I think Civ 5 is clearly a different game from Civ 4, too. The approach they took to design was very different - Civ 4 was crammed full of features that made it a lot more complicated, Civ 5 is a lot more focused and streamlined. They managed to make it tactically a lot more interesting, though the AI needs improvement, and I feel like there's a much bigger difference in terms of strategy from playthrough to playthrough for me than there was in Civ 4.Ausdoerrt said:It's a great followup, but Civ4 is probably just a liiitle bit better. Civ5 simplifies a lot of stuff, which is good for some things and bad for others. My biggest gripe is the absence of "automate worker" function. Combat got a lot better, the "no stacking" makes air units a lot more useful to obtain early. The resources make more sense now - they aren't unlimited like in Civ4. Not sure I like the idea of "leveling up" civics, but at least it's something different.
Oh, and it requires internet connection to play; there's a "fanmade patch" for that already though.
I can see why some people won't like that and won't like some of the changes, though.