General Gaming Megathread: What are you playing?

Guiltyofbeingtrite said:
Finished MGS4. 3 was a million times better in terms of gameplay and story, but it was a fitting conclusion.


I really hate that my ps3 can't play ps2 games.. :evil:
Played every part of the mgs series except that and it always seems that I miss the most with that
 
It's worth the money for both the game and a ps2, even refurbished. but make sure you get mgs3: subsistence. The stealth is a lot trickier, the boss battles are tougher and a lot more fun, good set of characters. In a lot of ways it is an homage to Bond films of the 60's and I got a kick out of that.

And not sure your style, but I'd play the game on hard, doing that gave it the most memorable gaming experience ever for me.
 
Fallout 2, and a bit of Fallout 3 as well. Fallout 2 because there's nothing more satisfying than massacring the Bishop family and every single one of his employees, which I did last night using about 14 hits of Jet, 2 rolls of dynamite, a Pancor Jackhammer and a LOT of shotgun shells, and Fallout 3 because I've never been a "Big Guns" guy, so I'm trying it out. No PA, no small guns, no energy weapons, very hard difficulty. Still pretty easy.
 
Einhänder said:
Fallout 2, and a bit of Fallout 3 as well. Fallout 2 because there's nothing more satisfying than massacring the Bishop family and every single one of his employees, which I did last night using about 14 hits of Jet, 2 rolls of dynamite, a Pancor Jackhammer and a LOT of shotgun shells, and Fallout 3 because I've never been a "Big Guns" guy, so I'm trying it out. No PA, no small guns, no energy weapons, very hard difficulty. Still pretty easy.

What about no armor. And you can't spam stimpacks.
 
Uh, because what kind of retard would run around in a wasteland with boxers and a T-shirt? No, I just use metal armors or various raider armors, and I don't even use stimpacks, I just drink water.
 
Guiltyofbeingtrite said:
Any of you RTS heads play Enemy Nations? http://www.windwardreports.com/enemy_nations2.htm

Available for free by the developer that now makes reporting software. I remember waiting for this game as a kid and totally forgetting about it, worth picking up?
It looks interesting, even pretty... Never heard of it and it looks a like pretty old/abandoned project though.

The official Site makes the game sound pretty good though, I was tempted to try it. But then I saw the GameSpot review, which turned me off the idea. Maybe I'll give it a shot sometime...

I'd like to hear what anyone thinks if they try it though!
 
Einhänder said:
Fallout 2, and a bit of Fallout 3 as well. Fallout 2 because there's nothing more satisfying than massacring the Bishop family and every single one of his employees, which I did last night using about 14 hits of Jet, 2 rolls of dynamite, a Pancor Jackhammer and a LOT of shotgun shells, and Fallout 3 because I've never been a "Big Guns" guy, so I'm trying it out. No PA, no small guns, no energy weapons, very hard difficulty. Still pretty easy.
Try FO3 with FWE. It makes weapon skills not affect damage (zomg hardcore!), adds ammo weight, no-insta healing stimpaks, no stat-raising bobbleheads, all that New Vegas stuff and overall raises difficulty to an acceptable level. I'm playing with FWE default settings and FO3 on very hard diff and it's at least more challenging. It's stil enter VATS->head->head->head but sometimes i go for the leg against mutie grunts and stuff like that. If you're looking for some difficulty amp, FWE's your friend.
 
SkuLL said:
Guiltyofbeingtrite said:
Any of you RTS heads play Enemy Nations? http://www.windwardreports.com/enemy_nations2.htm

Available for free by the developer that now makes reporting software. I remember waiting for this game as a kid and totally forgetting about it, worth picking up?
It looks interesting, even pretty... Never heard of it and it looks a like pretty old/abandoned project though.

The official Site makes the game sound pretty good though, I was tempted to try it. But then I saw the GameSpot review, which turned me off the idea. Maybe I'll give it a shot sometime...

I'd like to hear what anyone thinks if they try it though!

Not played it but I can remember it getting fairly poor reviews back in the day. It did fade rather quickly though as it came out at the same time when Command and Conquer clones were still swamping the market so I can't remember much about it.
 
fallout 2 of course, why else would I be back here if not for playing it and thinking about the modding again?
 
Finished Vampire:Redemption. Jesus fucking Christ, even with unlimited ammo, blood and on godmode getting through the dungeons in this games takes forever. I honestly can't imagine myself finishing that game without cheats. Story, characters and atmosphere is nice, but the dungeon crawling is way, WAY over the top.

