Hell is not frozen yet! (Diablo 3)

AAAAnd Diablo is down. That was a pretty hard and well-designed fight, but he simply didn't manage to go through my 3k HPs (got lucky with both Vitality and Intel drops) fast enough to kill me. In general the bosses in D3 are a bit easier (on Normal at least), but better designed than those in D2. I still remember Duriel being absolute hell to solo, and Diablo in II was also very, very unforgiving to melee classes unless they stacked Fire and Lighting resist like no tomorrow. In D3 they are more like WoW boss fights where situational awareness wins the day, rather than cheap tactics and exploiting game mechanics. Some will dislike, I prefer the change.

Won't go to Nightmare yet. I'll clear Normal with my Barbarian, then with 1-2 more classes before selecting a favourite to put through Nightmare and Hell.
 
maximaz said:
Phil the Nuka-Cola Dude said:

Are you solo-ing it? Maybe Inferno is a team only mode?
Nope, it scales just like any other difficulty and they certainly didn't purposely make it a team-only difficulty. Any team is just going to consist of melee running around ineffectively while wizard/DH do the heavy lifting, anyway. Due to the way the difficulty is implemented (absurdly high HP enemies that deal absurd amounts of damage), melee simply can't melee because they'll die before they do any real damage, particularly when facing champion packs.

It's apparently just a kite-fest, or run-away and corpse-hop to skip to the comparatively easy act bosses as those who have "beat" Inferno did.
 
It probably does not scale a 100% for every additional player though does it? Mind you, I have no idea what I'm talking about with Diablo 3 but perhaps a well balanced team would make things easier?

It seems like this game is more coop oriented than the last two.
 
Makagulfazel said:
can anyone cite any sources here? I'm not asking for some article but any snippets from hacker/phisher posts or websites.
Wait, you expect us to prove it by posting links to hacker/phisher sites with details on how to do it and Blizzard account data?
:clap:
What an intellectually dishonest attack. You knew that would never happen.

There are thousands of users reporting getting hacked. There are dozens of sites reporting it. If that's not proof enough for you, go ahead and stick your head in the sand.
 
fedaykin said:
There are thousands of users reporting getting hacked. There are dozens of sites reporting it. If that's not proof enough for you, go ahead and stick your head in the sand.
How is that proof? I say that most if not all of these are the result of "normal" password theft using guesswork/brute forcing.
Active botnets consisting of millions of computers are still active today. Why do you think that is? The most popular passwords are still "password" and "123456", among others. Most malware needs to be installed by the user and it still works. These "hacking" complaints are most likely just the usual issues: people use totally unsafe passwords, likely for several accounts/sites.
 
Sounds like a bloody mess. Fallout pun?
Read something on the forum here about them getting your session id's and taking control of your account that way, without the need to login with account details through the login screen - Which makes sense since even people with authenticators have had their accounts compromised the same way as those without.
 
OakTable said:
From what I understand, apparently it's a consequence of having everything handled server side. When you get something like a new item, an achievement, a friend request, or whatever, the server confirms it and attaches it to your account. Sadly, this leaves an opening for hackers because this stuff doesn't go through authentication and contains your info. The common tactic for the hackers is sending someone a friend request and then tapping that info, getting the password, stealing the items and gold, and then selling it on the RMAH.

Actually, all of your communication with the server is SSL encrypted. I know this because I tried to find different ways to unlock additional levels during my beta invite, one of which was to monitor network traffic and try to shape custom requests. People aren't grabbing your information out of the air.

If someone gets "hacked" they were likely either keylogged, phished or their information was scraped from some third-party site. I would like to remind everyone that it was only recently that this site had it's entire user database and password hashes dumped. It is very conceivable that someone would re-use the same e-mail/password combination in a number of different locations.

Also, I am tearing it up on hell mode with my wizard and his paltry 4k dps.
 
fedaykin said:
There are thousands of users reporting getting hacked. There are dozens of sites reporting it. If that's not proof enough for you, go ahead and stick your head in the sand.

Tangible proof. Sources. Statistics. Give us something to go on, don't ask us to believe the word of random gamers who we have no guarantee of being honest (like the OP of the linked thread).

Also, Occam's Razor as korindabar and the rest point out.
 
