T
TorontoReign
Guest
Phil the Nuka-Cola Dude said:fedaykin said:Humor me, how the fuck would hacking be relevant with offline-only, non-transferable characters?
Easy. Because an offline mode provides a free-zone for testing hacks.
There's really no excuse for not having internet these days in a first world country. You don't need super high speed net, as hero actions are handled client-side.
Early in the beta, EVERYTHING was server side. This sucked pretty bad for Australian players, and they changed it. Now if you've got a shitty connection you'll get some drop/loot lag (which doesn't matter because loot is instanced per-player), but actual gameplay will be fine.
I live in Oklahoma and I have horrible internet. Fuck that bullshit! I always played Diablo offline, so this is a bit disappointing. Oh well.