Major problems + worries:
- Stupid crap orc is not a supermutant... WAY too colourful and doesn't look like it was once human. Also, why isn't it hunching over like supermutants did in FO?
- <strike>Silver warhammer taken straight out of oblivion is not a</strike> sledgehammer... it's too clean <strike>and is all metal... at the very least the handle should be wooden.</strike>
- Fat Man nuclear catapult? Seriously, bethsoft, that's just stupid.
I could cope if it was depleted uranium rounds or something but no, this is a catapult, and it launches something which causes a tiny nuclear explosion, complete with mushroom cloud... stupid.
- Deus Ex style pipboy interface looks nothing like the pipboy interface should. (looks modern scifi, not 50's scifi)
- pipboy itself looks like it was taken out of the packet 6months ago, not like it's been in use for 200 years.
- Quality of dialogue suspect. "That's not the way it works. And it won't do to go around asking questions like that. Especially not around the Overseer."
Come on Bethsoft! In English, we NEVER use "and" capitalised or after a full stop, that whole middle sentence sounds unrealistic and forced, it would be better to be "Don't go around asking questions like that" or something... I'm not good at dialogue, but I know what I like... We want well written dark humoured dialogue. I hope it's there. Oh, and dark humoured does not mean full of cruel jokes, it means irony and subtlety, humour from absurdity and subtle references to pop culture, just in case you've got the wrong idea, bethsoft.
- Traits are gone (possibly)? Why?
Other concerns:
- V.A.T.S sounds pretty strange... waiting around for action points? that sounds pretty stupid... it might work I guess.
- So what about the dialogue system? Are they going to use that PoS that was in oblivion, or are they going to use a decent system like in fallout, arcanum or planescape torment
- cliché main quest?
- fixed starting age.
- Why can't we just do character creation in one go?
- slow motion for near misses could get really annoying.
Good things:
- consequences to actions (promised, not delivered yet)
- multiple endings (promised, not delivered yet)
- GORE!!! hahahaha
- Different game play styles available yay for sneaking, yay for diplomacy, yay for tech tricks. etc.
- "shades of grey"
- for the most part, decent looking armour and weapons (aside from with the orc)
- Good looking environment in the vault, mostly decent looking environment outside it (although, they look more Jericho or S.T.A.L.K.E.R. than Fallout).
What we can do to try and improve it:
- Make a list of the main points we think are wrong, get lots of people to put their names to it, take it to bethsoft.
- mod the shit out of it when it comes out. (literally)
- mod good stuff in.