout good to me.
 
You have a habit of letting overly-nice game reviewers decide on what your idea of a good game is? I only read reviews to get an idea of the game mechanics, if I care to get an idea and not just go at it like I usually do. Letting other people decide for you is pretty stupid and completely voids any argument you may have.
 
override367 said:
Actually I would beg to differ. I think the FPS market is beginning to get oversaturated, this month alone we have 3 AAA shooters released on the Xbox360. Look at the xbox360 lineup for the next year, half the friggin top shelf games are first person shooters!

They might actually do better with something different

You are actually right.
May I also add that no one is making FP RPGs these days. Beth is probably the only one.
So there really is no reason to turn any game into that, especially a good game like Fallout.
If the whole thing was to do Fallout with a NWN2-like camera, I wouldn't mind so much...
 
Enormous surge of generic bullshit
Wipe out fallout franchise




Rest in peace Fallout: A Post Nuclear Role-Playing Game, rest in peace...
 
Paladin Solo said:
You have a habit of letting overly-nice game reviewers decide on what your idea of a good game is? I only read reviews to get an idea of the game mechanics, if I care to get an idea and not just go at it like I usually do. Letting other people decide for you is pretty stupid and completely voids any argument you may have.
Nowhere did I say that I do?
 
That's fair, since it's not an orc.

Yes, so if it's a called a super mutant, then it's a super mutant, right?

Even if it looked like Bambi it would still be a super mutant for you if it was called that, isn't it?


It doesn't look like a super mutant, it's not a super mutant. Period. It more looks like Tactics' attempt at super mutants to me, attempt which utterly failed.
 
yossa said:
Nowhere did I say that I do?

yossa said:
The combat system was described by the author of the article and from that description I get the feeling that lack of TB certainly won't be a big issue with F3.

You get the feeling? Hey, I'm not telling you how to play your games or how to like them, just saying that if you're going to base *assumptions* on feelings from an exclusive, your arguments are going to be baseless. If you had instead said, "I *THINK* lack of TB won't be so bad, I don't mind it being gone." I would've given you credit on preference. Hell, even if you said, "Fallout is better wihtout it because I like the idea of RT Fallout or VATS" I would've just argued on what makes Fallout Fallout.
 
override367 said:
Am I the only one that cares that you won't have a party? Despite their crappy AI I loved the gang in the previous Fallouts

Having a party doesn't go well with an FPS engine.
 
Paladin Solo said:
You get the feeling? Hey, I'm not telling you how to play your games or how to like them, just saying that if you're going to base *assumptions* on feelings from an exclusive, your arguments are going to be baseless. If you had instead said, "I *THINK* lack of TB won't be so bad, I don't mind it being gone." I would've given you credit on preference. Hell, even if you said, "Fallout is better wihtout it because I like the idea of RT Fallout or VATS" I would've just argued on what makes Fallout Fallout.
That would be a cheap escape route if I were to say that English is not my primary language. Instead I will try to explain to you what I meant, so that you may get a feeling about it.

As easy as i can do this:
1. I read the article
2. it describes the combat system
3. I analyze this description
4. it might just work for this game!
5. I get the feeling that lack of TB won't bother me.

I am now back to my scheduled brainwashing session at the local GI facility.
 
Mr. Teatime said:
Im also concerned about the lack of eye/groin shots. Or perhaps I mean, the text that went along with it when you blinded someone. I'd love a return of the descriptive text, with the little jokes and stuff that was in it. The text wasn't there purely because they couldn't show you in the game, it added its own flavour to the world.
It's an another element of the PnP design. Which BTW is mentioned to rare on this forum, IMO.
Note that while in Fallout most (if not all) of objects had a description, it was neglected in Fallout 2.

yossa said:
Pipboy redesign? Who cares?
What kind of question is this? Obviously you have noticed, that there are poeple who do care. Do you have some problems with that?

yossa said:
Pipboy redesign? Who cares? It doesn't look fifties? That's not true.
No, it's about the general idiocy of redesigning an estabilishing hardware that was created in pre-war era.
And ignoring the difference between the Vault Boy and Pip Boy.
 
BB said:
Combat was one of Fallout's weakest points. There was nothing wrong with it, mind you, but the rest of the game was ahead of it by leaps and bounds.

This is an entirely subjective statement and one I can't agree with. The combat system of the original Fallouts is half the reason I've replayed them so many times. I'd have loved to see the same exact TB system used in FO3 but with better enemy and party AI. That would have been perfect for me.
 
yossa said:
I don't categorize things I don't know everything about so I'd have to disagree with you on the RTwP part. The combat system was described by the author of the article and from that description I get the feeling that lack of TB certainly won't be a big issue with F3.
That's neat, for you. However, what is described here is nothing but a silly pause feature so that you don't need to aim in real-time.
That's a million miles away from the combat system in Fallout.

yossa said:
That's fair, since it's not an orc.
The point is that it looks like one.
 
bluurg said:
The combat system of the original Fallouts is half the reason I've replayed them so many times. I'd have loved to see the same exact TB system used in FO3 but with better enemy and party AI. That would have been perfect for me.

