General Gaming Megathread: What are you playing?

For NCR said:
I think you have to get the DLC (someone correct me if I'm wrong) to understand the ending. I think you can only go to the White House via Broken Steel.

The White House got nuked so you never go to it. Closest is the Presidential Monorail in Broken Steel, even the DLC doesn't end the game properly leaving it wide open for more stuff.
 
I meant Alan Wake when explaining the "Need of DLC to understand game". I just said you can go to the nuked White House by going to the Presidential Pipe Line (or something) which is only available in Broken Steel. (By the way, Point Lookout was the worst DLC they made.)
 
It was also the cheapest. I mean, how are the Swampfolk harder than an army of Trained power armor wearing, gun-blazing super soldiers?
 
Walpknut said:
How is a roting corpse stronger than a Deathclaw, or an Albino Scorpion gets healed by sunlight?

Bethesda thought its game was too easy, even though everytime I try to play it, I get killed by Raiders in some satellite dish whilist wearig the Tesla Enclave Armor.

If anything about Fallout 3 truly sucked (past raping the series), it was the unrealistically strong or wimpy human enemies.

An Enclave soldier with a well-loaded minigun should kill a pack of raiders like a hot knife cuts hot butter, not the other way around.
 
Far Cry 2 was on sale on Steam, so for 3$ I figured I had little to lose.

And, well, after a few hours of play, I must say this is one hell of a waste of good potential. The basic premise (you're a mercenary in Africa tracking an arms dealer) is decent, the graphics look neat, the shooting mechanics are good, it's an open worlds, it has some neat ideas (such as allies coming to help you if your health gets low, giving you a second wind), does not rely overmuch on regenerative health, in short it seem really good at first glance.

But it seems they also were determined to bog the experience down with as many elementary design mistakes as humanly possible. First, NPCs respawn, as in, you can clear a camp of enemies, go do a mission a few hundred meters away (said mission is nothing but killing people, too), 10 minutes later you come back and the camp has respawned. This happens endlessly. Be prepared to clear the very same camp on that important road a lot of times. I ended up not bothering and just racing through as fast as I could.

Second, there's no allies NPCs. How the game works is that you take missions from one of two factions. However, since there is no friendly AI, everybody wants to kill you. Even the mooks whose army you work for shoot at you (the game handwaves it via ''oh, but t'is a secret mission''). And since they endlessly respawn, it means you are more or less constantly shot at, not to mention the plot-related stupidy of working for people who can't be bothered to tell their goons not to shoot at you. If only there was a way around them...

But nooo, the open world is basically a succession of long corridors broken up by a few ruined cities, thanks to mountain ranges limiting progression everywhere. It's not a Bethesda or Just Cause-style open world, that's for sure.

There's also a bevy of annoyances, such as your weapons having durability but no way to repair them, wooden voice acting, pointless Malaria mechanic (take a pill every thirthy minutes, kill people to get pills, basically), and rather senseless if morbidly amusing healing methods (such as your character being shot at and healing it by, I shit you not, pulling a whole rebar out of his torso and proceeding to walk away like nothing happened. Yes this also happens if you took damage by drowning).

So yeah, all of that to say that this game has potential but squanders it with plenty of bad design. I'm not angry because, hey, 3$. but having paid full price for this I would be sad indeed.

Also, I discovered League of Legends. The free-to-play model is not as annoying as I anticipated (newer champions cost a lot, but other, solid ones are cheap enough to be unlocked within a few games) but the overdose of fanservice is a bit embarassing. That said, the gameplay is good, and contrarily to DOTA the community seems somewhat relaxed and doesn't call you a noob each and every time you die. Mostly.
 
I agree with everything you said on Far Cry 2, Illosar. Though, the map editor is a very fun to use tool, I wasted countless hours on it.

Still playing and immensly enjoying Max Payne 3. Everyone who liked the old Max Payne games and maybe another Rockstars game should check it out. It is very good and even pretty long, which is nice for that price. Haven't tested out the Multiplayer yet, but I will when I finished the game.

Also still playing occasionally Diablo II, beat Bhaal on Nightmare today, have Level 69 and will now start Hell difficulty. It's still fun. :)
 
Ilosar said:
And, well, after a few hours of play, I must say this is one hell of a waste of good potential. The basic premise (you're a mercenary in Africa tracking an arms dealer) is decent, the graphics look neat, the shooting mechanics are good, it's an open worlds, it has some neat ideas (such as allies coming to help you if your health gets low, giving you a second wind), does not rely overmuch on regenerative health, in short it seem really good at first glance.

But it seems they also were determined to bog the experience down with as many elementary design mistakes as humanly possible.

Exactly my thoughts. Far Cry 2 could be a badass game, if not respawning outposts (I understand that eventually reinforcements will come, as suggested by the game, but that soon?) and stupid bugs. And the map has so much information on it the whole point of exploration (at least for me) was gone.
 
I grew tired of my shooting games (GoW, CoD, note: I don't like any of them) and am currently looking for a game that has great replay value. Until then, I'll be playing these sorry-ass repetative games that have been with me for years now.
 
For NCR said:
I grew tired of my shooting games (GoW, CoD, note: I don't like any of them) and am currently looking for a game that has great replay value. Until then, I'll be playing these sorry-ass repetative games that have been with me for years now.

I have that a lot with console games in general.
While some are okay to play again once in a while, most of the games I have I finished only once I do not feel like playing them ever again yet I don't want to trade them in as their re sale prices are poor.

You brought up the Gears of Wars games, another good example would be the Resistance games.
The first time it was interesting and all to play and finish them but they seem to have absolutely no replay value at all once you know the campaign.

Its often the more simpler shooters that have a better replay value like Doom as there is less scripted stuff that turn such an experience into a drag that eventually becomes annoying to watch.
 
After a pretty long hiatus, I am playing GodHand again, I am kind of rusty (FUUUUUUUUUUUUUUUUUUU-) but I managed to beat the first fight against DevilHand and the Electric guy, the laso en was pretty easy, even for me as rusty as I am now. I am halfway into the Dock level, I think I regained some of my very low skill at this game. Forgot how fun and frustrating it was.
 
I'm playing an indie tower defense game with unique mechanics (enough to keep it fresh) and a very nice 50's B-sci-fi movie style. The Unstoppable Gorg. Quite challenging too.

Sincerely,
The Vault Dweller
 
Final Fantasy Tactics - solo. I play all my games solo nowadays, I must be getting old. I never get sick of this game...and with ePSXe and the speed setting I can race though the battles. :P

fftacticspsx_004-large.jpg
 
.Pixote. said:
Final Fantasy Tactics - solo. I play all my games solo nowadays, I must be getting old. I never get sick of this game...and with ePSXe and the speed setting I can race though the battles. :P

fftacticspsx_004-large.jpg


Isn't that warez talk bro? I told you to take those Mentats. :P
 
TorontRayne said:
Isn't that warez talk bro? I told you to take those Mentats. :P

No I have the CD, but I made an ISO of it, because after 15 years the CD is looking a bit crappy. :look: How are the new versions of FFT, any good? I'm trying the Final Fantasy Tactics: Rebirth mod.
 
.Pixote. said:
TorontRayne said:
Isn't that warez talk bro? I told you to take those Mentats. :P

No I have the CD, but I made an ISO of it, because after 15 years the CD is looking a bit crappy. :look: How are the new versions of FFT, any good? I'm trying the Final Fantasy Tactics: Rebirth mod.


Well played sir. I never cared for the new versions personally. The old version is the way to go in my book. Don't take my word for it though. A lot of people loved the new ones. I had it on PSP. It was too cutesy for me though. :shrug:
 
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