Neal said:
We know they used " I don't want to set the world on fire" from the ink spots which we know was the intro to the original fallout that doesn't make everything ok. if anything its a knock against the original and they should of found a different song from the era for the intro. yes its cool there using SPECIAL , looks a like a toned down version of it.
here are a few major issues.
1. nuclear catapult
2. Doom Oblivion hybrid
3. A more linear story line
4. looks more like an FPS
5. Its ported to other systems (meaning we will loose certain aspects no matter what)
6. more like Bos and Fo tactics not Fo1 and Fo2
1. While I agree the Fatman is a but much, they might be just using that to show off the engine. Even if it's not a joke / tech demo item, well... I could honestly see some of our... less intelligent compatriots, especially those from 30 years ago, who might think something along those lines wouldn't be a horrible idea.
2. Where do you get "Doom Oblivion Hybrid?" Am I missing something? Can you explain the reference? The only thing I can think of is a complaint about the first person viewpoint, and, well, the second they mentioned AP and Called Shots, my concerns about that went away.
3. The Storyline isn't out yet. All we know is that the game starts with the hero growing up and leaving the vault to follow his father. That's about it. Would you rather the hero be able to choose to not grow up?
Fallout itself wasn't all that nonlinear, it just had a lot of sidequests. Same as Oblivion, really.
4. I am not quite sure I agree with this, either. Most of what we've seen so far doesn't look like an FPS. There are a few shots of the character using a gun in first person -- but they've already said they're working on the 3rd person cause Oblivion's sucked.
5. While I'm not too keen on the idea of it being ported, I can't say that anyone who knows Bethesda is AT ALL surprised about this. However, Having played Fallout 2 with a SNES pad with great success, I'm not too worried about this aspect of it.
6. Again, I'm not quite sure what you mean by this -- could you explain? I avoided F:BOS like the plauge, but I enjoyed F:T quite a bit for what it was -- basically a PC version of FFT, with the Fallout background.
I agree that there are valid concerns about Bethesda and Fallout 3. I'll give you that much. But I'm not sure I agree with your list. My major #1 concern is that Bethesda seems to struggle with nonlinearity -- specifically, you might get a quest to look into a group of vampire hunters, and you might get the choice to go with them or stay behind... but you don't have the choice to run into the dungeon and warn the vampires, or even join them.
It's that kinda thing I am hoping for Fallout 3. Joining Raiders, talking bandits out of attacking cities, stealing valuables from traders and framing politicians, etc etc.