Phil the Nuka-Cola Dude said:
Lack of customization? Yeah, totally.
wipe that smug grin off your face and count the actual skills instead
the Barbarian has 22 active skills, of which a maximum of 6 can be used at a time. runes don't count as individual skills in my book, as they are unique for each skill and don't really give you anything new but rather a bonus to your already existing skill.
and then there are 16 passive skills, of which only 8 will be unlocked before level 30. at level 30 you can use 3 passive skills at a time, which is the maximum.
so your calculations are a tiny bit off. either way, I never said there's no customization. what I didn't like in the beta is that you're forced to use the same set of skills, and choices only really open up towards the end of it. and that's how the game is going to work: you don't get to choose your path, which skills to focus on, but simply have to wait a few level for something new to open up. don't like your new skill? well, you'll have to wait yet a few more levels to see if the next one is to your liking.
it's a different kind of customization that really doesn't allow for much customization at all until you're pretty far into the game (at level 30, when you finish normal - which is probably when a lot of people stop playing a character and start a new one, or are sick of the game - you don't even have close to your full skill/rune setup). it's too early to tell how well it will work, of course. but my main complaint was that I didn't get to choose
at all from the start how to build my character. and I doubt the rate of skill/rune unlocks will actually increase, rather than decrease on later levels.