I loved the tabletop TB system too. Especially, hitting women in groin with a Cattle Prod :) . I would strongly prefer to see it in F3, but strongly improved with things like stances, cover, people checking if they have a free line of fire, better AI, giving orders to party members (like in ADOM or Arcanum) instant movement for people not seen by the PC, reaction shots, destructible terrain, etc.

That would be great :D .
 
All things considered I think Fallout 3 is looking much better than I predicted it might. The environments look great, granted they are different than FO's more barren lands, but they present FO in 3D better than I could've hoped. The whole nuclear atmosphere is well done; the threat of radiation poisoning everywhere gives a feeling that you're really walking around in the Fallout universe, not some random deserted town.

I really hope they can come up with a good plot that justifies having Super Mutants and the BoS in the eastern US though. Also there better be an option to aimed shot the eyes and groin... without those options this Fallout 3 automatically gets a thumbs down from me.
 
Why so negative?

Hey guys, why so negative? Yeah, it's gonna be different. Yeah, they aren't doing things exactly like F1 and F2. Yeah, they're not doing things exactly the way I want. But I'm still gonna enjoy the hell out of this game! I mean, we get to play around in the Fallout universe again!!

I got so desperate to do something other than play the first two games for the hundredth time each that I actually played Brotherhood of Steel (for PS2) again with my daughter!! Frankly, anything new in the franchise at this point is welcome. I, for one, am not looking a gift horse in the mouth.

:D

Zoot
 
Sorrow said:
No, it's about the general idiocy of redesigning an estabilishing hardware that was created in pre-war era.
Guess what, I have reports that some RobCo genious thought the 2000 model sucked balls and so he decided that they have to push the 3000 line (available on west coast in 2078 due to shipping problems).
Sorrow said:
And ignoring the difference between the Vault Boy and Pip Boy.
Where? (Oh, in the Van Buren version)

Sander said:
The point is that it looks like one.
It doesn't to me.

Here I am, engaging in quotefests with fans of the same games I love.
 
FeelTheRads said:
Yes, so if it's a called a super mutant, then it's a super mutant, right?

Even if it looked like Bambi it would still be a super mutant for you if it was called that, isn't it?


It doesn't look like a super mutant, it's not a super mutant. Period. It more looks like Tactics' attempt at super mutants to me, attempt which utterly failed.

Actually, I liked the FOT version more than this one. Even the final version in Glutton Creeper's FO d20 was better:
http://falloutvault.com/wiki/Image:D20_mutie_final.jpg
http://falloutvault.com/wiki/Image:Fallout_d20_Super_Mutant_by_Tensen01.jpg

As for why the mutants are there, the majority of the Master's army did travel East after the end of FO1 (one of the few things FOT got right), so them reaching the East Coast in 120 years isn't that far fetched. The only issue is their longevity but well, we don't know the effect of FEV on lifespan.
 
BB said:
Bethesda's only going to listen to you if you work with it rather than against it. And telling them how much you think all their older games and pet series suck over and over again probably doesn't get you on their good side either, although you can differentiate how you would want certain things to be as opposed to their completely separate fantasy RPGs.
Apart from the beginning of your post which is your own opinion (many including myself feel that an iso game could be a succes), I think you are right about some people here taking the wrong stance. I don't want to flame anyone, I disagree with Beth messing with Fallout too, but come on...Beth are making the game for the mainstream whose tastes don't necessarily coincide with the tastes of us Fallout fans.
What are we gonna do about? Bitch, whine, get angry at Beth? Sure thats gonna help... They don't have to listen to us. Beth would prolly prefer to swap a thousand of us Fallout-lovers that are never happy for two thousand drones that buy the news games because "the graphics and the reviews are teh ub3r".
Think about it. Why don't some of you (in the name of the Fallout community) try and set up a IRC chat event (a couple representatives from NMA) and meet the Devs? Or IRL? Send an official letter, post on the Beth boards,... Talk to the Devs and say we're worried. Lashing out won't help.


And back to mutant stuff. Someone said we'll be fighting mutants all the time... I can't remember seeing that in the papers...

For the storyline. People read stuff about "lots of sewers under the town" and say "oh noes dungeon stuff wtf". Hey maybe you'll just have to use the sewers to go from one part of the town to another. It wont be a dungeon per se. Anyway we can't really say anything imo.
And I think the stories on the left of the scanned pages are just appetizers and don't necessarily inply forced events. Unless meeting the BOS is just to introduce you and then you can choose your stance (a bit like in F1 where you can meet BOS patrols as a random encounter and then you are lead to their base) (I hope I remember correctly).
 
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