stormcrow said:Beth are making the game for the mainstream whose tastes don't necessarily coincide with the tastes of us Fallout fans.
Yes. And in Fallout 4 with a new interface they'll discover PipBoy 4000 and in Fallout 5 Pipboy 5000 .yossa said:Guess what, I have reports that some RobCo genious thought the 2000 model sucked balls and so he decided that they have to push the 3000 line (available on west coast in 2078 due to shipping problems).Sorrow said:No, it's about the general idiocy of redesigning an estabilishing hardware that was created in pre-war era.
In both. While in Fallout, PipBoy was a personal computer (not just a part of the game interface like the inventory or the character sheet) that tracked quests, maps, and served as a video player, alarm clock and callendar.yossa said:Where? (Oh, in the Van Buren version)Sorrow said:And ignoring the difference between the Vault Boy and Pip Boy.
Maphusio said:Here is a sticky on Beth's forums
GStaff wrote:
http://www.bethsoft.com/bgsforums/index.php?showtopic=707790Community Manager
Group Icon
Joined: 16-April 07
From: DC
I wanted to give you guys a reminder about our policy on these given the news about GameInformer's cover story.
This is from our Forum Rules sticky:
QUOTE
You agree not to post any copyrighted material unless the copyright is owned by you or by this bulletin board.
So no magazine scans or links to scans on other sites. Likewise, we don’t tolerate anyone transcribing the article and posting that, links to it, etc.
Our moderators will be keeping an eye on these (removing links, handing out warnings, suspensions, and so on).
Thanks,
Gstaff
...So I guess according to Beth's wacky WACKY forum rules we are somehow in violation of "copyrighted" material.
The Duke said:True...if they are to make a totally different game, why spend millions to own the fallout ip?
ManiO said:They could have saved a shitload of money and done a similar game just without the Fallout name.
Which is ridiculous, since Bethesda's name is vastly better known under their core audience (mainstream console gamers).stormcrow said:They prolly thought having a name would help in jumpstarting sales.
Bethesda's developers have known for a long time what most fans consider to be Fallout and what they don't consider to be Fallout. They obviously chose to ignore this.ZuitSuitDaddy said:I don't disagree with some of your gripes, actually. But we probably aren't going to be able to change much at this juncture. Certainly not by piling on the "I hate Bethesda" crap. Sad
Frankly, that's the kind of fans that I strongly dislike - ones that don't care to educate themselves about the Fallout design and it's tabletop roots but prefer the "I WANT I WANT I WANT!!!" way.ZuitSuitDaddy said:Because, believe it or not, many of the Bethesda devs are Fallout fans. You can actually see some Fallout influences in the Elder Scrolls franchise. They wanted to make the sequel for a game they love. It's not really their fault that thei take on it is different than yours.
Why?aries369 said:Luckily, NMA and D&C probably will survive without the support from Beth. The big question is however: Will Bethesda survive without the aid & support from NMA and D&C?? when it comes their FO game(s)?? I highly doubt it!
ThierryHenry said:Can someone please explain to me what the hell the Brotherhood is doing in Washington DC?
Can someone please explain to me how the hell the Brotherhood even survived another 40 years?
ZuitSuitDaddy said:The Duke said:True...if they are to make a totally different game, why spend millions to own the fallout ip?
Because, believe it or not, many of the Bethesda devs are Fallout fans. You can actually see some Fallout influences in the Elder Scrolls franchise. They wanted to make the sequel for a game they love. It's not really their fault that thei take on it is different than yours.
I don't disagree with some of your gripes, actually. But we probably aren't going to be able to change much at this juncture. Certainly not by piling on the "I hate Bethesda" crap.
Zoot
Certainly!Sorrow said:Yes. And in Fallout 4 with a new interface they'll discover PipBoy 4000 and in Fallout 5 Pipboy 5000 .
Yep, there's Vault Boy inside of PipBoy. Maybe because through this little computer you are assigning skill points, traits and stats of a Vault inhabitant, Vault boy essentially (or a Vault girl if you're not one of those people who must choose age and gender in accordance to their real persona, or else it's no go). Given the choice, would you rather Bethesda redesigned the Vault Boy images and inserted PipBoy into all those little cards? (I do admit, I am taking a risky assumption here, that you actually care about what they do or don't)yossa said:In both. While in Fallout, PipBoy was a personal computer (not just a part of the game interface like the inventory or the character sheet) that tracked quests, maps, and served as a video player, alarm clock and callendar.
For some reason Van Buren creators have mistaken the Vault Boy with Pip Boy and Bethesda integrated it with a charater sheet and slapped on the Vault Boy too.
No, a simple character sheet with enough place for all skills and stats and the Vault Boly cards and a separate Pipboy 2000 with Pipboy image. would be enough.yossa said:Yep, there's Vault Boy inside of PipBoy. Maybe because through this little computer you are assigning skill points, traits and stats of a Vault inhabitant, Vault boy essentially (or a Vault girl if you're not one of those people who must choose age and gender in accordance to their real persona, or else it's no go). Given the choice, would you rather Bethesda redesigned the Vault Boy images and inserted PipBoy into all those little cards? (I do admit, I am taking a risky assumption here, that you actually care about what they do or don't)