General Gaming Megathread: What are you playing?

Serge 13 said:
You guys hate GFWL? But what about all of those cool achievements?! :D

Truth be told, I actually like achievements and the idea behind GFWL (having things update on my XBL account as I play). The problem is that GFWL, the software, will drive you up the fucking wall before allowing you to play a game and then it will find a way to fuck with you somehow. The way it works (or doesn't) is the problem and is just not worth it.
 
I remember that I had to use GFWL for Fallout 3 and Kane & Lynch. I didn't encounter any kind problem playing those games, but then again, this is how computers work I guess. The game/software might run fine on one system and crappy on the other one, regardless of how "good" your hardware is.
 
I'm avoiding Diablo 2 so that I'm as fresh as possible for a long Diablo 3 run.

Getting close to the end of Bastion, great game.
 
Star Wars: The Old Republic.

Taking baby steps as I do not have much time for gaming, but the SCi-Fi nerd in me is pleased so far.
 
Hey.[spoiler:18f64f790c] After the first sequence, go to the mirror and press triangle to get the jigsaw. Then you equip it, walk up to the door (make sure the guards can't see you or hear you) and saw it open. Then it's just about sneaking out without anyone seeing you.

It's probably the most annoying mission in the entire game, so I feel your pain [/spoiler:18f64f790c]
 
Guiltyofbeingtrite said:
Does anyone have MGS Peace walker in PSP or PS3? If so want to beat the torture scene for me? I will pay you, I just press that fast enough.

That torture scene is a fucking pain in the ass and IMO it ruins the game as its very annoying to get past.

Anyway, I have decided to give Duke Nukem Forver a try.
I can honestly say that this game has been released way to late and even in better days I still would think it should not be released.

The game itself is your standard FPS like we see most of these days since 2004, action sequences intermixed with some driving sequences and the light puzzle.

The style and humor... oh boy where to start its really hit and miss here with the emphasis on the miss.
You will occasionally have a chuckle like when Duke Nukem starts to quote when he is shrunk down, having a pipsqueek voice, but in the general the jokes are lame, and sometimes even really mean spirited regarding people getting killed.

Also the game can be quite tasteless and disgusting, not funny tasteless but really awful tasteless and I wonder what the hell was going on in the minds of the design team when they decided to implement stuff like Duke's fantasy of wandering around in a strip joint.

Yes I get its part of Duke's personality but the fun of the previous game's sexual innuendo is that they hinted at it but not showed it in all details in an attempt to be as provoking as possible.

I rather wished they had focused that energy on the game instead as its ridiculous short, I think in the few hours I played it I nearly have it finished.
 
I'm climbing the ladder in SC2 ranked 1v1.

The leagues are Bronze, Silver, Gold, Platinum, Diamond, Masters, and Grand Masters.

After my placement matches (such an awesome feature and no one has ever done it before!) I started in Gold was dropped to Silver in a few days of constant losses then after a week was at the top of my division and a week later promoted to Gold. Two weeks after that and I'm now at the top of my division in Gold. The current season just finished, but when the next starts I will probably start in Platinum and most of my opponents that I match with are from there.

Sincerely,
The Vault Dweller
 
I finally broke 300k solo playing RE5 Merc Reunion. It's not that impressive seeing how youtube has clips of people soloing for upwards 700k - 1 mil +, but it is the best I've done so far. If I didn't panic and lose my combo around the 120 mark, then I might've hit that 700k.
 
So I am trying to beat Catherine on Hard, it's kicking my ass, I spent 2 hours on the second stage, I miss the Undo button....
 
generalissimofurioso said:
Hey.[spoiler:77499a4ac0] After the first sequence, go to the mirror and press triangle to get the jigsaw. Then you equip it, walk up to the door (make sure the guards can't see you or hear you) and saw it open. Then it's just about sneaking out without anyone seeing you.

It's probably the most annoying mission in the entire game, so I feel your pain [/spoiler:77499a4ac0]

Ha, I can't even beat the button pressing sequence, but thanks. I might have to retry the spoon trick.
 
Felt like it was time to go through the Half Life series again, I just started playing Half-Life: Opposing Force.
I think I never replayed this one since 1999 or 2000.
I'm amazed by the brilliance of the level design and audio of this game.
 
