Socrates is an UI coder, he has shit-all to do with dialogue.
That said, he can say that is good idea for any reason. Bethesda might simply not have a clue about the differences between Fallout and Oblivion branching-style dialogue and might think they're exactly the same except that one uses words and the other sentences. Socrates never struck me as having enough hay in the attic to know the difference.
That said, he can say that is good idea for any reason. Bethesda might simply not have a clue about the differences between Fallout and Oblivion branching-style dialogue and might think they're exactly the same except that one uses words and the other sentences. Socrates never struck me as having enough hay in the attic to know the difference.