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Discussion in 'General Gaming and Hardware Forum' started by The Commissar, Mar 30, 2007.
Good as can be. Nice to be back!
Playing Mario 3D Land and Zelda Link between Worlds. Very good games, the Mario one is a little on the easy side but the special worlds are pretty challenging.
Playing on PC? If so, let me know when you get into the 70-80-90 range, if you would like to co-op with me some time.
I quit playing Wizardry 6 because I feel frustration thanks to Gridcartographer.
I can't read my map!
so currently, I'm trying to play Ultima 4 which I heard one of the best philosophical RPG.
Trying out Dreamfall. TLJ was amazing, it actually made me smile with point-and-click-adventure-nostalgia, and it was very clever. I had a sound scepticism for Dreamfall, being a sequel.
As I feared, it has lost some of the comical edge and self-awareness TLJ had, and the gameplay is atrocious, but the story is engaging, and I am yet to have any intentions of giving up on it. Puzzles so far seem limited to - another locked fucking door! It looks pretty, it has an immersive setting, but I would wish for more actual gameplay, puzzles varied beyond locked doors, and a bit more awareness. April Ryan refused to simply fall for all that magic shit, even when she was knee deep in it. Zoë is behaving much more like any cartoon character would, and accepting stuff at face value in a very un-relatable manner.
Well, I'm drudging through, cus despite its flaws, it manages to hold itself afloat with an engaging story.
edit, played a bit more, story keeps interesting, but my goddamn god the combat mechanics are half-assed as hell, you actually have to let go of all the controls, STOP fighting, in order to actually turn around during combat. My god that is retarded...
Wolf Among Us. Excellent game.
Agreed. The gameplay is kinda rubish. But i can't wait for the next game! Feels like it is just around the corner even tho we have to wait a bit
That - was sneaky of them. I'm gonna consider this a public warning - rather than a "spoiler" - but ending a game in a cliffhanger is simply bad form! The player should be given the oportunity to feel like he has accomplished whatever he set out to do, within one game, and be free not to pursue the next in order to complete the first! They BETTER end the next game in a proper ending :I
In fact, I cannot think of any other game that ends in such a cliff-hanger, and the reason why is obvious - it is simply annoying! I have of course bitten the lure, and will play the next to see what happens, but still, bad form Funcom! Bad form!
It is actually good since it makes you really look forward to the next game!
Been playing The last of us since i borrowed my friends PS3. Besides the medicore gameplay and the quite buggy feel of the game i love it. Wish it would come out on PC :/
This weekend I decided to resume my playtrough of XCOM:Enemy Unknow in pure vanilla fashion because I still didn't get it's dlc. I am at the Assault the Alien Base stage and I've been delaying it to get all plasma weapons since the genius here researched lasers first even when plasma was avaible. This decision has delayed my progress curve since strong armored enemies are popping up and laser aren't doing much, my only kill weapon is heavys with heat ammo. This makes battles more difficult because to kill an alien takes too much and they get too close, if I didn't have skeleton armor and it's glorious hook I would have lost a lot of soldiers. I plan to complete this game before the Steam Summer Sale to do another playtrough with the Enemey Within dlc. I only have oone thing to say: MOtherfu### Cyberdiscs, that thing scared the hell of me when it opened to attack a soldier of mine and I don't even tell how I reacted after that.
Is it any surprise that I'm still playing Dota 2 right now? It shouldn't be, to anyone who's seen my repeat visits to this topic.
I've recently acquired the itch to replay me some Doom. I can't really ascertain as to where that itch came from, but I just feel compelled to do it. I've got the original discs lying around for EVERY version of the game (except for BFG), so assuming the vast difference in operating systems doesn't present problems, it SHOULDN'T be a problem to play the original titles, Doom, Doom II: Hell on Earth, Final Doom, as well as the later titles, Doom 3 and its Expansion Pack Resurrection of Evil. It's only been a few years since I played the more recent titles, but it's been decades since I last played the originals. I know I can have em all in one simple install if I buy the BFG Edition on Steam, but since I physically OWN a copy of every game, I think that's both unnecessary, as well as spitting on my physical ownership, so unless I feel REALLY compelled to play the new episodes, I don't intend to buy the BFG Edition anytime soon..... Watching Yahtzee's most recent retroactive review of Doom 3 (the one in which he coined the term "spunkgargleweewee") put a smile on my face, because he rightfully identified that Doom 3 was one of the last of its generation of shooters that organically presented a puzzle to the player and left it up to the player to navigate that puzzle, and while it may not have been an action-packed bullet hell FPS, it was a damn fine game.
For whatever reason, I just feel like I need to revisit those damn fine games right about now.
I have been playing Fallout New Vegas again (damn I love this game), in particular Old World Blues and Lonesome Road.