PainlessDocM said:
Felt like it was time to go through the Half Life series again, I just started playing Half-Life: Opposing Force.
I think I never replayed this one since 1999 or 2000.
I'm amazed by the brilliance of the level design and audio of this game.

Yup, best damn Half Life game ever.
 
I may have to agree with you but I'm going to replay the rest of the series first, but it's certainly damn good indeed. Why can't we have "dlc" of this quality any more... :(
 
Total War Shogun 2.

I played the TW series from the first Shogun to the second Medieval, then I skipped Empire and Napoleon. I really like it so far. Played one game on normal, then a second one on hard. The difference is enormous.

On normal, with the Hattori clan, I had some difficulties at first, but pretty soon my ninjas were assassinating everyone left and right and my armies become sufficiently sized to conquer. Diplomacy wasn't needed, but it did help a hell of a lot especially later on. I got the message that a neighbour would attack soon, so I had every one of his allies desert him, assassinated a few of his generals and had some monks go and pray for rebellions. Some of those frail old men left a trail of fire in their wake that even Diablo would've admired.

On hard, on the other hand, I instantly had to start diplomacy or else every single clan pretty much instantly opened war on me. Still, against all efforts Takeda seems set on making things difficult for me, and they've been joined by the Ikko-Ikki. Basically, I can't do shit apart from defending. I wiped an entire stack of Takeda against a castle, the diplomacy screen stated their military was 'feeble'. So I sent half a stack of army at him from my eastern province, only to find out he somehow had already spawned an entire stack. I thought I'd be able to sent reinforcements from my western province, only to find the Ikko-Ikki come in with their own stack.

Refreshing to find a hard game be hard indeed. But perhaps a little bit too hard, especially compared to the normal setting. I can't imagine playing on very hard or legendary.
 
On hard, on the other hand, I instantly had to start diplomacy or else every single clan pretty much instantly opened war on me. Still, against all efforts Takeda seems set on making things difficult for me, and they've been joined by the Ikko-Ikki. Basically, I can't do shit apart from defending. I wiped an entire stack of Takeda against a castle, the diplomacy screen stated their military was 'feeble'. So I sent half a stack of army at him from my eastern province, only to find out he somehow had already spawned an entire stack. I thought I'd be able to sent reinforcements from my western province, only to find the Ikko-Ikki come in with their own stack.

IIRC, Hard is where the computer nor the player gets no bonuses, but the computer gets free units, especially during Realm Divide. It's not uncommon to see minor Clans with a full stack inside of their cities by turn 3 or 4. I eventually made it with the Hojo, mostly because 1. the Takeda were dead set on being my friends, hell even Realm Divide barely made a dent into our alliance and they really helped me weather the storm, they eventually broke our alliance but by that time I was Shogun and lacked 4 provinces to win. Which i took from them. And 2. Hojo start with an improved Fire Projecting Mangonel. These babies can easily kill 200 or 300 enemies per battle, and are especially useful for softening up all those Katana Samurai during sieges. I once won a battle against a general fielding double my numbers, but only Ashigaru, and I had a max level General with the Fear skill. Well, the Mangonels hit the General and killed him, and two cavalry charges later the entire army routs. It was beautiful.

Shogun 2 is my favourite Total War, but I would change 2 things; the naval battles are a clusterfuck, and make the Realm Divide penalties waver once you become Shogun. I mean, the whole point is that the previous Shogun declared you enemy of the Sate, right? Well now I am the State, the Emperor chose me. So why am i still losing brownie points with everyone, even my allies?

I also once tried Legendary, for kicks. Didn't last past turn 15. By that I mean I was getting owned by armies my size, or even slightly lower in numbers, while I can easily take on 1.5 times my numbers on Hard and win with thrice less casualties than my opponents. It's wickedly tough.
 
I just got my ass handed to my by my GF in the hotseat Civilisation V game we started up a while ago. She's a complete noob to all things videogame and won by science victory. :?
 