Ilosar said:
AAAAnd Diablo is down. That was a pretty hard and well-designed fight, but he simply didn't manage to go through my 3k HPs (got lucky with both Vitality and Intel drops) fast enough to kill me. In general the bosses in D3 are a bit easier (on Normal at least), but better designed than those in D2. I still remember Duriel being absolute hell to solo, and Diablo in II was also very, very unforgiving to melee classes unless they stacked Fire and Lighting resist like no tomorrow. In D3 they are more like WoW boss fights where situational awareness wins the day, rather than cheap tactics and exploiting game mechanics. Some will dislike, I prefer the change.

bosses are indeed more fun this way, but with my DH they were incredibly easy. most bosses went down relatively quickly from my Rapid Fire, and with Vault it was no trouble staying out of harms way. I died once on Belial, the rest I killed on my first attempt. while a lot of champion mobs were a lot more difficult.

but still, it's much more fun to win a fight because you quickly learn the bosses attack pattern and use some tactics, than stacking stats that make you unkillable.

just started Nightmare mode on my DH and the increase in difficulty is noticable right away. mobs aren't hard to kill, I do such ridiculous damage, but IF they get close enough to hurt me I die very easily. definitely feels like high DPS and quick reflexes will win over HP and protection. if the same goes for melee classes, my Barb will be a lot more difficult it seems.
 
Crni Vuk said:
I still wish they would not have lowered the game from 8 to 4 players per match ...

meh, 4 players is chaotic enough. make one or two of them witch doctors and half the time you won't even know what you're attacking.
 
aenemic said:
meh, 4 players is chaotic enough. make one or two of them witch doctors and half the time you won't even know what you're attacking.

We were running wizard/wizard with a barb and a monk in hell last night. With two hydras, blizzard and some other spells it was basically a meat grinder of particle effects. Actually, we died a few times because we weren't able to see arcane sentries and etc.
 
Now that I have my solo character(level 42 DH) in Act 2 Nightmare, I strongly believe soloing is WAY easier(at least for now). I'm not just having a big eDick here - my friends' DPS and life pretty much match my characters I coop with. I think it has a lot to do with what aenemic says; you burn through enemies before they can surround you when you're in a game by yourself. We'll see how it goes in hell/inferno.
It also doesn't help that there's always at least one straggler in the coop games I play in. People love to spend time looking at items.

Frogger said:
You knew that would never happen.

Exactly. I don't join witch hunts; I'd like more proof. I believe korindabar hit the nail on the head, but we'll see. I still think that Blizzard's system has to have some flaws, somewhere, but I'm willing to assume for now that a multi-billion dollar corporation has a better grasp on account security then the handful of people that have had their accounts compromised.
 
Makagulfazel said:
Frogger said:
You knew that would never happen.
Exactly. I don't join witch hunts; I'd like more proof.

Which is what makes you an extremely dishonest person. You know that posting such links would get me banned. Besides, such sites tend to be very private, unlike cheating sites, so I don't know of any. But that's not required. The fact that massive numbers of users are reporting getting hacked and that it's being reported by most gaming sites is proof enough. You can keep on making excuses for Blizzard and hoping that it won't happen to you, but it won't change the facts.

Here's just a small number of users who have come forward on the D3 forum:
http://us.battle.net/d3/en/forum/topic/5149010494

The real number is probably much higher.
Makagulfazel said:
I'm willing to assume for now that a multi-billion dollar corporation has a better grasp on account security
It's not an unprecedented thing for big developers to get hacked due to bad account security. Think PSN, think Steam.
 
http://us.battle.net/d3/en/forum/topic/5149619846?page=29#571

We've been taking the situation extremely seriously from the start, and have done everything possible to verify how and in what circumstances these compromises are occurring. Despite the claims and theories being made, we have yet to find any situations in which a person's account was not compromised through traditional means of someone else logging into their account through the use of their password. While the authenticator isn't a 100% guarantee of account security, we have yet to investigate a compromise report in which an authenticator was attached beforehand.
 
Here's an update from Blizzard CS.

I'm not saying it's impossible that it's server side, but let's crunch some numbers here. There's currently about 200 people that have reported a compromised account. According to several journalists, D3 has sold more than 6.3 million copies.

Let's be generous here. Let's say only 10% of people that had their accounts compromised are reporting it on that GD thread. 2,000 divided by 6,300,000 equals out to .03%. Soooooooo, yeah.. This doesn't prove anything, but I don't think the people that assume keyloggering/phishing are being naive.
 
Tagaziel said:
fedaykin said:
There are thousands of users reporting getting hacked. There are dozens of sites reporting it. If that's not proof enough for you, go ahead and stick your head in the sand.

Tangible proof. Sources. Statistics. Give us something to go on, don't ask us to believe the word of random gamers who we have no guarantee of being honest (like the OP of the linked thread).

Jinx, our talented writer over at Mutants Rising, said his account was hacked and everything was gone...he put the blame on the dreaded "Mole People".


mole+people
 
.Pixote. said:
Jinx, our talented writer over at Mutants Rising, said his account was hacked and everything was gone...he put the blame on the dreaded "Mole People".
You should ask him whether or not he changed his password after Blizzard was hacked last year (I think?).
 
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