I know Lonesome Road is flawed but I still really like this DLC even if it feels more like a FPS. The setting has such a great atmosphere.
That is what I liked about the main game and the DLCs, each game had it own unique atmosphere or combination of atmospheres.
I doubt Fallout 4 can ever live up to this.
Edit; Oh before FNV I have been playing Lifeless Planet, a neat little adventure 3D platform game which storyline feels like a combination of the Dig and Stargate.
Also has a great atmosphere of its own and I definitely recommend playing the game once.
Sadly it does not have much replay value after that.
OWB is my personal favorite of New Vegas DLCs. Followed by Dead Money very closely, with its constant struggle for survival and well written NPCs. As for Lonesome Road, there's great amount of consolitis riddled stuff for my taste - achievement reminders popping up constantly, encouraging you to destroy all warheads or to find all the robot posters. Courier struggling in a radioactive canyon is supposed to spend his precious time and resources for searching some pre-war posters? Fuck, I hate achievements with a passion!
I actually put very little time or focus on achievements such as 'find all the posters'. Unless it has impact on the endgame I usually do not bother with them.
Achievements really are a console invention to promote some kind of 're playability' even if the game itself doesn't really have that.
Even without the achievements I would find FNV and the DLCs very enjoyable. Who cares I have used used weapons from the Gun Runners DLC a hundred times?
I wouldn't attribute any of those collectibles from LR as "achievements", they're just extensions of the built-in Challenges system, which I LOVED. Getting better proficiency with a rifle because I've accumulated x number of headshots with a rifle is awesome, to me. Doing tiny yet incremental bonus damage for killing certain absurdly large quantities of ANYTHING is a great idea, to me. Unlocking particular, unique Perks by undergoing various activities a certain amount of times is just a nice way to add something more to the game without making it mandatory, and that's awesome! Did I mention it's awesome? Yeah, the collectibles from LR don't go that extra mile and they simply offer a box to be checked off and a boost of exp, but they're not "consolitis" achievements. They're just collectibles, and ANY kind of game can have that- even PC Gaming Master Race games. =P
I just can't love OWB though, because although the tone is wacky and funny and the backstory is dark and shocking, the premise is TOO STUPID for me to accept. A Courier miraculously surviving being shot in the head (twice) and recovering to seek revenge is plausible. HIGHLY unlikely, but physically possible, and therefore within the realm of reason, so it's plausible, and I needn't suspend my disbelief very far to accept this as a premise. But that courier by some inexplicable virtue of having survived gunshot wounds to the head ALSO retaining their free will and motor control and communication abilities and intact personality despite their ENTIRE BRAIN being surgically removed from their body? Even worse, that courier having a CONVERSATION with their own brain, trying to convince it to allow you to rejoin one another??? No, that's too stupid. That's not suspending my disbelief, that's just straight off the deep end into childish absurdity, and since that's the core principle of the DLC, not just an occurrence, not just a related incident, but CENTRAL to the pot of the whole damn DLC, it's too much. I love parts of OWB (chiefly the twists and the revelations), but I fucking hate it, as a whole. LR's got problems, but at least the central premise that the entire plot revolves around is genuinely solid.
And don't forget those intelligent appliances in the Sink. Oh, my lovely toaster, that rampaging destroyer of the worlds!
After serious teeth gnashing induced by its consolitis, OWB is the only part of game where I had some really good fun. This kind of absurd humor fit my taste perfectly, can't help myself.
Yeah, I'd attribute the joy of such absurd humor and obsession with consolitis as being part and parcel to the same affliction. =P
From guy who enjoyed collecting achievements I consider it a compliment. To each his own!
To be honest, I think they could have resolved the whole 'talking brain' issue in OWB by revealing that the player was actually talking to some kind of AI that was part of the tank that was containing the brain.
This AI scanned the Courier's neural pathways if you will, and manifested a personality based on those thoughts and memories, at some point assuming that it was actually the brain itself. (the brain itself despite being separated from the body continues to send its 'signals' to it)
Once you had collected the brain you would still be able to talk to the tank, determining that at no point you were ever talking with the Courier's brain, just another one of those appliances with fake personality.
I like OWB but the brain stuff really does not make sense, the confrontation makes it sound as if the Courier suffered from dual personalities, one being the Courier itself, and the other personality thinking that it is just the brain.
It might have been difficult but I think it would have been more interesting if the player in OWB actually started out as a brain in a jar with his/her body missing, in order to find it the player has to 'remote control' other bodies, each with their own SPECIAL points and skills.
And perhaps at the end of the DLC the player would run into his/her own body now occupied by a member of the Think Tank, with the player having to take it back.
That's pretty good idea which fits the twisted mind of Dr. Mobius tripping hard on Mentats all the time.