Ilosar said:
IIRC, Hard is where the computer nor the player gets no bonuses, but the computer gets free units, especially during Realm Divide. It's not uncommon to see minor Clans with a full stack inside of their cities by turn 3 or 4. I eventually made it with the Hojo, mostly because 1. the Takeda were dead set on being my friends, hell even Realm Divide barely made a dent into our alliance and they really helped me weather the storm, they eventually broke our alliance but by that time I was Shogun and lacked 4 provinces to win. Which i took from them. And 2. Hojo start with an improved Fire Projecting Mangonel. These babies can easily kill 200 or 300 enemies per battle, and are especially useful for softening up all those Katana Samurai during sieges. I once won a battle against a general fielding double my numbers, but only Ashigaru, and I had a max level General with the Fear skill. Well, the Mangonels hit the General and killed him, and two cavalry charges later the entire army routs. It was beautiful.

Shogun 2 is my favourite Total War, but I would change 2 things; the naval battles are a clusterfuck, and make the Realm Divide penalties waver once you become Shogun. I mean, the whole point is that the previous Shogun declared you enemy of the Sate, right? Well now I am the State, the Emperor chose me. So why am i still losing brownie points with everyone, even my allies?

I also once tried Legendary, for kicks. Didn't last past turn 15. By that I mean I was getting owned by armies my size, or even slightly lower in numbers, while I can easily take on 1.5 times my numbers on Hard and win with thrice less casualties than my opponents. It's wickedly tough.

I'm finally succeeding with my Uesigi game on hard. After a while I got used to seeing full stacks, especially because I found out that it meant the enemy usually had empty cities after they got their stack wiped against my walls (Takeda was an exception I found). To bait an enemy into attacking a city is pretty much one of the best tactics yet I think. I took out armies twice my size from the walls. After that, move onto their city, and then wait again for retaliation, and move over to the next city. The Takeda problem I solved mainly trough diplomacy. I had all his alliances dissolved, every one of his trade partners boycot him, and had a few of them declare war on him. Cost me a pretty penny but it's so damn satisfying to totally isolate the bastard who just had to attack you no matter what.

Takeda has only got one province left now, and I'm an ally to Date and Hatakeyama, who jointly own the north and are each others allies. I absolutely love the diplomacy part of the game. Without working hard at diplomacy I would've lost stupendously in my first hard game. It's something no Total War game did this well; especially not the first Shogun, however much I loved it. And I like how pretty much everything matters. Whereas I used to have an army of 10-20 ninjas/priests/whatever in previous games, now I got just a few and they are valued possessions. A good marriage buffered alliance actually means something and I can leave my rear unguarded while concentrating everything on the front. Most of the game fits neatly together and just works.

Naval battles on the other hand...well I've tried the tutorial, then I've tried them a few times in the campaign, and now I just crank out a fleet and auto-resolve. It's just too bloody slow and annoying. I can't imagine how they always sink ships in auto-resolve because when I try that with bow ships or a medium bune nothing happens, at all. Perhaps flaming arrows help, but I'd rather go for stuff that matters in the tech screen. So far I hadn't bothered with siege weapons because they seemed to be completely rubbish in the tutorial. I'll give them a try soon.

Realm divide I found to be quite fun and even doable as long as I kept paying my allies to stay with me. But that was on normal difficulty, short campaign. I agree that it's nonsense for you to get more and more hated even after becoming shogun. It's not as if that happened to the previous shogun. And -5 relations each turn for a total of -200 is just too much. They should've capped it at -100 or so. And, a minor annoyance, I don't like that my military alliances degrade down to +40. After that there's no way to 'refresh' your alliance. Unless there's a marriage opportunity, sometimes all you can do to keep an alliance is shower the other guy with gold, repeatedly. That's not much of a healthy relationship.

And the pacing is a bit odd, but perhaps that's just me. In my first normal game, up until the end I was using ashigaru armies, sometimes with a few katana samurai or bow samurai thrown in. In my current long, hard, game, I'm in 20-25 turns or so and I'm still relying mainly on ashigaru. There's nothing that can beat popping out units each a turn, with low upkeep, and so far pretty decent stats. Investing first in the military facilities and then in the units themselves is just amazingly costly compared to just sticking with ashigaru. Only just now I start to notice a drawback when going up against Ikko-Ikki warrior monks and loanswords. Still, as long as I defend a castle they aren't getting in.
 
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