Now playing Alien Swarm from time to time (wish for a new campaign, right now there is only one with 8 missions) and trying to finish KotOR 2 with Content Restoration mod 1.6, playing as a darksider.
 
I've been playing some Diablo. I dunno, man, I like Diablo 2 and all, but I just always get drawn back to the first one, the atmosphere is so much darker and scarier, the music is amazing and Tristram is just so goddamn sweet. I love this game.
 
Oh, my gourd. I forgot how fun Jedi Academy was.

Anyone would like Diablo. It's a pretty simple action RPG. Can't wait for Numero Tres.
 
ColJack said:
never played diablo.. think i'd like it?
Not if you're after a good RPG experience, I reckon.

I enjoyed it for a while, but I wanted some more character development and a bit of a storyline. Played it way too late as well, so couldn't help but compare it with all the hype it's received...

I liked the Diablo-clone that's set in ancient Greece, I think it's called Titan Quest. That was sort of fun for a while. Except every major fight you just hack and slash till your health is low, then click on the health potion and keep bashing away until your health is low again, drink another potion... Absolutely no variation.
 
CIV IV and CIV Afterworld a bit ufo-esque. And Napoleon TW.
And some Defcon, a crying shame that nobody plays that game anymore ...

[youtube]http://www.youtube.com/watch?v=mgbZstHF6VQ[/youtube]



civ_iv_bts7afterworld-734316.jpg



"The changes to the epic game could stand alone, but they are complimented by twelve exciting new scenarios. One of them, the one I'm working on, is a tip of the hat to the Gollop brothers and the original X-COM team. As a big fan of all things horror, the atmosphere and ominous theme this game accomplished were dead on. I'm focused on replicating these elements.

Our stage is in the far distant future. In an age where we've accomplished faster-than-light travel, man-made solar systems, and have isolated 'consciousness'. That last feat allows for human robots to work tirelessly, while their persona takes a vacation in a jar somewhere.

As with any story, something goes wrong. Something causes a planet full of the human robots, GoLeMs, to twist into malformed beasts. The universal government sends some scientists to observe what's going on. Yeah....they're eaten. So then the big guns (that's you) are sent in to grab the scientist's untransmitted research. It's a squad of five "Gravebringers" vs. a planet full of nightmares. "
 
Just started my first run of Arcanum as a Dwarf Smith. While the game itself is good, I am wondering what the Hell was Troika thinking when they made a UI that takes up about 1/5th of the screen.
 
You can run the game without the UI, just showing two small bars, one for Life and one for Mana. I think it's in the guide or on the back of the map. Or maybe it's when you play in one of the modes, I forgot. You better learn the shortkeys in that case, though.

There's also a patch to up resolution. Doesn't mess with the vanilla game otherwise (IIRC). Just check Terra Arcanum.
 
Started a second run through Dragon Age: Origins, cause I wanted to go on with Awakenings afterwards. I don't think I'll actually finish this game though, not again.

Playing a mage this time, and it's rather horrible how easy it is. Fireball, and all the normal things die, crushing prison, and the ranked mob is dead. Repeat ad nauseum. And the writing is far more shoddy than I remember. Not only do characters not adequately respond to your dialogue choices, they also barely ever offer interesting, pertinent, vital or well written dialogue themselves. With all the phantom consequences in small dialogue, each offering the same response, it is no surprise that more than half of them don't quite match up to what is asked.

And then there's the overall storyline. The betrayal at Ostagar just doesn't make any sense, at all, and even less so afterwards when there are supposed rumours of the Gray Wardens being the bad guys. Loghain had no real reason to retreat, and any possible reasons have been abandoned or blurred by shoddy story telling. The entire army witnessed a retreat from battle, following the command without complaining as to why the realm's king is left to die. To then allow this to not just happen but to even turn back to the wardens as the supposed bad guys is simply impossible. Actually, afterwards you see the same complaint brought on by members of the Landsmeet, protesting the early retreat.

Being a gray warden doesn't make sense at all anyway, and his/her function is incredibly shallow. Apart from the killing-the-archdemon part, there is no reason why any halfwit couldn't call himself a grey warden, there is nothing to differentiate them from the general populace. Without the treaties from a shoddy chest found rotting in the woods, about which nobody seemed to care up to this point, there doesn't seem to be anything that validates a warden. In the end, the story is just horribly simplistic with barely any development, almost to the point of resembling the first NWN campaign chapter. Stories depending on having to find, acquire or persuade either a certain number of items or people usually just aren't very impressive or gripping. Imagine DA:O being told in book form. It would frankly be terrible.
 
Back
Top